add_definitions (-DHAVE_DDRAW) add_definitions (-DHAVE_D3D9) if (DirectX_D3D11_3_INCLUDE_FOUND) include_directories (BEFORE SYSTEM ${DirectX_D3D11_3_INCLUDE_DIR}) add_definitions (-DHAVE_D3D10_1) add_definitions (-DHAVE_D3D11_1) endif () add_library (dxerr STATIC dxerr.cpp ) install ( FILES license.txt DESTINATION ${DOC_INSTALL_DIR} RENAME LICENSE-dxerr.txt )