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##########################################################################
#
# Copyright 2011 Jose Fonseca
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
##########################################################################/
"""D3D retracer generator."""
import sys
from dllretrace import DllRetracer as Retracer
from specs.stdapi import API
class D3DRetracer(Retracer):
def retraceApi(self, api):
print '// Swizzling mapping for lock addresses'
print 'typedef std::pair<void *, UINT> MappingKey;'
print 'static std::map<MappingKey, void *> _maps;'
print
Retracer.retraceApi(self, api)
def invokeFunction(self, function):
if function.name in ('Direct3DCreate9', 'Direct3DCreate9Ex'):
print 'if (retrace::debug >= 2 && !g_szD3D9DllName && LoadLibraryA("d3d9d.dll")) {'
print ' /*'
print ' * D3D9D only works for simple applications, it will often report bogus errors'
print ' * on complex traces, or traces which use unofficial D3D9 features.'
print ' */'
print ' g_szD3D9DllName = "d3d9d.dll";'
print ' SDKVersion |= 0x80000000;'
print '} else {'
print ' SDKVersion &= ~0x80000000;'
print '}'
# d3d8d.dll can be found in the Aug 2007 DXSDK. It works on XP, but
# not on Windows 7.
if function.name in ('Direct3DCreate8'):
print 'if (retrace::debug >= 2 && !g_szD3D8DllName && LoadLibraryA("d3d8d.dll")) {'
print ' g_szD3D8DllName = "d3d8d.dll";'
print '}'
Retracer.invokeFunction(self, function)
createDeviceMethodNames = [
'CreateDevice',
'CreateDeviceEx',
]
def doInvokeInterfaceMethod(self, interface, method):
Retracer.doInvokeInterfaceMethod(self, interface, method)
# Keep retrying IDirectXVideoDecoder::BeginFrame when returns E_PENDING
if interface.name == 'IDirectXVideoDecoder' and method.name == 'BeginFrame':
print r' while (_result == E_PENDING) {'
print r' Sleep(1);'
Retracer.doInvokeInterfaceMethod(self, interface, method)
print r' }'
def invokeInterfaceMethod(self, interface, method):
# keep track of the last used device for state dumping
if interface.name in ('IDirect3DDevice9', 'IDirect3DDevice9Ex'):
if method.name == 'Release':
print r' if (call.ret->toUInt() == 0) {'
print r' d3d9Dumper.unbindDevice(_this);'
print r' }'
else:
print r' d3d9Dumper.bindDevice(_this);'
if interface.name in ('IDirect3DDevice8', 'IDirect3DDevice8Ex'):
if method.name == 'Release':
print r' if (call.ret->toUInt() == 0) {'
print r' d3d8Dumper.unbindDevice(_this);'
print r' }'
else:
print r' d3d8Dumper.bindDevice(_this);'
# create windows as neccessary
if method.name in ('CreateDevice', 'CreateDeviceEx', 'CreateAdditionalSwapChain'):
print r' HWND hWnd = pPresentationParameters->hDeviceWindow;'
if 'hFocusWindow' in method.argNames():
print r' if (hWnd == NULL) {'
print r' hWnd = hFocusWindow;'
print r' }'
print r' hWnd = d3dretrace::createWindow(hWnd, pPresentationParameters->BackBufferWidth, pPresentationParameters->BackBufferHeight);'
print r' pPresentationParameters->hDeviceWindow = hWnd;'
if 'hFocusWindow' in method.argNames():
print r' hFocusWindow = hWnd;'
# force windowed mode
print r' if (retrace::forceWindowed) {'
print r' pPresentationParameters->Windowed = TRUE;'
print r' pPresentationParameters->FullScreen_RefreshRateInHz = 0;'
if interface.name.startswith('IDirect3D8'):
print r' pPresentationParameters->FullScreen_PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;'
print r' }'
if 'BehaviorFlags' in method.argNames():
print r' if (retrace::dumpingState) {'
print r' BehaviorFlags &= ~D3DCREATE_PUREDEVICE;'
print r' }'
