/************************************************************************** * * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * **************************************************************************/ /* * WGL bindings. */ #include #include "glproc.hpp" #include "glws.hpp" #include "ws_win32.hpp" #include namespace glws { /* * Several WGL functions come in two flavors: * - GDI (ChoosePixelFormat, SetPixelFormat, SwapBuffers, etc) * - WGL (wglChoosePixelFormat, wglSetPixelFormat, wglSwapBuffers, etc) * * The GDI entrypoints will inevitably dispatch to the first module named * "OPENGL32", loading "C:\Windows\System32\opengl32.dll" if none was loaded so * far. * * In order to use a implementation other than the one installed in the system * (when specified via the TRACE_LIBGL environment variable), we need to use * WGL entrypoints. * * See also: * - http://www.opengl.org/archives/resources/faq/technical/mswindows.htm */ static PFN_WGLCHOOSEPIXELFORMAT pfnChoosePixelFormat = &ChoosePixelFormat; static PFN_WGLDESCRIBEPIXELFORMAT pfnDescribePixelFormat = &DescribePixelFormat; static PFN_WGLSETPIXELFORMAT pfnSetPixelFormat = &SetPixelFormat; static PFN_WGLSWAPBUFFERS pfnSwapBuffers = &SwapBuffers; #define WGL_PROC(type, func, name) \ func = (type) wglGetProcAddress(name); \ if (!func) { \ std::cerr << "error: failed to get pointer to " << name << "\n"; \ exit(1); \ } static bool has_WGL_ARB_pbuffer = false; static PFNWGLGETEXTENSIONSSTRINGARBPROC pfnWglGetExtensionsStringARB; static PFNWGLCREATEPBUFFERARBPROC pfnWglCreatePbufferARB; static PFNWGLGETPBUFFERDCARBPROC pfnWglGetPbufferDCARB; static PFNWGLCHOOSEPIXELFORMATARBPROC pfnWglChoosePixelFormatARB; static PFNWGLDESTROYPBUFFERARBPROC pfnWglDestroyPbufferARB; static PFNWGLRELEASEPBUFFERDCARBPROC pfnWglReleasePbufferDCARB; static bool has_WGL_ARB_render_texture = false; static PFNWGLBINDTEXIMAGEARBPROC pfnWglBindTexImageARB; static PFNWGLRELEASETEXIMAGEARBPROC pfnWglReleaseTexImageARB; static PFNWGLSETPBUFFERATTRIBARBPROC pfnWglSetPbufferAttribARB; static bool has_WGL_ARB_make_current_read = false; static PFNWGLMAKECONTEXTCURRENTARBPROC pfnWglMakeContextCurrentARB; static PFNWGLGETCURRENTREADDCARBPROC pfnWglGetCurrentReadDCARB; class WglDrawable : public Drawable { public: // Only one of hWnd and pbBuffer will be non-zero HWND hWnd; HPBUFFERARB hPBuffer; HDC hDC; WglDrawable(const Visual *vis, int width, int height, const glws::pbuffer_info *pbInfo) : Drawable(vis, width, height, pbInfo ? true : false) { if (pbInfo) { createPbuffer(vis, pbInfo, width, height); hWnd = 0; } else { hWnd = ws::createWindow("glretrace", width, height); hDC = GetDC(hWnd); PIXELFORMATDESCRIPTOR pfd; ZeroMemory(&pfd, sizeof pfd); pfd.nSize = sizeof pfd; pfd.nVersion = 1; pfd.iPixelType = PFD_TYPE_RGBA; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; pfd.cColorBits = 3; // XXX: ChoosePixelFormat will return a software pixelformat if we // request alpha bits and the hardware driver doesn't advertise any // pixel format with alpha bits (e.g. NVIDIA OpenGL driver on 16bpp // screens.) pfd.cAlphaBits = 1; pfd.cDepthBits = 1; pfd.cStencilBits = 1; pfd.iLayerType = PFD_MAIN_PLANE; if (visual->doubleBuffer) { pfd.dwFlags |= PFD_DOUBLEBUFFER; } int iPixelFormat = pfnChoosePixelFormat(hDC, &pfd); if (iPixelFormat <= 0) { std::cerr << "error: ChoosePixelFormat failed\n"; exit(1); } pfnDescribePixelFormat(hDC, iPixelFormat, sizeof pfd, &pfd); assert(pfd.dwFlags & PFD_SUPPORT_OPENGL); if (pfd.dwFlags & PFD_GENERIC_FORMAT) { std::cerr << "warning: ChoosePixelFormat returned a pixel format supported by the GDI software implementation\n"; } BOOL bRet = pfnSetPixelFormat(hDC, iPixelFormat, &pfd); if (!bRet) { std::cerr << "error: SetPixelFormat failed\n"; exit(1); } hPBuffer = 0; } } ~WglDrawable() { if (hPBuffer) { pfnWglReleasePbufferDCARB(hPBuffer, hDC); pfnWglDestroyPbufferARB(hPBuffer); } else { ReleaseDC(hWnd, hDC); DestroyWindow(hWnd); } } void resize(int w, int h) { if (w == width && h == height) { return; } Drawable::resize(w, h); ws::resizeWindow(hWnd, w, h); } void show(void) { if (visible) { return; } ws::showWindow(hWnd); Drawable::show(); } void swapBuffers(void) { assert(!pbuffer); BOOL bRet; bRet = pfnSwapBuffers(hDC); if (!bRet) { std::cerr << "warning: SwapBuffers failed\n"; } } private: bool createPbuffer(const Visual *vis, const glws::pbuffer_info *pbInfo, int width, int height); }; class WglContext : public Context { public: HGLRC hglrc; WglContext *shareContext; bool debug; WglContext(const Visual *vis, WglContext *share, bool _debug) : Context(vis), hglrc(0), shareContext(share), debug(_debug) {} ~WglContext() { if (hglrc) { wglDeleteContext(hglrc); } } bool createARB(HDC hDC) { bool required = profile.api != glfeatures::API_GL || profile.versionGreaterOrEqual(3, 1); // We need to create context through WGL_ARB_create_context. This // implies binding a temporary context to get the extensions strings // and function pointers. // This function is only called inside makeCurrent, so we don't need // to save and restore the previous current context/drawable. BOOL bRet = wglMakeCurrent(hDC, hglrc); if (!bRet) { std::cerr << "error: wglMakeCurrent failed\n"; exit(1); } pfnWglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) wglGetProcAddress("wglGetExtensionsStringARB"); if (!pfnWglGetExtensionsStringARB) { if (required) { std::cerr << "error: WGL_ARB_extensions_string not supported\n"; exit(1); } else { return false; } } const char * extensionsString = pfnWglGetExtensionsStringARB(hDC); assert(extensionsString); if (checkExtension("WGL_ARB_pbuffer", extensionsString)) { has_WGL_ARB_pbuffer = true; WGL_PROC(PFNWGLCREATEPBUFFERARBPROC, pfnWglCreatePbufferARB, "wglCreatePbufferARB"); WGL_PROC(PFNWGLGETPBUFFERDCARBPROC, pfnWglGetPbufferDCARB, "wglGetPbufferDCARB"); WGL_PROC(PFNWGLCHOOSEPIXELFORMATARBPROC, pfnWglChoosePixelFormatARB, "wglChoosePixelFormatARB"); WGL_PROC(PFNWGLDESTROYPBUFFERARBPROC, pfnWglDestroyPbufferARB, "wglDestroyPbufferARB"); WGL_PROC(PFNWGLRELEASEPBUFFERDCARBPROC, pfnWglReleasePbufferDCARB, "wglReleasePbufferDCARB"); } if (checkExtension("WGL_ARB_render_texture", extensionsString)) { assert(has_WGL_ARB_pbuffer); has_WGL_ARB_render_texture = true; WGL_PROC(PFNWGLBINDTEXIMAGEARBPROC, pfnWglBindTexImageARB, "wglBindTexImageARB"); WGL_PROC(PFNWGLRELEASETEXIMAGEARBPROC, pfnWglReleaseTexImageARB, "wglReleaseTexImageARB"); WGL_PROC(PFNWGLSETPBUFFERATTRIBARBPROC, pfnWglSetPbufferAttribARB, "wglSetPbufferAttribARB"); } if (checkExtension("WGL_ARB_make_current_read", extensionsString)) { has_WGL_ARB_make_current_read = true; WGL_PROC(PFNWGLMAKECONTEXTCURRENTARBPROC, pfnWglMakeContextCurrentARB, "wglMakeContextCurrentARB"); WGL_PROC(PFNWGLGETCURRENTREADDCARBPROC, pfnWglGetCurrentReadDCARB, "wglGetCurrentReadDCARB"); } if (!checkExtension("WGL_ARB_create_context", extensionsString)) { if (required) { std::cerr << "error: WGL_ARB_create_context not supported\n"; exit(1); } else { return false; } } PFNWGLCREATECONTEXTATTRIBSARBPROC pfnWglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) wglGetProcAddress("wglCreateContextAttribsARB"); if (!pfnWglCreateContextAttribsARB) { if (required) { std::cerr << "error: failed to get pointer to wglCreateContextAttribsARB\n"; exit(1); } else { return false; } } wglMakeCurrent(hDC, NULL); Attributes attribs; int contextFlags = 0; if (profile.api == glfeatures::API_GL) { attribs.add(WGL_CONTEXT_MAJOR_VERSION_ARB, profile.major); attribs.add(WGL_CONTEXT_MINOR_VERSION_ARB, profile.minor); if (profile.versionGreaterOrEqual(3, 2)) { if (!checkExtension("WGL_ARB_create_context_profile", extensionsString)) { assert(required); std::cerr << "error: WGL_ARB_create_context_profile not supported\n"; exit(1); } int profileMask = profile.core ? WGL_CONTEXT_CORE_PROFILE_BIT_ARB : WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; attribs.add(WGL_CONTEXT_PROFILE_MASK_ARB, profileMask); if (profile.forwardCompatible) { contextFlags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; } } } else if (profile.api == glfeatures::API_GLES) { if (checkExtension("WGL_EXT_create_context_es_profile", extensionsString)) { attribs.add(WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_ES_PROFILE_BIT_EXT); attribs.add(WGL_CONTEXT_MAJOR_VERSION_ARB, profile.major); attribs.add(WGL_CONTEXT_MINOR_VERSION_ARB, profile.minor); } else if (profile.major != 2) { std::cerr << "warning: OpenGL ES " << profile.major << " requested but WGL_EXT_create_context_es_profile not supported\n"; } else if (checkExtension("WGL_EXT_create_context_es2_profile", extensionsString)) { assert(profile.major == 2); attribs.add(WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_ES2_PROFILE_BIT_EXT); attribs.add(WGL_CONTEXT_MAJOR_VERSION_ARB, profile.major); attribs.add(WGL_CONTEXT_MINOR_VERSION_ARB, profile.minor); } else { std::cerr << "warning: OpenGL ES " << profile.major << " requested but WGL_EXT_create_context_es_profile or WGL_EXT_create_context_es2_profile not supported\n"; } } else { assert(0); } if (debug) { contextFlags |= WGL_CONTEXT_DEBUG_BIT_ARB; } if (contextFlags) { attribs.add(WGL_CONTEXT_FLAGS_ARB, contextFlags); } attribs.end(); HGLRC new_hglrc; new_hglrc = pfnWglCreateContextAttribsARB(hDC, shareContext ? shareContext->hglrc : 0, attribs); if (!new_hglrc) { if (required) { std::cerr << "error: wglCreateContextAttribsARB