// Copyright (C) Intel Corp. 2014. All Rights Reserved. // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // The above copyright notice and this permission notice (including the // next paragraph) shall be included in all copies or substantial // portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // **********************************************************************/ // * Authors: // * Mark Janes // **********************************************************************/ #ifndef _GLFRAME_OS_H_ #define _GLFRAME_OS_H_ #include #include #include #include #include "glframe_traits.hpp" namespace glretrace { typedef std::lock_guard ScopedLock; class Semaphore : NoCopy, NoAssign, NoMove { public: Semaphore() : m_count(0) {} void post() { std::lock_guard lk(m_mutex); ++m_count; m_cv.notify_one(); } void wait() { std::unique_lock lk(m_mutex); while (!m_count) m_cv.wait(lk); --m_count; } private: unsigned m_count; std::mutex m_mutex; std::condition_variable m_cv; }; int fork_execv(const char *path, const char *const argv[]); struct tm *glretrace_localtime(const time_t *timep, struct tm *result); std::string application_cache_directory(); int glretrace_rand(unsigned int *seedp); void glretrace_delay(unsigned int ms); } // namespace glretrace #endif // _GLFRAME_OS_H_