cmake_minimum_required (VERSION 2.8) # Use clang on MacOSX. gcc doesn't support __thread key, and Apple has # abandoned it for clang. This must be done before the project is defined. # But DONT force clang if we are cross-compiling to Android. if (APPLE AND NOT ANDROID_NDK) set (CMAKE_C_COMPILER "clang") set (CMAKE_CXX_COMPILER "clang++") endif () project (apitrace) ############################################################################## # Options # On Mac OS X build fat binaries with i386 and x86_64 architectures by default. if (APPLE AND NOT CMAKE_OSX_ARCHITECTURES) set (CMAKE_OSX_ARCHITECTURES "i386;x86_64" CACHE STRING "Build architectures for OSX" FORCE) endif () # We use a cached string variable instead of the standard (boolean) OPTION # command so that we can default to auto-detecting optional depencies, while # still providing a mechanism to force/disable these optional dependencies, as # prescribed in http://www.gentoo.org/proj/en/qa/automagic.xml set (ENABLE_GUI "AUTO" CACHE STRING "Enable Qt GUI.") set (ENABLE_CLI true CACHE BOOL "Enable command Line interface.") set (ENABLE_EGL true CACHE BOOL "Enable EGL support.") set (ENABLE_WAFFLE false CACHE BOOL "Enable WAFFLE support.") ############################################################################## # Find dependencies # Check for compiler TLS support. We don't use compiler TLS support on Windows # because, even if the compiler supports it, Windows XP does not support TLS on # DLLs. if (NOT WIN32) include (CheckCXXSourceCompiles) check_cxx_source_compiles("__thread int i; int main() { return 0; }" HAVE_COMPILER_TLS) if (HAVE_COMPILER_TLS) add_definitions (-DHAVE_COMPILER_TLS=__thread) else () message (WARNING "C++ compiler does not support __thread keyword.") endif () endif () set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake) set (CMAKE_USE_PYTHON_VERSION 2.7 2.6) if (ANDROID) set (ENABLE_GUI false) else () macro (find_host_package) find_package (${ARGN}) endmacro() endif () find_host_package (PythonInterp REQUIRED) find_package (Threads) if (ENABLE_GUI) if (NOT (ENABLE_GUI STREQUAL "AUTO")) set (REQUIRE_GUI REQUIRED) endif () find_package (Qt4 4.7 COMPONENTS QtCore QtGui QtWebKit ${REQUIRE_GUI}) endif () if (WIN32) find_package (DirectX) foreach (api in D3D D3D8 D3D9 D3D10 D3D10_1 D3D11 D3D11_1 D2D1) if (EXISTS "${DirectX_${api}_INCLUDE_DIR}") find_package_message (${api} "Found ${api}" "${DirectX_${api}_INCLUDE_DIR}") endif () endforeach () set (ENABLE_EGL false) elseif (APPLE) set (ENABLE_EGL false) else () find_package (X11) if (X11_FOUND) include_directories (${X11_INCLUDE_DIR}) add_definitions (-DHAVE_X11) else () # Print a clear message when X11 is not found include (FindPackageMessage) find_package_message (X11 "Could not find X11" "") endif () endif () if (ENABLE_EGL AND (ANDROID OR ENABLE_WAFFLE)) # if waffle is found eglretrace will be built for Android. find_package (Waffle) endif () ############################################################################## # Set global build options include (CheckCXXCompilerFlag) include (CheckIncludeFileCXX) if (WIN32) # http://msdn.microsoft.com/en-us/library/aa383745.aspx add_definitions (-D_WIN32_WINNT=0x0601 -DWINVER=0x0601) else (WIN32) CHECK_CXX_COMPILER_FLAG("-fvisibility=hidden" CXX_COMPILER_FLAG_VISIBILITY) if (CXX_COMPILER_FLAG_VISIBILITY) add_definitions ("-fvisibility=hidden") endif () endif () if (MSVC) # Use bundled stdint.h for older MSVC versions check_include_file_cxx (stdint.h HAVE_STDINT_H) if (NOT HAVE_STDINT_H) include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/msinttypes) endif () # No RTTI required string (REGEX REPLACE "/GR *" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /GR-") # Enable math constants defines add_definitions (-D_USE_MATH_DEFINES) # No min/max macros add_definitions (-DNOMINMAX) # Adjust warnings add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS) add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS) add_definitions (-W3) # XXX: it's safer to use ssize_t everywhere instead of disabling warning add_definitions (-wd4018) # signed/unsigned mismatch add_definitions (-wd4063) # not a valid value for switch of enum add_definitions (-wd4100) # unreferenced formal parameter add_definitions (-wd4127) # conditional expression is constant add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data add_definitions (-wd4505) # unreferenced