failed\n"; exit(1); } else { return false; } } wglDeleteContext(hglrc); hglrc = new_hglrc; return true; } bool create(WglDrawable *wglDrawable) { if (!hglrc) { HDC hDC = wglDrawable->hDC; hglrc = wglCreateContext(hDC); if (!hglrc) { std::cerr << "error: wglCreateContext failed\n"; exit(1); } if (shareContext) { shareContext->create(wglDrawable); } if (!createARB(hDC)) { if (shareContext) { BOOL bRet; bRet = wglShareLists(shareContext->hglrc, hglrc); if (!bRet) { std::cerr << "warning: wglShareLists failed: " << std::hex << GetLastError() << std::dec << "\n"; } } } } return true; } }; void init(void) { /* * OpenGL library must be loaded by the time we call GDI. */ const char * libgl_filename = getenv("TRACE_LIBGL"); if (libgl_filename) { _libGlHandle = LoadLibraryA(libgl_filename); if (_libGlHandle) { pfnChoosePixelFormat = (PFN_WGLCHOOSEPIXELFORMAT)GetProcAddress(_libGlHandle, "wglChoosePixelFormat"); assert(pfnChoosePixelFormat); pfnDescribePixelFormat = (PFN_WGLDESCRIBEPIXELFORMAT)GetProcAddress(_libGlHandle, "wglDescribePixelFormat"); assert(pfnDescribePixelFormat); pfnSetPixelFormat = (PFN_WGLSETPIXELFORMAT)GetProcAddress(_libGlHandle, "wglSetPixelFormat"); assert(pfnSetPixelFormat); pfnSwapBuffers = (PFN_WGLSWAPBUFFERS)GetProcAddress(_libGlHandle, "wglSwapBuffers"); assert(pfnSwapBuffers); } } else { libgl_filename = "OPENGL32"; _libGlHandle = LoadLibraryA(libgl_filename); } if (!_libGlHandle) { std::cerr << "error: unable to open " << libgl_filename << "\n"; exit(1); } } void cleanup(void) { } Visual * createVisual(bool doubleBuffer, unsigned samples, Profile profile) { Visual *visual = new Visual(profile); visual->doubleBuffer = doubleBuffer; return visual; } Drawable * createDrawable(const Visual *visual, int width, int height, const glws::pbuffer_info *pbInfo) { return new WglDrawable(visual, width, height, pbInfo); } Context * createContext(const Visual *visual, Context *shareContext, bool debug) { return new WglContext(visual, static_cast(shareContext), debug); } bool makeCurrentInternal(Drawable *drawable, Drawable *readable, Context *context) { if (!drawable || !context) { return wglMakeCurrent(NULL, NULL); } else { WglDrawable *wglDrawable = static_cast(drawable); WglDrawable *wglReadable = static_cast(readable); WglContext *wglContext = static_cast(context); wglContext->create(wglDrawable); wglContext->create(wglReadable); if (has_WGL_ARB_make_current_read && wglDrawable->hDC != wglReadable->hDC) { return pfnWglMakeContextCurrentARB(wglDrawable->hDC, wglReadable->hDC, wglContext->hglrc); } else { return wglMakeCurrent(wglDrawable->hDC, wglContext->hglrc); } } } bool processEvents(void) { return ws::processEvents(); } bool glws::WglDrawable::createPbuffer(const Visual *vis, const glws::pbuffer_info *pbInfo, int width, int height) { if (!has_WGL_ARB_pbuffer) { std::cerr << "error: WGL_ARB_pbuffer extension is unsupported\n"; exit(1); return false; } // choose pixel format Attributes attribs; attribs.add(WGL_DRAW_TO_PBUFFER_ARB, true); attribs.add(WGL_DEPTH_BITS_ARB, 24); attribs.add(WGL_STENCIL_BITS_ARB, 8); attribs.add(WGL_RED_BITS_ARB, 8); attribs.add(WGL_GREEN_BITS_ARB, 8); attribs.add(WGL_BLUE_BITS_ARB, 8); attribs.add(WGL_ALPHA_BITS_ARB, 8); attribs.add(WGL_COLOR_BITS_ARB, 32); if (pbInfo->texFormat) { if (pbInfo->texFormat == GL_RGBA) attribs.add(WGL_BIND_TO_TEXTURE_RGBA_ARB, true); else if (pbInfo->texFormat == GL_RGB) attribs.add(WGL_BIND_TO_TEXTURE_RGB_ARB, true); else { std::cerr << "error: unexpected texture format.