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/**************************************************************************
*
* Copyright 2014 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
**************************************************************************/
#include "glprofile.hpp"
#include <assert.h>
#include "os.hpp"
#include "glproc.hpp"
namespace glprofile {
std::ostream &
operator << (std::ostream &os, const Profile & profile) {
os << "OpenGL";
if (profile.api == API_GLES) {
os << " ES";
}
os << " " << profile.major << "." << profile.minor;
if (profile.api == API_GL &&
profile.versionGreaterOrEqual(3, 2)) {
os << " " << (profile.core ? "core" : "compat");
}
return os;
}
static inline bool
isDigit(char c) {
return c >= '0' && c <= '9';
}
static unsigned
parseNumber(const char * & p)
{
unsigned n = 0;
char c = *p;
while (isDigit(c)) {
unsigned digit = c - '0';
n *= 10;
n += digit;
++p;
c = *p;
}
return n;
}
/*
* Parse API and version numbers from a GL_VERSION string.
*
* OpenGL 2.1 specification states that GL_VERSION string is laid out as
*
* <version number><space><vendor-specific information>
*
* Where <version number> is either of the form <major number>.<minor number>
* or <major number>.<minor number>.<release number>, where the numbers all
* have one or more digits. The release number and vendor specific
* information are optional.
*
* OpenGL ES 1.x specification states that GL_VERSION is laid out as
*
* "OpenGL ES-XX 1.x" XX={CM,CL}
*
* OpenGL ES 2 and 3 specifications state that GL_VERSION is laid out as
*
* "OpenGL ES N.M vendor-specific information"
*/
static Profile
parseVersion(const char *version)
{
Profile profile(API_GL, 0, 0, false);
const char *p = version;
if (p[0] == 'O' &&
p[1] == 'p' &&
p[2] == 'e' &&
p[3] == 'n' &&
p[4] == 'G' &&
p[5] == 'L' &&
p[6] == ' ' &&
p[7] == 'E' &&
p[8] == 'S') {
p += 9;
profile.api = API_GLES;
// skip `-{CM,CL}`
if (*p == '-') {
++p;
while (*p != ' ') {
if (*p == '\0') {
goto malformed;
}
++p;
}
}
// skip white-space
while (*p == ' ') {
if (*p == '\0') {
goto malformed;
}
++p;
}
}
if (!isDigit(*p)) {
goto malformed;
}
profile.major = parseNumber(p);
if (*p++ == '.' &&
isDigit(*p)) {
profile.minor = parseNumber(p);
} else {
goto malformed;
}
return profile;
malformed:
os::log("warning: malformed GL_VERSION (\"%s\")\n", version);
return profile;
}
/*
* Get the profile of the current context.
*/
Profile
getCurrentContextProfile(void)
{
Profile profile(API_GL, 0, 0, false);
assert(parseVersion("3.0 Mesa 10.3.2") == Profile(API_GL, 3, 0));
assert(parseVersion("3.3 (Core Profile) Mesa 10.3.2") == Profile(API_GL, 3, 3));
assert(parseVersion("4.4.0 NVIDIA 331.89") == Profile(API_GL, 4, 4));
assert(parseVersion("OpenGL ES 3.0 Mesa 10.3.2") == Profile(API_GLES, 3, 0));
const char *version = (const char *)_glGetString(GL_VERSION);
if (!version) {
os::log("warning: null GL_VERSION\n");
return profile;
}
// Parse the version string.
profile = parseVersion(version);
if (profile.major >= 3) {
/*
* From OpenGL and OpenGL ES version 3 onwards, the GL version may also
* be queried via GL_MAJOR VERSION and GL_MINOR_VERSION, which should
* match the major number and minor number in GL_VERSION string, so use
* it to check we parsed the versions correcly.
*/
GLint majorVersion = 0;
_glGetIntegerv(GL_MAJOR_VERSION, &majorVersion);
GLint minorVersion = 0;
_glGetIntegerv(GL_MINOR_VERSION, &minorVersion);
if (majorVersion != profile.major ||
minorVersion != profile.minor) {
os::log("apitrace: warning: OpenGL context version mismatch (GL_VERSION=\"%s\", but GL_MAJOR/MINOR_VERSION=%u.%u)\n",
version, majorVersion, minorVersion);
}
}
if (profile.api == API_GL &&
profile.versionGreaterOrEqual(3, 2)) {
GLint profileMask = 0;
_glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &profileMask);
if (profileMask & GL_CONTEXT_CORE_PROFILE_BIT) {
profile.core = true;
}
}
return profile;
}
} /* namespace glprofile */
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