/************************************************************************** * * Copyright 2012 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * AUTHORS, * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **************************************************************************/ /* * Auxiliary functions to compute the size of array/blob arguments. */ #ifndef _D3DCOMMONSIZE_HPP_ #define _D3DCOMMONSIZE_HPP_ /* We purposedly don't include any D3D header, so that this header can be used * with all D3D versions. */ #include #include "os.hpp" static inline size_t _vertexCount(D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount) { switch (PrimitiveType) { case D3DPT_POINTLIST: return PrimitiveCount; case D3DPT_LINELIST: return PrimitiveCount*2; case D3DPT_LINESTRIP: return PrimitiveCount + 1; case D3DPT_TRIANGLELIST: return PrimitiveCount * 3; case D3DPT_TRIANGLESTRIP: return PrimitiveCount + 2; case D3DPT_TRIANGLEFAN: return PrimitiveCount + 2; default: os::log("apitrace: warning: %s: unknown D3DPRIMITIVETYPE %u\n", __FUNCTION__, PrimitiveType); return 0; } } static inline size_t _vertexDataSize(D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, UINT VertexStride) { return _vertexCount(PrimitiveType, PrimitiveCount) * VertexStride; } static inline size_t _indexDataSize(D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, D3DFORMAT IndexDataFormat) { UINT IndexStride; switch (IndexDataFormat) { case D3DFMT_INDEX16: IndexStride = 2; break; case D3DFMT_INDEX32: IndexStride = 4; break; default: os::log("apitrace: warning: %s: unexpected index D3DFORMAT %u\n", __FUNCTION__, IndexDataFormat); return 0; } return _vertexCount(PrimitiveType, PrimitiveCount) * IndexStride; } /* * Return the number of tokens for a given shader. */ static inline size_t _shaderSize(const DWORD *pFunction) { DWORD dwLength = 0; while (true) { DWORD dwToken = pFunction[dwLength++]; switch (dwToken & D3DSI_OPCODE_MASK) { case D3DSIO_COMMENT: dwLength += (dwToken & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT; break; case D3DSIO_END: if (dwToken == D3DSIO_END) { return dwLength * sizeof *pFunction; } break; } } } static inline size_t _getLockSize(D3DFORMAT Format, UINT Width, UINT Height, INT RowPitch, UINT Depth = 1, INT SlicePitch = 0) { if (Width == 0 || Height == 0 || Depth == 0) { return 0; } if (RowPitch < 0) { os::log("apitrace: warning: %s: negative row pitch %i\n", __FUNCTION__, RowPitch); return 0; } if (SlicePitch < 0) { os::log("apitrace: warning: %s: negative slice pitch %i\n", __FUNCTION__, SlicePitch); return 0; } switch ((DWORD)Format) { case D3DFMT_DXT1: case D3DFMT_DXT2: case D3DFMT_DXT3: case D3DFMT_DXT4: case D3DFMT_DXT5: Width = (Width + 3) / 4; Height = (Height + 3) / 4; break; #if DIRECT3D_VERSION >= 0x900 case D3DFMT_ATI1N: case D3DFMT_ATI2N: /* * Because these are unsupported formats, RowPitch is not set to the * number of bytes between row of blocks, but instead in such way that * Height * RowPitch will match the expected size. */ break; #endif /* DIRECT3D_VERSION >= 0x900 */ case D3DFMT_UYVY: case D3DFMT_YUY2: #if DIRECT3D_VERSION >= 0x900 case D3DFMT_R8G8_B8G8: case D3DFMT_G8R8_G8B8: #endif /* DIRECT3D_VERSION >= 0x900 */ Width = (Width + 1) / 2; break; #if DIRECT3D_VERSION >= 0x900 case D3DFMT_NV12: case D3DFMT_YV12: return (Height + ((Height + 1) / 2)) * RowPitch; case D3DFMT_NULL: return 0; #endif /* DIRECT3D_VERSION >= 0x900 */ default: break; } (void)Width; size_t size = Height * RowPitch; if (Depth > 1) { size += (Depth - 1) * SlicePitch; } return size; } #endif /* _D3DCOMMONSIZE_HPP_ */