/************************************************************************** * * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * **************************************************************************/ #include "glproc.hpp" #if !defined(_WIN32) #include "dlopen.hpp" #endif /* * Handle to the true OpenGL library. * XXX: Not really used yet. */ #if defined(_WIN32) HMODULE _libGlHandle = NULL; #else void *_libGlHandle = NULL; #endif #if defined(_WIN32) #error Unsupported #elif defined(__APPLE__) #error Unsupported #else /* * Lookup a public EGL/GL/GLES symbol * * The spec states that eglGetProcAddress should only be used for non-core * (extensions) entry-points. Core entry-points should be taken directly from * the API specific libraries. * * We cannot tell here which API a symbol is meant for here (as some are * exported by many). So this code assumes that the appropriate shared * libraries have been loaded previously (either dlopened with RTLD_GLOBAL, or * as part of the executable dependencies), and that their symbols available * for quering via dlsym(RTLD_NEXT, ...). */ void * _getPublicProcAddress(const char *procName) { #if defined(ANDROID) /* * Android does not support LD_PRELOAD. It is assumed that applications * are explicitely loading egltrace.so. */ if (procName[0] == 'e' && procName[1] == 'g' && procName[2] == 'l') { static void *libEGL = NULL; if (!libEGL) { libEGL = _dlopen("libEGL.so", RTLD_LOCAL | RTLD_LAZY); if (!libEGL) { return NULL; } } return dlsym(libEGL, procName); } if (procName[0] == 'g' && procName[1] == 'l') { /* TODO: Use GLESv1/GLESv2 on a per-context basis. */ static void *sym = NULL; static void *libGLESv2 = NULL; if (!libGLESv2) { libGLESv2 = _dlopen("libGLESv2.so", RTLD_LOCAL | RTLD_LAZY); } if (libGLESv2) { sym = dlsym(libGLESv2, procName); } if (sym) { return sym; } static void *libGLESv1 = NULL; if (!libGLESv1) { libGLESv1 = _dlopen("libGLESv1_CM.so", RTLD_LOCAL | RTLD_LAZY); } if (libGLESv1) { sym = dlsym(libGLESv1, procName); } if (sym) { return sym; } } return NULL; #else void *proc; proc = dlsym(RTLD_NEXT, procName); if (!proc && strcmp(procName, "eglGetProcAddress") != 0) { /* * This might happen when: * * - the application is querying non-extensions functions via * eglGetProcAddress (either because EGL_KHR_get_all_proc_addresses * is advertised, or merely because the EGL implementation supports * it regardless, like Mesa does) * * - libGLES*.so nor libGL*.so was ever loaded. * * - we need to resolve entrypoints that application never asked (e.g., * glGetIntegerv), for internal purposes * * Therefore, we try to fallback to eglGetProcAddress. * * Another alternative would be to dlopen libGL/libGLES ourselves. * * See https://github.com/apitrace/apitrace/issues/301#issuecomment-68532248 */ proc = (void *) _eglGetProcAddress(procName); } return proc; #endif } /* * Lookup a private EGL/GL/GLES symbol * * Private symbols should always be available through eglGetProcAddress, and * they are guaranteed to work with any context bound (regardless of the API). * * However, per issue#57, eglGetProcAddress returns garbage on some * implementations, and the spec states that implementations may choose to also * export extension functions publicly, so we always attempt dlsym before * eglGetProcAddress to mitigate that. */ void * _getPrivateProcAddress(const char *procName) { void *proc; proc = _getPublicProcAddress(procName); if (!proc && ((procName[0] == 'e' && procName[1] == 'g' && procName[2] == 'l') || (procName[0] == 'g' && procName[1] == 'l'))) { proc = (void *) _eglGetProcAddress(procName); } return proc; } #endif