\n"; exit(1); } } attribs.end(); int pixelFormats[20]; UINT numPixelFormats; WglDrawable *wgl_draw = static_cast(pbInfo->hdc_drawable); HDC hdc = wgl_draw->hDC; assert(hdc); if (!pfnWglChoosePixelFormatARB(hdc, attribs, NULL, 20, pixelFormats, &numPixelFormats)) { std::cerr << "error: wglChoosePixelFormatARB failed.\n"; exit(1); } // create pbuffer Attributes pbAttribs; if (pbInfo->texFormat) { if (pbInfo->texFormat == GL_RGBA) { pbAttribs.add(WGL_TEXTURE_FORMAT_ARB, WGL_TEXTURE_RGBA_ARB); } else if (pbInfo->texFormat == GL_RGB) { pbAttribs.add(WGL_TEXTURE_FORMAT_ARB, WGL_TEXTURE_RGB_ARB); } else { std::cerr << "error: unexpected texture format.\n"; exit(1); } } if (pbInfo->texTarget) { if (pbInfo->texTarget == GL_TEXTURE_1D) { pbAttribs.add(WGL_TEXTURE_TARGET_ARB, WGL_TEXTURE_1D_ARB); } else if (pbInfo->texTarget == GL_TEXTURE_2D) { pbAttribs.add(WGL_TEXTURE_TARGET_ARB, WGL_TEXTURE_2D_ARB); } else if (pbInfo->texTarget == GL_TEXTURE_CUBE_MAP) { pbAttribs.add(WGL_TEXTURE_TARGET_ARB, WGL_TEXTURE_CUBE_MAP_ARB); } else { std::cerr << "error: unexpected texture targett.\n"; exit(1); } } if (pbInfo->texMipmap) { pbAttribs.add(WGL_MIPMAP_TEXTURE_ARB, pbInfo->texMipmap); } pbAttribs.end(); hPBuffer = pfnWglCreatePbufferARB(hdc, pixelFormats[0], width, height, pbAttribs); if (!hPBuffer) { std::cerr << "error: wglCreatePbufferARB failed (format " << pixelFormats[0] << ")\n"; DWORD er = GetLastError(); std::cerr << "error code " << er << "\n"; exit(1); } hDC = pfnWglGetPbufferDCARB(hPBuffer); if (!hDC) { std::cerr << "error: wglGetPbufferDCARB failed\n"; exit(1); } return true; } static int enum_buffer_to_wgl_buffer(GLenum buffer) { switch (buffer) { case GL_FRONT_LEFT: return WGL_FRONT_LEFT_ARB; case GL_BACK_LEFT: return WGL_BACK_LEFT_ARB; case GL_FRONT_RIGHT: return WGL_FRONT_RIGHT_ARB; case GL_BACK_RIGHT: return WGL_BACK_RIGHT_ARB; case GL_AUX0: return WGL_AUX0_ARB; default: std::cerr << "error: invalid buffer in enum_buffer_to_wgl_buffer()\n"; return WGL_FRONT_LEFT_ARB; } } bool bindTexImage(Drawable *pBuffer, int buf) { if (!has_WGL_ARB_render_texture) { return false; } WglDrawable *wglDrawable = static_cast(pBuffer); return pfnWglBindTexImageARB(wglDrawable->hPBuffer, enum_buffer_to_wgl_buffer(buf)); } bool releaseTexImage(Drawable *pBuffer, int buf) { if (!has_WGL_ARB_render_texture) { return false; } WglDrawable *wglDrawable = static_cast(pBuffer); return pfnWglReleaseTexImageARB(wglDrawable->hPBuffer, enum_buffer_to_wgl_buffer(buf)); } bool setPbufferAttrib(Drawable *pBuffer, const int *attribList) { if (!has_WGL_ARB_render_texture) { return false; } WglDrawable *wglDrawable = static_cast(pBuffer); return pfnWglSetPbufferAttribARB(wglDrawable->hPBuffer, attribList); } } /* namespace glws */