local function has been removed add_definitions (-wd4512) # assignment operator could not be generated add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning) # Use static runtime # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F foreach (flag_var CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO ) if (${flag_var} MATCHES "/MD") string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}") endif () endforeach (flag_var) else () # Adjust warnings add_definitions (-Wall) # XXX: it's safer to use ssize_t everywhere instead of disabling warning add_definitions (-Wno-sign-compare) # comparison between signed and unsigned integer expressions # No RTTI required #set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti") # Use GDB extensions if available if (CMAKE_COMPILER_IS_GNUC) set (CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -ggdb -O0") set (CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -ggdb") endif () if (CMAKE_COMPILER_IS_GNUCXX) set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -ggdb -O0") set (CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -ggdb") endif () # Be nice to Eclipse add_definitions (-fmessage-length=0) endif () if (MINGW) # Avoid depending on MinGW runtime DLLs check_cxx_compiler_flag (-static-libgcc HAVE_STATIC_LIBGCC_FLAG) if (HAVE_STATIC_LIBGCC_FLAG) set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc") set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libgcc") set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libgcc") endif () check_cxx_compiler_flag (-static-libstdc++ HAVE_STATIC_LIBSTDCXX_FLAG) if (HAVE_STATIC_LIBSTDCXX_FLAG) set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++") set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libstdc++") set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libstdc++") endif () endif () if (${CMAKE_SYSTEM_NAME} MATCHES "Linux") # For RTLD_DEFAULT and RTLD_NEXT add_definitions (-D_GNU_SOURCE) endif () check_include_file_cxx (tr1/memory HAVE_TR1_MEMORY) if (HAVE_TR1_MEMORY) add_definitions (-DHAVE_TR1_MEMORY) endif () # Put all executables into the same top level build directory, regardless of # which subdirectory they are declared set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}) ############################################################################## # Installation directories if (${CMAKE_SYSTEM_NAME} MATCHES "Linux") # Debian multiarch support execute_process(COMMAND dpkg-architecture -qDEB_HOST_MULTIARCH OUTPUT_VARIABLE ARCH_SUBDIR ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE ) CHECK_INCLUDE_FILES(proc/readproc.h READPROC_H_FOUND) if (READPROC_H_FOUND) add_definitions (-DHAVE_READPROC_H) find_library (proc_LIBRARY NAMES proc procps) endif () endif() if (WIN32 OR APPLE) # On Windows/MacOSX, applications are usually installed on a directory of # their own set (DOC_INSTALL_DIR doc) set (LIB_INSTALL_DIR lib) set (LIB_ARCH_INSTALL_DIR lib) else () set (DOC_INSTALL_DIR share/doc/${CMAKE_PROJECT_NAME}) set (LIB_INSTALL_DIR lib${LIB_SUFFIX}/${CMAKE_PROJECT_NAME}) if (ARCH_SUBDIR) set (LIB_ARCH_INSTALL_DIR lib/${ARCH_SUBDIR}/${CMAKE_PROJECT_NAME}) else () set (LIB_ARCH_INSTALL_DIR lib${LIB_SUFFIX}/${CMAKE_PROJECT_NAME}) endif () endif () set (SCRIPTS_INSTALL_DIR ${LIB_INSTALL_DIR}/scripts) set (WRAPPER_INSTALL_DIR ${LIB_ARCH_INSTALL_DIR}/wrappers) ############################################################################## # Bundled dependencies # # We always use the bundled zlib, libpng, and snappy sources: # - on Windows to make it easy to deploy the wrappers DLLs # - on unices to prevent symbol collisions when tracing applications that link # against other versions of these libraries set (ZLIB_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/zlib) set (ZLIB_LIBRARIES z_bundled) add_subdirectory (thirdparty/zlib) include_directories (${ZLIB_INCLUDE_DIRS}) set (SNAPPY_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/snappy) set (SNAPPY_LIBRARIES snappy_bundled) add_subdirectory (thirdparty/snappy) include_directories (${SNAPPY_INCLUDE_DIRS}) set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libpng) set (PNG_DEFINITIONS "") set (PNG_LIBRARIES png_bundled) add_subdirectory (thirdparty/libpng) if (MSVC) add_subdirectory (thirdparty/getopt) include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/getopt) set (GETOPT_LIBRARIES