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2015-06-26khronos: Compilation fixes for QNX.Harald Fernengel2-9/+7
2015-05-26khronos: Update headers.Jose Fonseca9-85/+1267
2014-11-13khronos: Update headers.José Fonseca6-24/+314
2014-08-13khronos: Update headers.José Fonseca7-32/+602
2014-05-27khronos: Refresh headers.José Fonseca7-415/+919
2014-01-22Update GL/glext.h which has a modified argument list for ↵Scott Nations1-8/+58
glClearNamedBufferSubDataEXT.
2013-11-29khronos: Update glext patch.José Fonseca1-11/+7
Did the change manually, but forgot to update the patch.
2013-11-29khronos: Update headers again.José Fonseca4-12367/+9984
This time with the updated upstream URL for GL headers.
2013-11-29khronos: Update headers from upstream.José Fonseca11-2072/+2661
2012-08-08Update khronos headers.José Fonseca4-79/+1280
2012-05-17make GLES/glext.hpp guard macro name uniqueImre Deak3-4/+27
We want to include both GL/glext.hpp and GLES/glext.hpp but they are guarded using the same macro name. Make them unique. Signed-off-by: Imre Deak <imre.deak@intel.com> Signed-off-by: José Fonseca <jose.r.fonseca@gmail.com>
2012-03-30Allow to include EGL on MacOSX.José Fonseca2-1/+13
2012-03-14Use patch instead of sed for glext.h tweaks.José Fonseca4-22/+38
2012-03-14Use SGI gl.h and glx.h headers.José Fonseca2-2620/+2169
Less unnecessary baggage.
2012-03-14Modify eglplatform.h to support AndroidGeorge Wright3-1/+36
2012-03-14Bundle all headers for Khronos APIs.José Fonseca18-0/+21677
We use bundled headers for all Khronos APIs, to guarantee support for both OpenGL and OpenGL ES at build time, because the OpenGL and OpenGL ES 1 APIs are so intertwined that conditional compilation extremely difficult. This also avoids missing/inconsistent declarations in system headers. This should work, given that GLEW does pretty much the same for GL.