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/**************************************************************************
*
* Copyright 2011 Jose Fonseca
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
**************************************************************************/
#ifndef _GLSTATE_HPP_
#define _GLSTATE_HPP_
#include <ostream>
#include "glimports.hpp"
#ifndef ARRAYSIZE
#define ARRAYSIZE(_x) (sizeof(_x)/sizeof((_x)[0]))
#endif
namespace image {
class Image;
}
class StateWriter;
namespace glstate {
extern const GLenum
textureTargets[];
extern const unsigned
numTextureTargets;
GLenum
getTextureBinding(GLenum target);
const char *enumToString(GLenum pname);
void
dumpCurrentContext(StateWriter &writer);
bool
getDrawableBounds(GLint *width, GLint *height);
image::Image *
getDrawBufferImage(void);
} /* namespace glstate */
#endif /* _GLSTATE_HPP_ */
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