########################################################################## # # Copyright 2008-2009 VMware, Inc. # All Rights Reserved. # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # ##########################################################################/ """d3d8caps.h""" from winapi import * from d3d8types import * D3DCAPS = Flags(DWORD, [ "D3DCAPS_READ_SCANLINE", ]) D3DCAPS2 = Flags(DWORD, [ "D3DCAPS2_NO2DDURING3DSCENE", "D3DCAPS2_FULLSCREENGAMMA", "D3DCAPS2_CANRENDERWINDOWED", "D3DCAPS2_CANCALIBRATEGAMMA", "D3DCAPS2_RESERVED", "D3DCAPS2_CANMANAGERESOURCE", "D3DCAPS2_DYNAMICTEXTURES", ]) D3DCAPS3 = Flags(DWORD, [ "D3DCAPS3_RESERVED", "D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD", ]) D3DPRESENT_INTERVAL = Flags(DWORD, [ "D3DPRESENT_INTERVAL_DEFAULT", "D3DPRESENT_INTERVAL_ONE", "D3DPRESENT_INTERVAL_TWO", "D3DPRESENT_INTERVAL_THREE", "D3DPRESENT_INTERVAL_FOUR", "D3DPRESENT_INTERVAL_IMMEDIATE", ]) D3DCURSORCAPS = Flags(DWORD, [ "D3DCURSORCAPS_COLOR", "D3DCURSORCAPS_LOWRES", ]) D3DDEVCAPS = Flags(DWORD, [ "D3DDEVCAPS_EXECUTESYSTEMMEMORY", "D3DDEVCAPS_EXECUTEVIDEOMEMORY", "D3DDEVCAPS_TLVERTEXSYSTEMMEMORY", "D3DDEVCAPS_TLVERTEXVIDEOMEMORY", "D3DDEVCAPS_TEXTURESYSTEMMEMORY", "D3DDEVCAPS_TEXTUREVIDEOMEMORY", "D3DDEVCAPS_DRAWPRIMTLVERTEX", "D3DDEVCAPS_CANRENDERAFTERFLIP", "D3DDEVCAPS_TEXTURENONLOCALVIDMEM", "D3DDEVCAPS_DRAWPRIMITIVES2", "D3DDEVCAPS_SEPARATETEXTUREMEMORIES", "D3DDEVCAPS_DRAWPRIMITIVES2EX", "D3DDEVCAPS_HWTRANSFORMANDLIGHT", "D3DDEVCAPS_CANBLTSYSTONONLOCAL", "D3DDEVCAPS_HWRASTERIZATION", "D3DDEVCAPS_PUREDEVICE", "D3DDEVCAPS_QUINTICRTPATCHES", "D3DDEVCAPS_RTPATCHES", "D3DDEVCAPS_RTPATCHHANDLEZERO", "D3DDEVCAPS_NPATCHES", ]) D3DPMISCCAPS = Flags(DWORD, [ "D3DPMISCCAPS_MASKZ", "D3DPMISCCAPS_LINEPATTERNREP", "D3DPMISCCAPS_CULLNONE", "D3DPMISCCAPS_CULLCW", "D3DPMISCCAPS_CULLCCW", "D3DPMISCCAPS_COLORWRITEENABLE", "D3DPMISCCAPS_CLIPPLANESCALEDPOINTS", "D3DPMISCCAPS_CLIPTLVERTS", "D3DPMISCCAPS_TSSARGTEMP", "D3DPMISCCAPS_BLENDOP", "D3DPMISCCAPS_NULLREFERENCE", ]) D3DLINECAPS = Flags(DWORD, [ "D3DLINECAPS_TEXTURE", "D3DLINECAPS_ZTEST", "D3DLINECAPS_BLEND", "D3DLINECAPS_ALPHACMP", "D3DLINECAPS_FOG", ]) D3DPRASTERCAPS = Flags(DWORD, [ "D3DPRASTERCAPS_DITHER", "D3DPRASTERCAPS_PAT", "D3DPRASTERCAPS_ZTEST", "D3DPRASTERCAPS_FOGVERTEX", "D3DPRASTERCAPS_FOGTABLE", "D3DPRASTERCAPS_ANTIALIASEDGES", "D3DPRASTERCAPS_MIPMAPLODBIAS", "D3DPRASTERCAPS_ZBIAS", "D3DPRASTERCAPS_ZBUFFERLESSHSR", "D3DPRASTERCAPS_FOGRANGE", "D3DPRASTERCAPS_ANISOTROPY", "D3DPRASTERCAPS_WBUFFER", "D3DPRASTERCAPS_WFOG", "D3DPRASTERCAPS_ZFOG", "D3DPRASTERCAPS_COLORPERSPECTIVE", "D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE", ]) D3DPCMPCAPS = Flags(DWORD, [ "D3DPCMPCAPS_NEVER", "D3DPCMPCAPS_LESS", "D3DPCMPCAPS_EQUAL", "D3DPCMPCAPS_LESSEQUAL", "D3DPCMPCAPS_GREATER", "D3DPCMPCAPS_NOTEQUAL", "D3DPCMPCAPS_GREATEREQUAL", "D3DPCMPCAPS_ALWAYS", ]) D3DPBLENDCAPS = Flags(DWORD, [ "D3DPBLENDCAPS_ZERO", "D3DPBLENDCAPS_ONE", "D3DPBLENDCAPS_SRCCOLOR", "D3DPBLENDCAPS_INVSRCCOLOR", "D3DPBLENDCAPS_SRCALPHA", "D3DPBLENDCAPS_INVSRCALPHA", "D3DPBLENDCAPS_DESTALPHA", "D3DPBLENDCAPS_INVDESTALPHA", "D3DPBLENDCAPS_DESTCOLOR", "D3DPBLENDCAPS_INVDESTCOLOR", "D3DPBLENDCAPS_SRCALPHASAT", "D3DPBLENDCAPS_BOTHSRCALPHA", "D3DPBLENDCAPS_BOTHINVSRCALPHA", ]) D3DPSHADECAPS = Flags(DWORD, [ "D3DPSHADECAPS_COLORGOURAUDRGB", "D3DPSHADECAPS_SPECULARGOURAUDRGB", "D3DPSHADECAPS_ALPHAGOURAUDBLEND", "D3DPSHADECAPS_FOGGOURAUD", ]) D3DPTEXTURECAPS = Flags(DWORD, [ "D3DPTEXTURECAPS_PERSPECTIVE", "D3DPTEXTURECAPS_POW2", "D3DPTEXTURECAPS_ALPHA", "D3DPTEXTURECAPS_SQUAREONLY", "D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE", "D3DPTEXTURECAPS_ALPHAPALETTE", "D3DPTEXTURECAPS_NONPOW2CONDITIONAL", "D3DPTEXTURECAPS_PROJECTED", "D3DPTEXTURECAPS_CUBEMAP", "D3DPTEXTURECAPS_VOLUMEMAP", "D3DPTEXTURECAPS_MIPMAP", "D3DPTEXTURECAPS_MIPVOLUMEMAP", "D3DPTEXTURECAPS_MIPCUBEMAP", "D3DPTEXTURECAPS_CUBEMAP_POW2", "D3DPTEXTURECAPS_VOLUMEMAP_POW2", ]) D3DPTFILTERCAPS = Flags(DWORD, [ "D3DPTFILTERCAPS_MINFPOINT", "D3DPTFILTERCAPS_MINFLINEAR", "D3DPTFILTERCAPS_MINFANISOTROPIC", "D3DPTFILTERCAPS_MIPFPOINT", "D3DPTFILTERCAPS_MIPFLINEAR", "D3DPTFILTERCAPS_MAGFPOINT", "D3DPTFILTERCAPS_MAGFLINEAR", "D3DPTFILTERCAPS_MAGFANISOTROPIC", "D3DPTFILTERCAPS_MAGFAFLATCUBIC", "D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC", ]) D3DPTADDRESSCAPS = Flags(DWORD, [ "D3DPTADDRESSCAPS_WRAP", "D3DPTADDRESSCAPS_MIRROR", "D3DPTADDRESSCAPS_CLAMP", "D3DPTADDRESSCAPS_BORDER", "D3DPTADDRESSCAPS_INDEPENDENTUV", "D3DPTADDRESSCAPS_MIRRORONCE", ]) D3DSTENCILCAPS = Flags(DWORD, [ "D3DSTENCILCAPS_KEEP", "D3DSTENCILCAPS_ZERO", "D3DSTENCILCAPS_REPLACE", "D3DSTENCILCAPS_INCRSAT", "D3DSTENCILCAPS_DECRSAT", "D3DSTENCILCAPS_INVERT", "D3DSTENCILCAPS_INCR", "D3DSTENCILCAPS_DECR", ]) D3DTEXOPCAPS = Flags(DWORD, [ "D3DTEXOPCAPS_DISABLE", "D3DTEXOPCAPS_SELECTARG1", "D3DTEXOPCAPS_SELECTARG2", "D3DTEXOPCAPS_MODULATE", "D3DTEXOPCAPS_MODULATE2X", "D3DTEXOPCAPS_MODULATE4X", "D3DTEXOPCAPS_ADD", "D3DTEXOPCAPS_ADDSIGNED", "D3DTEXOPCAPS_ADDSIGNED2X", "D3DTEXOPCAPS_SUBTRACT", "D3DTEXOPCAPS_ADDSMOOTH", "D3DTEXOPCAPS_BLENDDIFFUSEALPHA", "D3DTEXOPCAPS_BLENDTEXTUREALPHA", "D3DTEXOPCAPS_BLENDFACTORALPHA", "D3DTEXOPCAPS_BLENDTEXTUREALPHAPM", "D3DTEXOPCAPS_BLENDCURRENTALPHA", "D3DTEXOPCAPS_PREMODULATE", "D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR", "D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA", "D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR", "D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA", "D3DTEXOPCAPS_BUMPENVMAP", "D3DTEXOPCAPS_BUMPENVMAPLUMINANCE", "D3DTEXOPCAPS_DOTPRODUCT3", "D3DTEXOPCAPS_MULTIPLYADD", "D3DTEXOPCAPS_LERP", ]) D3DFVFCAPS = Flags(DWORD, [ "D3DFVFCAPS_TEXCOORDCOUNTMASK", "D3DFVFCAPS_DONOTSTRIPELEMENTS", "D3DFVFCAPS_PSIZE", ]) D3DVTXPCAPS = Flags(DWORD, [ "D3DVTXPCAPS_TEXGEN", "D3DVTXPCAPS_MATERIALSOURCE7", "D3DVTXPCAPS_DIRECTIONALLIGHTS", "D3DVTXPCAPS_POSITIONALLIGHTS", "D3DVTXPCAPS_LOCALVIEWER", "D3DVTXPCAPS_TWEENING", "D3DVTXPCAPS_NO_VSDT_UBYTE4", ]) #D3DPS_VERSION = Enum("DWORD", [ # "D3DPS_VERSION(0,0)", # "D3DPS_VERSION(1,0)", # "D3DPS_VERSION(1,1)", # "D3DPS_VERSION(1,2)", # "D3DPS_VERSION(1,3)", # "D3DPS_VERSION(1,4)", # "D3DPS_VERSION(2,0)", # "D3DPS_VERSION(3,0)", #]) D3DPS_VERSION = DWORD #D3DVS_VERSION = Enum("DWORD", [ # "D3DVS_VERSION(0,0)", # "D3DVS_VERSION(1,0)", # "D3DVS_VERSION(1,1)", # "D3DVS_VERSION(2,0)", # "D3DVS_VERSION(3,0)", #]) D3DVS_VERSION = DWORD D3DCAPS8 = Struct("D3DCAPS8", [ (D3DDEVTYPE, "DeviceType"), (UINT, "AdapterOrdinal"), (D3DCAPS, "Caps"), (D3DCAPS2, "Caps2"), (D3DCAPS3, "Caps3"), (D3DPRESENT_INTERVAL, "PresentationIntervals"), (D3DCURSORCAPS, "CursorCaps"), (D3DDEVCAPS, "DevCaps"), (D3DPMISCCAPS, "PrimitiveMiscCaps"), (D3DPRASTERCAPS, "RasterCaps"), (D3DPCMPCAPS, "ZCmpCaps"), (D3DPBLENDCAPS, "SrcBlendCaps"), (D3DPBLENDCAPS, "DestBlendCaps"), (D3DPCMPCAPS, "AlphaCmpCaps"), (D3DPSHADECAPS, "ShadeCaps"), (D3DPTEXTURECAPS, "TextureCaps"), (D3DPTFILTERCAPS, "TextureFilterCaps"), (D3DPTFILTERCAPS, "CubeTextureFilterCaps"), (D3DPTFILTERCAPS, "VolumeTextureFilterCaps"), (D3DPTADDRESSCAPS, "TextureAddressCaps"), (D3DPTADDRESSCAPS, "VolumeTextureAddressCaps"), (D3DLINECAPS, "LineCaps"), (DWORD, "MaxTextureWidth"), (DWORD, "MaxTextureHeight"), (DWORD, "MaxVolumeExtent"), (DWORD, "MaxTextureRepeat"), (DWORD, "MaxTextureAspectRatio"), (DWORD, "MaxAnisotropy"), (Float, "MaxVertexW"), (Float, "GuardBandLeft"), (Float, "GuardBandTop"), (Float, "GuardBandRight"), (Float, "GuardBandBottom"), (Float, "ExtentsAdjust"), (D3DSTENCILCAPS, "StencilCaps"), (D3DFVFCAPS, "FVFCaps"), (D3DTEXOPCAPS, "TextureOpCaps"), (DWORD, "MaxTextureBlendStages"), (DWORD, "MaxSimultaneousTextures"), (D3DVTXPCAPS, "VertexProcessingCaps"), (DWORD, "MaxActiveLights"), (DWORD, "MaxUserClipPlanes"), (DWORD, "MaxVertexBlendMatrices"), (DWORD, "MaxVertexBlendMatrixIndex"), (Float, "MaxPointSize"), (DWORD, "MaxPrimitiveCount"), (DWORD, "MaxVertexIndex"), (DWORD, "MaxStreams"), (DWORD, "MaxStreamStride"), (D3DVS_VERSION, "VertexShaderVersion"), (DWORD, "MaxVertexShaderConst"), (D3DPS_VERSION, "PixelShaderVersion"), (Float, "MaxPixelShaderValue"), ])