getopt_bundled) endif () if (WIN32) add_subdirectory (thirdparty/directxtex) endif () if (CMAKE_EXECUTABLE_FORMAT STREQUAL "ELF") add_subdirectory (thirdparty/libbacktrace) include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libbacktrace) set (LIBBACKTRACE_LIBRARIES dl backtrace) add_definitions (-DHAVE_BACKTRACE=1) endif () add_subdirectory (thirdparty/md5) set (MD5_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/md5) set (MD5_LIBRARIES md5_bundled) # Always use bundled QJSon. # - The packaged versions QJson are very old, and do not support NaN/Infinity. # - To make it easier to build the GUI on Windows and MacOSX, as there are no # binaries at all. if (QT4_FOUND) add_definitions (-DQJSON_EXPORT=) add_subdirectory (thirdparty/qjson) set (QJSON_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty) set (QJSON_LIBRARY_DIRS) set (QJSON_LIBRARIES qjson_bundled) set (QJSON_FOUND TRUE) endif () # We use bundled headers for all Khronos APIs, to guarantee support for both # OpenGL and OpenGL ES at build time, because the OpenGL and OpenGL ES 1 APIs # are so intertwined that conditional compilation extremely difficult. This # also avoids missing/inconsistent declarations in system headers. include_directories (BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/khronos) ############################################################################## # Common libraries / utilities include_directories ( ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/common ) if (WIN32) set (os os_win32.cpp) else () set (os os_posix.cpp) endif () add_library (common STATIC common/trace_callset.cpp common/trace_dump.cpp common/trace_fast_callset.cpp common/trace_file.cpp common/trace_file_read.cpp common/trace_file_write.cpp common/trace_file_zlib.cpp common/trace_file_snappy.cpp common/trace_model.cpp common/trace_parser.cpp common/trace_parser_flags.cpp common/trace_writer.cpp common/trace_writer_local.cpp common/trace_writer_model.cpp common/trace_loader.cpp common/trace_profiler.cpp common/trace_option.cpp common/${os} common/os_backtrace.cpp common/highlight.cpp ) set_target_properties (common PROPERTIES # Ensure it can be statically linked in shared libraries COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_CXX_FLAGS}" ) target_link_libraries (common ${LIBBACKTRACE_LIBRARIES} ) if (ANDROID) target_link_libraries (common log ) endif () ############################################################################## # Sub-directories add_subdirectory (dispatch) add_subdirectory (helpers) add_subdirectory (wrappers) add_subdirectory (image) add_subdirectory (retrace) ############################################################################## # CLI if (ENABLE_CLI) if (WIN32) add_subdirectory (inject) endif () add_subdirectory (cli) endif () ############################################################################## # Scripts (to support the CLI) install ( PROGRAMS scripts/highlight.py scripts/jsondiff.py scripts/profileshader.py scripts/retracediff.py scripts/snapdiff.py scripts/tracecheck.py scripts/tracediff.py scripts/unpickle.py DESTINATION ${SCRIPTS_INSTALL_DIR} ) if (WIN32) install ( PROGRAMS scripts/convert.py DESTINATION ${SCRIPTS_INSTALL_DIR} ) endif () ############################################################################## # GUI if (ENABLE_GUI AND QT4_FOUND AND QJSON_FOUND) add_subdirectory(gui) endif () ############################################################################## # Packaging install ( FILES BUGS.markdown NEWS.markdown README.markdown DESTINATION ${DOC_INSTALL_DIR} ) install ( FILES LICENSE DESTINATION ${DOC_INSTALL_DIR} RENAME LICENSE.txt ) if (MSVC) install ( FILES thirdparty/msinttypes/LICENSE DESTINATION ${DOC_INSTALL_DIR} RENAME LICENSE-msinttypes.txt ) endif () set (CPACK_PACKAGE_VERSION_MAJOR "5") set (CPACK_PACKAGE_VERSION_MINOR "0") # Use current date in YYYYMMDD format as patch number execute_process ( COMMAND ${PYTHON_EXECUTABLE} -c "import time, sys; sys.stdout.write(time.strftime('%Y%m%d'))" OUTPUT_VARIABLE CPACK_PACKAGE_VERSION_PATCH ) # cpack mistakenly detects Mingw-w64 as win32 if (MINGW) if (CMAKE_SIZEOF_VOID_P EQUAL 8) set (CPACK_SYSTEM_NAME win64) endif () endif () # See http://www.vtk.org/Wiki/CMake:CPackPackageGenerators if (WIN32) set (CPACK_GENERATOR "ZIP") elseif (APPLE) set (CPACK_GENERATOR "DragNDrop") else () set (CPACK_GENERATOR "TBZ2") endif () include(CPack)