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/**************************************************************************
*
* Copyright 2012 Jose Fonseca
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
**************************************************************************/
#include <assert.h>
#include "d3dretrace.hpp"
#include "ws_win32.hpp"
namespace d3dretrace {
HWND
createWindow(int width, int height)
{
HWND hWnd;
hWnd = ws::createWindow("d3dretrace", width, height);
ws::showWindow(hWnd);
return hWnd;
}
typedef std::map<HWND, HWND> HWND_MAP;
static HWND_MAP g_hWndMap;
HWND
createWindow(HWND hWnd, int width, int height)
{
HWND_MAP::iterator it;
it = g_hWndMap.find(hWnd);
if (it == g_hWndMap.end()) {
// Create a new window
hWnd = createWindow(width, height);
g_hWndMap[hWnd] = hWnd;
} else {
// Reuse the existing window
hWnd = it->second;
ws::resizeWindow(hWnd, width, height);
}
return hWnd;
}
void
resizeWindow(HWND hWnd, int width, int height)
{
ws::resizeWindow(hWnd, width, height);
}
bool
processEvents(void)
{
return ws::processEvents();
}
} /* namespace d3dretrace */
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