/************************************************************************** * * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * **************************************************************************/ #include #include "os_string.hpp" #include "d3dstate.hpp" #include "retrace.hpp" #include "d3dretrace.hpp" void retrace::setFeatureLevel(const char *featureLevel) { /* TODO: Allow to override D3D feature level. */ } void retrace::setUp(void) { } void retrace::addCallbacks(retrace::Retracer &retracer) { retracer.addCallbacks(d3dretrace::d3d8_callbacks); retracer.addCallbacks(d3dretrace::d3d9_callbacks); retracer.addCallbacks(d3dretrace::dxgi_callbacks); } void retrace::flushRendering(void) { } void retrace::finishRendering(void) { } void retrace::waitForInput(void) { /* TODO */ } void retrace::cleanUp(void) { }