/************************************************************************** * * Copyright 2012 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * **************************************************************************/ #pragma once #include // Matches ID3DXBuffer, ID3D10Blob, ID3DBlob struct IDisassemblyBuffer : public IUnknown { virtual LPVOID STDMETHODCALLTYPE GetBufferPointer(void) = 0; // XXX: ID3D10Blob, ID3DBlob actually return SIZE_T but DWORD should give // the same results virtual DWORD STDMETHODCALLTYPE GetBufferSize(void) = 0; }; // D3D9 and earlier HRESULT DisassembleShader(const DWORD *tokens, IDisassemblyBuffer **ppDisassembly); // D3D10 and higher HRESULT DisassembleShader(const void *pShader, SIZE_T BytecodeLength, IDisassemblyBuffer **ppDisassembly);