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2015-09-14cmake: Require Waffle when ENABLE_WAFFLE is set.Jose Fonseca1-1/+1
2015-09-14cmake: Fix Waffle detection, by using pkg-config on non-Android.Emmanuel Gil Peyrot1-2/+2
2015-09-04glretrace: support depth/stencil attachment for glesRob Clark3-24/+86
2015-09-04glstate: Add/fix GL_COMPRESSED_* format description.Jose Fonseca1-18/+35
2015-08-25glretrace: Use the returned context version when checking for occlusion query.Jose Fonseca4-16/+26
2015-08-13glretrace: Support GL_ARB_gpu_shader_int64 uniforms.Jose Fonseca1-0/+16
2015-08-12specs: Support D3D11.3.Jose Fonseca1-3/+3
2015-08-10dxgiretrace: Handle ID3D11DeviceContext2 better.Jose Fonseca1-1/+1
2015-08-10dxgiretrace: Dump snapshots on IDXGISwapChain1::Present1.Jose Fonseca1-3/+3
2015-08-10dxgiretrace: Handle IDXGIFactory2::CreateSwapChainForHwnd better.Jose Fonseca1-0/+6
2015-08-06glws: Don't hide X windows.Jose Fonseca1-1/+3
2015-08-06retrace: Fix Windows build.Jose Fonseca1-0/+2
2015-08-06glretrace: Support --headless too.Jose Fonseca7-19/+82
2015-08-06glretrace: Make getCurrentContext an inline function.Jose Fonseca2-9/+11
2015-08-06glretrace: Track insideList and insideBeginEnd per-context.Jose Fonseca4-32/+42
2015-08-03dxgiretrace: Handle SetPrivateData(WKPDID_D3DDebugObjectName) with trailing z...Jose Fonseca1-1/+3
2015-07-24retrace: Add option to run headless.Jose Fonseca5-2/+36
2015-07-24retrace: Unify window management for GL and D3D on Windows.Jose Fonseca5-272/+293
2015-07-24d3d10state: Avoid DXGI_ERROR_MORE_DATA warnings.Jose Fonseca1-3/+6
2015-07-21dxgistate: Fix snapshoting with D3D11.1 runtime.Jose Fonseca1-0/+49
2015-07-21dxgistate: Fix object leak when dumping snapshots.Jose Fonseca1-2/+2
2015-07-21retrace: Ensure structures are zeroed upon allocation.Jose Fonseca1-2/+8
2015-07-21dxgiretrace: Bring back the D3D11 pitch mismatch warnings.Jose Fonseca2-5/+7
2015-07-21dxgistate: Try dumping swapchains with D3D11 device first.Jose Fonseca1-13/+13
2015-07-17retrace: Cope with NULL array members.Jose Fonseca1-3/+6
2015-07-17dxgiretrace: Handle ID3D11Device::OpenSharedResource within the same process.Jose Fonseca2-0/+22
2015-07-17d3dretrace: Move checker shared resource creation to separate module.Jose Fonseca4-66/+129
2015-07-17dxgiretrace: More tweaks to IDXGIKeyedMutex.Jose Fonseca1-0/+5
2015-07-17specs: Remove d3dcommon.Jose Fonseca1-2/+0
2015-07-16dxgiretrace: Handle IDXGIKeyedMutex better.Jose Fonseca1-0/+2
2015-07-16d3dtrace: Trace the actual DXVA2 API calls.Jose Fonseca2-3/+4
2015-07-16d3dretrace: Fetch snapshots from swapchain.Jose Fonseca4-1/+43
2015-07-10d3dretrace: Partial DXVA2 replay support.Jose Fonseca2-0/+3
2015-07-06dxgistate: Handle better typeless depth-stencil formats.Jose Fonseca1-0/+24
2015-07-06d3d11state: Add dumping of viewport and scissor states.Zack Rusin2-0/+80
2015-07-01retrace: Ensure MSVS C/C++ runtime assertions go to stderr.Jose Fonseca1-0/+3
2015-06-29glstate: Dump NVIDIA program disassembly.Jose Fonseca3-8/+65
2015-06-27glws: Add missing stdlib.h include.Jose Fonseca1-0/+1
2015-06-27glretrace: Remove dead variable.Jose Fonseca1-2/+1
2015-06-27glretrace: Use KHR_debug where available.Jose Fonseca1-6/+18
2015-06-27glretrace,glws: Move profile check into glws module.Jose Fonseca2-22/+23
2015-06-27glretrace: Add a Context::profile inline helper.Jose Fonseca3-3/+8
2015-06-27glws: Ensure context is initialized the first time it is made current.Jose Fonseca9-18/+38
2015-06-27egltrace: Properly support KHR_debug on ES.Jose Fonseca1-1/+1
2015-06-26glretrace: Don't invoke glGet(GL_CURRENT_PROGRAM) on GL / GLES 1.x contexts.Jose Fonseca1-2/+6
2015-06-25glretrace: Workaround unusable GL_TIMESTAMP on Mac.Jose Fonseca1-0/+6
2015-06-25glretrace: Improve GL_ARB_timer_query support detection.Jose Fonseca1-1/+2
2015-06-25retrace: Remove duplicate "warning: " from warning message.Jose Fonseca1-1/+1
2015-06-25glretrace: Fix occlusion query support detection.Jose Fonseca1-1/+1
2015-06-25glstate: Support more texture buffer formats.Jose Fonseca3-9/+285