Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2015-06-26 | khronos: Compilation fixes for QNX. | Harald Fernengel | 2 | -9/+7 | |
2015-05-26 | khronos: Update headers. | Jose Fonseca | 9 | -85/+1267 | |
2014-11-13 | khronos: Update headers. | José Fonseca | 6 | -24/+314 | |
2014-08-13 | khronos: Update headers. | José Fonseca | 7 | -32/+602 | |
2014-05-27 | khronos: Refresh headers. | José Fonseca | 7 | -415/+919 | |
2014-01-22 | Update GL/glext.h which has a modified argument list for ↵ | Scott Nations | 1 | -8/+58 | |
glClearNamedBufferSubDataEXT. | |||||
2013-11-29 | khronos: Update glext patch. | José Fonseca | 1 | -11/+7 | |
Did the change manually, but forgot to update the patch. | |||||
2013-11-29 | khronos: Update headers again. | José Fonseca | 4 | -12367/+9984 | |
This time with the updated upstream URL for GL headers. | |||||
2013-11-29 | khronos: Update headers from upstream. | José Fonseca | 11 | -2072/+2661 | |
2012-08-08 | Update khronos headers. | José Fonseca | 4 | -79/+1280 | |
2012-05-17 | make GLES/glext.hpp guard macro name unique | Imre Deak | 3 | -4/+27 | |
We want to include both GL/glext.hpp and GLES/glext.hpp but they are guarded using the same macro name. Make them unique. Signed-off-by: Imre Deak <imre.deak@intel.com> Signed-off-by: José Fonseca <jose.r.fonseca@gmail.com> | |||||
2012-03-30 | Allow to include EGL on MacOSX. | José Fonseca | 2 | -1/+13 | |
2012-03-14 | Use patch instead of sed for glext.h tweaks. | José Fonseca | 4 | -22/+38 | |
2012-03-14 | Use SGI gl.h and glx.h headers. | José Fonseca | 2 | -2620/+2169 | |
Less unnecessary baggage. | |||||
2012-03-14 | Modify eglplatform.h to support Android | George Wright | 3 | -1/+36 | |
2012-03-14 | Bundle all headers for Khronos APIs. | José Fonseca | 18 | -0/+21677 | |
We use bundled headers for all Khronos APIs, to guarantee support for both OpenGL and OpenGL ES at build time, because the OpenGL and OpenGL ES 1 APIs are so intertwined that conditional compilation extremely difficult. This also avoids missing/inconsistent declarations in system headers. This should work, given that GLEW does pretty much the same for GL. |