/************************************************************************** * * Copyright 2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * **************************************************************************/ #include #include #include "trace_model.hpp" namespace trace { static Null null; Call::~Call() { for (unsigned i = 0; i < args.size(); ++i) { delete args[i].value; } if (ret) { delete ret; } } Value & Call::argByName(const char *argName) { for (unsigned i = 0; i < sig->num_args; ++i) { if (strcmp(sig->arg_names[i], argName) == 0) { return arg(i); } } return null; } String::~String() { delete [] value; } WString::~WString() { delete [] value; } Struct::~Struct() { for (std::vector::iterator it = members.begin(); it != members.end(); ++it) { delete *it; } } Array::~Array() { for (std::vector::iterator it = values.begin(); it != values.end(); ++it) { delete *it; } } #define BLOB_MAX_BOUND_SIZE (1*1024*1024*1024) class BoundBlob { public: static size_t totalSize; private: size_t size; char *buf; public: inline BoundBlob(size_t _size, char *_buf) : size(_size), buf(_buf) { assert(totalSize + size >= totalSize); totalSize += size; } inline ~BoundBlob() { assert(totalSize >= size); totalSize -= size; delete [] buf; } // Fake move constructor // std::deque:push_back with move semantics was added only from c++11. BoundBlob(const BoundBlob & other) { size = other.size; buf = other.buf; const_cast(other).size = 0; const_cast(other).buf = 0; } // Disallow assignment operator BoundBlob& operator = (const BoundBlob &); }; size_t BoundBlob::totalSize = 0; typedef std::deque BoundBlobQueue; static BoundBlobQueue boundBlobQueue; Blob::~Blob() { // Blobs are often bound and referred during many calls, so we can't delete // them here in that case. // // Once bound there is no way to know when they were unbound, which // effectively means we have to leak them. But some applications // (particularly OpenGL applications that use vertex arrays in user memory) // we can easily exhaust all memory. So instead we maintain a queue of // bound blobs and keep the total size bounded. if (!bound) { delete [] buf; return; } while (!boundBlobQueue.empty() && BoundBlob::totalSize + size > BLOB_MAX_BOUND_SIZE) { boundBlobQueue.pop_front(); } boundBlobQueue.push_back(BoundBlob(size, buf)); } StackFrame::~StackFrame() { if (module != NULL) { delete [] module; } if (function != NULL) { delete [] function; } if (filename != NULL) { delete [] filename; } } // bool cast bool Null ::toBool(void) const { return false; } bool Bool ::toBool(void) const { return value; } bool SInt ::toBool(void) const { return value != 0; } bool UInt ::toBool(void) const { return value != 0; } bool Float ::toBool(void) const { return value != 0; } bool Double ::toBool(void) const { return value != 0; } bool String ::toBool(void) const { return true; } bool WString::toBool(void) const { return true; } bool Struct ::toBool(void) const { return true; } bool Array ::toBool(void) const { return true; } bool Blob ::toBool(void) const { return true; } bool Pointer::toBool(void) const { return value != 0; } bool Repr ::toBool(void) const { return static_cast(machineValue); } // signed integer cast signed long long Value ::toSInt(void) const { assert(0); return 0; } signed long long Null ::toSInt(void) const { return 0; } signed long long Bool ::toSInt(void) const { return static_cast(value); } signed long long SInt ::toSInt(void) const { return value; } signed long long UInt ::toSInt(void) const { assert(static_cast(value) >= 0); return static_cast(value); } signed long long Float ::toSInt(void) const { return static_cast(value); } signed long long Double ::toSInt(void) const { return static_cast(value); } signed long long Repr ::toSInt(void) const { return machineValue->toSInt(); } // unsigned integer cast unsigned long long Value ::toUInt(void) const { assert(0); return 0; } unsigned long long Null ::toUInt(void) const { return 0; } unsigned long long Bool ::toUInt(void) const { return static_cast(value); } unsigned long long SInt ::toUInt(void) const { assert(value >= 0); return static_cast(value); } unsigned long long UInt ::toUInt(void) const { return value; } unsigned long long Float ::toUInt(void) const { return static_cast(value); } unsigned