/************************************************************************** * * Copyright (C) 2015 Collabora Ltd. * Author: Emmanuel Gil Peyrot * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * **************************************************************************/ #pragma once #include #include "image.hpp" #include "os_string.hpp" #include "thread_pool.hpp" #include "retrace.hpp" namespace image { class Image; } namespace retrace { extern int verbosity; } static void actuallyWritePNG(const os::String& filename, image::Image *image) { // Alpha channel often has bogus data, so strip it when writing // PNG images to disk to simplify visualization. bool strip_alpha = true; if (image->writePNG(filename, strip_alpha) && retrace::verbosity >= 0) { std::cout << "Wrote " << filename << "\n"; } delete image; } /** * Write one snapshot at a time, blocking until it is finished. */ class Snapshotter { public: Snapshotter() {} virtual ~Snapshotter() {} virtual void writePNG(const os::String& filename, image::Image *image) { actuallyWritePNG(filename, image); } }; /** * Write nb_thread snapshots at a time, to better use the available CPU resources. */ class ThreadedSnapshotter : public Snapshotter { private: ThreadPool pool; ThreadedSnapshotter() = delete; public: ThreadedSnapshotter(size_t nb_threads) : pool(nb_threads) {} virtual void writePNG(const os::String& filename, image::Image *image) override { pool.enqueue(actuallyWritePNG, filename, image); } };