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2011-03-24Fix D3D9 tracer build.José Fonseca1-3/+7
2011-03-22More complete glDrawArrays and glDrawElements support.José Fonseca1-1/+4
2011-02-22Basic DrawArrays support.José Fonseca1-25/+23
2011-02-22Further separate dispatching from tracing.José Fonseca1-24/+4
2011-02-22Use glproc.hpp also for both tracing and retracing.José Fonseca1-2/+1
2011-02-22Put function signatures outside function bodies.José Fonseca1-6/+6
2010-11-29Cleanup/remove dead code.José Fonseca1-3/+1
2010-11-29Get d3d9 in buildable state again.José Fonseca1-44/+83
2010-11-29Update comment.José Fonseca1-1/+1
2010-11-29Portability fixes.José Fonseca1-1/+4
2010-11-29More compact code.José Fonseca1-11/+3
2010-11-26More compact struct representation.José Fonseca1-3/+8
2010-11-26More efficient enum representation.José Fonseca1-3/+10
2010-11-26More efficient call representation.José Fonseca1-3/+13
2010-11-26More efficient bitmask representation.José Fonseca1-12/+8
2010-11-26log - > traceJosé Fonseca1-41/+41
2010-11-25Fix multithreaded reentrancy.José Fonseca1-2/+4
2010-11-25base.py -> stdapi.pyJosé Fonseca1-8/+8
2010-11-25Compress names better.José Fonseca1-1/+1
2010-11-24Refer args by index.José Fonseca1-2/+2
2010-11-24Cleanup pointers.José Fonseca1-2/+4
2010-11-24More GL handles.José Fonseca1-3/+7
2010-11-23Basic texture name handling.José Fonseca1-0/+9
2010-11-23Major move to visitor paradigm.José Fonseca1-0/+420