long long Double ::toUInt(void) const { return static_cast(value); } unsigned long long Repr ::toUInt(void) const { return machineValue->toUInt(); } // floating point cast float Value ::toFloat(void) const { assert(0); return 0; } float Null ::toFloat(void) const { return 0; } float Bool ::toFloat(void) const { return static_cast(value); } float SInt ::toFloat(void) const { return static_cast(value); } float UInt ::toFloat(void) const { return static_cast(value); } float Float ::toFloat(void) const { return value; } float Double ::toFloat(void) const { return value; } float Repr ::toFloat(void) const { return machineValue->toFloat(); } // floating point cast double Value ::toDouble(void) const { assert(0); return 0; } double Null ::toDouble(void) const { return 0; } double Bool ::toDouble(void) const { return static_cast(value); } double SInt ::toDouble(void) const { return static_cast(value); } double UInt ::toDouble(void) const { return static_cast(value); } double Float ::toDouble(void) const { return value; } double Double ::toDouble(void) const { return value; } double Repr ::toDouble(void) const { return machineValue->toDouble(); } // pointer cast void * Value ::toPointer(void) const { assert(0); return NULL; } void * Null ::toPointer(void) const { return NULL; } void * Blob ::toPointer(void) const { return buf; } void * Pointer::toPointer(void) const { return (void *)value; } void * Repr ::toPointer(void) const { return machineValue->toPointer(); } void * Value ::toPointer(bool bind) { assert(0); return NULL; } void * Null ::toPointer(bool bind) { return NULL; } void * Blob ::toPointer(bool bind) { if (bind) bound = true; return buf; } void * Pointer::toPointer(bool bind) { return (void *)value; } void * Repr ::toPointer(bool bind) { return machineValue->toPointer(bind); } // unsigned int pointer cast unsigned long long Value ::toUIntPtr(void) const { assert(0); return 0; } unsigned long long Null ::toUIntPtr(void) const { return 0; } unsigned long long Pointer::toUIntPtr(void) const { return value; } unsigned long long Repr ::toUIntPtr(void) const { return machineValue->toUIntPtr(); } // string cast const char * Value ::toString(void) const { assert(0); return NULL; } const char * Null ::toString(void) const { return NULL; } const char * String::toString(void) const { return value; } const char * Repr ::toString(void) const { return machineValue->toString(); } // virtual Value::visit() void Null ::visit(Visitor &visitor) { visitor.visit(this); } void Bool ::visit(Visitor &visitor) { visitor.visit(this); } void SInt ::visit(Visitor &visitor) { visitor.visit(this); } void UInt ::visit(Visitor &visitor) { visitor.visit(this); } void Float ::visit(Visitor &visitor) { visitor.visit(this); } void Double ::visit(Visitor &visitor) { visitor.visit(this); } void String ::visit(Visitor &visitor) { visitor.visit(this); } void WString::visit(Visitor &visitor) { visitor.visit(this); } void Enum ::visit(Visitor &visitor) { visitor.visit(this); } void Bitmask::visit(Visitor &visitor) { visitor.visit(this); } void Struct ::visit(Visitor &visitor) { visitor.visit(this); } void Array ::visit(Visitor &visitor) { visitor.visit(this); } void Blob ::visit(Visitor &visitor) { visitor.visit(this); } void Pointer::visit(Visitor &visitor) { visitor.visit(this); } void Repr ::visit(Visitor &visitor) { visitor.visit(this); } void Visitor::visit(Null *) { assert(0); } void Visitor::visit(Bool *) { assert(0); } void Visitor::visit(SInt *) { assert(0); } void Visitor::visit(UInt *) { assert(0); } void Visitor::visit(Float *) { assert(0); } void Visitor::visit(Double *) { assert(0); } void Visitor::visit(String *) { assert(0); } void Visitor::visit(WString *) { assert(0); } void Visitor::visit(Enum *node) { assert(0); } void Visitor::visit(Bitmask *node) { visit(static_cast(node)); } void Visitor::visit(Struct *) { assert(0); } void Visitor::visit(Array *) { assert(0); } void Visitor::visit(Blob *) { assert(0); } void Visitor::visit(Pointer *) { assert(0); } void Visitor::visit(Repr *node) { node->machineValue->visit(*this); } Value & Value::operator[] (size_t index) const { const Array *array = toArray(); if (array) { if (index < array->values.size()) { return *array->values[index]; } } return null; } } /* namespace trace */