/************************************************************************** * * Copyright 2011 Jose Fonseca * Copyright 2008-2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * **************************************************************************/ #include #include "os.hpp" #include "d3dshader.hpp" #include "d3d9shader.hpp" #include "d3d9imports.hpp" #include "d3d9size.hpp" void DumpShader(trace::Writer &writer, const DWORD *tokens) { IDisassemblyBuffer *pDisassembly = NULL; HRESULT hr = DisassembleShader(tokens, &pDisassembly); if (SUCCEEDED(hr)) { writer.beginRepr(); writer.writeString((const char *)pDisassembly->GetBufferPointer(), pDisassembly->GetBufferSize()); pDisassembly->Release(); } writer.writeBlob(tokens, _shaderSize(tokens)); if (SUCCEEDED(hr)) { writer.endRepr(); } }