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syntax = "proto2";
package ApiTrace;
enum RenderTargetType {
NORMAL_RENDER = 0;
HIGHLIGHT_RENDER = 1;
}
enum RequestType {
OPEN_FILE_REQUEST = 1;
RENDER_TARGET_REQUEST = 2;
SHADER_ASSEMBLY_REQUEST = 3;
METRICS_REQUEST = 4;
ALL_METRICS_REQUEST = 5;
REPLACE_SHADERS_REQUEST = 6;
API_REQUEST = 7;
};
message OpenFileRequest {
required string fileName = 1;
required bytes md5Sum = 2;
required uint32 fileSize = 3;
required uint32 frameNumber = 4;
};
message OpenFileStatus {
required bool needs_upload = 1;
required bool finished = 2;
required uint32 frame_count = 3;
}
message MetricsList {
repeated uint64 metric_ids = 1;
repeated string metric_names = 2;
repeated string metric_descriptions = 3;
}
message RenderTargetRequest {
required uint32 experiment_count = 4;
required RenderSelection render_selection = 1;
required RenderTargetType type = 2;
// options is a mask of:
// STOP_AT_RENDER = 0x1,
// CLEAR_BEFORE_RENDER = 0x2,
required uint32 options = 3;
}
message RenderTargetResponse {
required uint32 selection_count = 1;
required uint32 experiment_count = 2;
required bytes image = 3;
}
message ShaderAssemblyRequest {
required RenderSelection render_selection = 1;
}
message MetricsRequest {
repeated uint64 metric_ids = 1;
required uint32 experiment_count = 2;
}
message RenderSequence {
required uint32 begin = 1;
required uint32 end = 2;
}
message RenderSelection {
required uint32 selection_count = 1;
repeated RenderSequence render_series = 2;
}
message AllMetricsRequest {
required RenderSelection selection = 1;
required uint32 experiment_count = 2;
}
message ShaderAssembly {
required string shader = 1;
required string ir = 2;
required string nir_ssa = 3;
required string nir_final = 4;
required string simd8 = 5;
required string simd16 = 6;
required string simd32 = 7;
required string before_unification = 8;
required string after_unification = 9;
required string before_optimization = 10;
required string const_coalescing = 11;
required string gen_ir_lowering = 12;
required string layout = 13;
required string optimized = 14;
required string push_analysis = 15;
required string code_hoisting = 16;
required string code_sinking = 17;
}
message ShaderAssemblyResponse {
required uint32 render_id = 1;
required uint32 selection_id = 2;
required ShaderAssembly vertex = 3;
required ShaderAssembly fragment = 4;
required ShaderAssembly tess_control = 5;
required ShaderAssembly tess_eval = 6;
required ShaderAssembly geom = 7;
required ShaderAssembly comp = 8;
}
message MetricSeries {
required uint64 metric_id = 1;
repeated float data = 2;
}
message MetricsResponse {
repeated MetricSeries metric_data = 1;
required uint32 experiment_count = 2;
required uint32 selection_count = 3;
}
message ReplaceShadersRequest {
required uint32 render_id = 1;
required uint32 experiment_count = 2;
required string vs = 3;
required string fs = 4;
required string tess_control = 5;
required string tess_eval = 6;
required string geom = 7;
required string comp = 8;
}
message ReplaceShadersResponse {
required uint32 render_id = 1;
required uint32 experiment_count = 2;
required bool status = 3;
required string message = 4;
}
message ApiRequest {
required RenderSelection selection = 1;
}
message ApiResponse {
required uint32 selection_count = 3;
required uint32 render_id = 1;
repeated string apis = 2;
}
message ErrorResponse {
required uint32 severity = 1;
required string message = 2;
}
message RetraceRequest {
required RequestType requestType = 1;
optional RenderTargetRequest renderTarget = 2;
optional ShaderAssemblyRequest shaderAssembly = 3;
optional OpenFileRequest fileOpen = 4;
optional MetricsRequest metrics = 5;
optional AllMetricsRequest allMetrics = 6;
optional ReplaceShadersRequest shaders = 7;
optional ApiRequest api = 8;
}
message RetraceResponse {
optional RenderTargetResponse renderTarget = 1;
optional ShaderAssemblyResponse shaderAssembly = 2;
optional OpenFileStatus fileStatus = 3;
optional MetricsList metricsList = 4;
optional MetricsResponse metricsData = 5;
optional ReplaceShadersResponse shadersData = 6;
optional ApiResponse api = 7;
optional ErrorResponse error = 8;
}
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