# On D3D8, ensure we use BackBufferFormat compatible with the
# current DisplayFormat.
#
# TODO: BackBufferFormat doesn't need to be always exectly to
# DisplayFormat. For example, if DisplayFormat is D3DFMT_X1R5G5B5,
# valid values for BackBufferFormat include D3DFMT_X1R5G5B5 and
# D3DFMT_A1R5G5B5, but exclude D3DFMT_R5G6B5.
if interface.name.startswith('IDirect3D8'):
print r' if (pPresentationParameters->Windowed) {'
print r' D3DDISPLAYMODE Mode;'
print r' HRESULT hr;'
print r' hr = _this->GetAdapterDisplayMode(Adapter, &Mode);'
print r' assert(SUCCEEDED(hr));'
print r' hr = _this->CheckDeviceType(Adapter, DeviceType, Mode.Format, pPresentationParameters->BackBufferFormat, pPresentationParameters->Windowed);'
print r' if (hr == D3DERR_NOTAVAILABLE) {'
print r' retrace::warning(call) << "forcing back buffer format to match display mode format\n";'
print r' pPresentationParameters->BackBufferFormat = Mode.Format;'
print r' }'
print r' }'
if method.name in self.createDeviceMethodNames:
# override the device type
print r' switch (retrace::driver) {'
print r' case retrace::DRIVER_HARDWARE:'
print r' DeviceType = D3DDEVTYPE_HAL;'
print r' break;'
print r' case retrace::DRIVER_SOFTWARE:'
print r' case retrace::DRIVER_REFERENCE:'
print r' DeviceType = D3DDEVTYPE_REF;'
print r' break;'
print r' case retrace::DRIVER_NULL:'
if interface.name.startswith('IDirect3D9'):
print r' DeviceType = D3DDEVTYPE_NULLREF;'
else:
print r' retrace::warning(call) << "null driver not supported\n";'
print r' break;'
print r' case retrace::DRIVER_MODULE:'
print r' retrace::warning(call) << "driver module not supported\n";'
print r' break;'
print r' default:'
print r' assert(0);'
print r' /* fall-through */'
print r' case retrace::DRIVER_DEFAULT:'
print r' break;'
print r' }'
if method.name in ('Reset', 'ResetEx'):
# force windowed mode
print r' if (retrace::forceWindowed) {'
print r' pPresentationParameters->Windowed = TRUE;'
print r' pPresentationParameters->FullScreen_RefreshRateInHz = 0;'
print r' }'
# resize window
print r' if (pPresentationParameters->Windowed) {'
print r' d3dretrace::resizeWindow(pPresentationParameters->hDeviceWindow, pPresentationParameters->BackBufferWidth, pPresentationParameters->BackBufferHeight);'
print r' }'
# notify frame has been completed
if method.name in ('Present', 'PresentEx'):
if interface.name.startswith('IDirect3DSwapChain9'):
print r' d3d9scDumper.bindDevice(_this);'
print r' retrace::frameComplete(call);'
print r' hDestWindowOverride = NULL;'
# Ensure textures can be locked when dumping
# TODO: Pre-check with CheckDeviceFormat
if method.name in ('CreateTexture', 'CreateCubeTexture', 'CreateVolumeTexture'):
print r' if (retrace::dumpingState &&'
print r' Pool == D3DPOOL_DEFAULT &&'
print r' !(Usage & (D3DUSAGE_RENDERTARGET|D3DUSAGE_DEPTHSTENCIL))) {'
print r' Usage |= D3DUSAGE_DYNAMIC;'
print r' }'
# Deal with shared surfaces
# https://msdn.microsoft.com/en-us/library/windows/desktop/bb219800.aspx
# https://msdn.microsoft.com/en-gb/library/windows/desktop/ee913554.aspx
pSharedHandleArg = method.getArgByName('pSharedHandle')
if pSharedHandleArg:
print r' if (pSharedHandle) {'
if method.name == 'CreateTexture':
# Some applications (e.g., DOTA2) create shared resources within the same process.
# https://msdn.microsoft.com/en-us/library/windows/desktop/bb219800.aspx#Textures
print r' if (Pool == D3DPOOL_SYSTEMMEM) {'
print r' // Ensure the memory stays around.'
print r' trace::Blob *blob = call.arg(%u).toArray()->values[0]->toBlob();' % pSharedHandleArg.index
print r' if (blob) {'
print r' blob->toPointer(true);'
print r' } else {'
print r' retrace::warning(call) << "invalid system memory\n";'
print r' pSharedHandle = NULL;'
print r' }'
print r' } else {'
print r' retrace::warning(call) << "shared surfaces unsupported\n";'
print r' pSharedHandle = NULL;'
if method.name == 'CreateTexture':
print r' }'
print r' }'
if method.name in ('Lock', 'LockRect', 'LockBox'):
# Reset _DONOTWAIT flags. Otherwise they may fail, and we have no
# way to cope with it (other than retry).
mapFlagsArg = method.getArgByName('Flags')
for flag in mapFlagsArg.type.values:
if flag.endswith('_DONOTWAIT'):
print r' Flags &= ~%s;' % flag
Retracer.invokeInterfaceMethod(self, interface, method)
if method.name in self.createDeviceMethodNames:
print r' if (FAILED(_result)) {'
print r' exit(1);'
print r' }'
# process events after presents
if method.name == 'Present':
print r' d3dretrace::processEvents();'
def mapping_subkey():
if 'Level' in method.argNames():
return ('Level',)
else:
return ('0',)
if method.name in ('Lock', 'LockRect', 'LockBox'):
print ' VOID *_pbData = NULL;'
print ' size_t _MappedSize = 0;'
if method.name == 'Lock':
# Ignore D3DLOCK_READONLY for buffers.
# https://github.com/apitrace/apitrace/issues/435
print ' if (true) {'
else:
print ' if (!(Flags & D3DLOCK_READONLY)) {'
print ' _getMapInfo(_this, %s, _pbData, _MappedSize);' % ', '.join(method.argNames()[:-1])
print ' }'
print ' if (_MappedSize) {'
print ' _maps[MappingKey(_this, %s)] = _pbData;' % mapping_subkey()
self.checkPitchMismatch(method)
print ' } else {'
print ' return;'
print ' }'
if method.name in ('Unlock', 'UnlockRect', 'UnlockBox'):
print ' VOID *_pbData = 0;'
print ' MappingKey _mappingKey(_this, %s);' % mapping_subkey()
print ' _pbData = _maps[_mappingKey];'
print ' if (_pbData) {'
print ' retrace::delRegionByPointer(_pbData);'
print ' _maps[_mappingKey] = 0;'
print ' }'
if interface.name == 'IDirectXVideoDecoder':
if method.name == 'GetBuffer':
print ' if (*ppBuffer && *pBufferSize) {'
print ' _maps[MappingKey(_this, BufferType)] = *ppBuffer;'
print ' }'
if method.name == 'ReleaseBuffer':
print ' MappingKey _mappingKey(_this, BufferType);'
print ' void *_pBuffer = _maps[_mappingKey];'
print ' if (_pBuffer) {'
print ' retrace::delRegionByPointer(_pBuffer);'
print ' _maps[_mappingKey] = 0;'
print ' }'
def main():
print r'#include <string.h>'
print
print r'#include <iostream>'
print
print r'#include "d3dretrace.hpp"'
print
moduleName = sys.argv[1]
support = int(sys.argv[2])
api = API()
if support:
if moduleName == 'd3d9':
from specs.d3d9 import d3d9, d3dperf
from specs.dxva2 import dxva2
print r'#include "d3d9imports.hpp"'
print r'#include "d3d9size.hpp"'
print r'#include "dxva2imports.hpp"'
d3d9.mergeModule(d3dperf)
api.addModule(d3d9)
api.addModule(dxva2)
print
print '''static d3dretrace::D3DDumper<IDirect3DDevice9> d3d9Dumper;'''
print '''static d3dretrace::D3DDumper<IDirect3DSwapChain9> d3d9scDumper;'''
print
elif moduleName == 'd3d8':
from specs.d3d8 import d3d8
print r'#include "d3d8imports.hpp"'
print r'#include "d3d8size.hpp"'
api.addModule(d3d8)
print
print '''static d3dretrace::D3DDumper<IDirect3DDevice8> d3d8Dumper;'''
print
else:
assert False
retracer = D3DRetracer()
retracer.table_name = 'd3dretrace::%s_callbacks' % moduleName
retracer.retraceApi(api)
if __name__ == '__main__':
main()
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