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~anholt/apitrace
frameretrace
loopsecs
timing
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Author
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Lines
2016-07-26
cmake: Require MSVC 2015.
Jose Fonseca
1
-9
/
+0
2016-07-23
glretrace: Remove ARB_direct_state_access path in getTextureTarget.
James Legg
1
-30
/
+30
2016-07-23
glretrace: Avoid nullptr dereference if buffer mapping fails.
James Legg
1
-0
/
+4
2016-06-30
glretrace: Sync after creating X window.
Jose Fonseca
1
-0
/
+2
2016-06-30
eglretrace: Try harder to get a XVisualInfo.
Jose Fonseca
1
-2
/
+14
2016-06-30
eglretrace: Prevent crashes with SwiftShader's EGL.
Jose Fonseca
1
-1
/
+10
2016-06-30
glretrace: Consistently use 32 bits visuals.
Jose Fonseca
5
-20
/
+20
2016-06-30
egltrace: Support EGL_CHROMIUM_get_sync_values.
Jose Fonseca
1
-0
/
+1
2016-06-28
d3dretrace: Don't presume that COM interface pointers are freed when refcount...
Jose Fonseca
1
-1
/
+2
2016-06-20
dxgitrace: Use EnumFlags for D3D11_RLDO_FLAGS.
Jose Fonseca
1
-1
/
+1
2016-06-07
glretrace: Handle implicit buffer unmap on glDeleteBuffer.
Nicolai Hähnle
1
-0
/
+14
2016-06-07
glretrace: Ignore GLX_MESA_query_renderer calls.
Jose Fonseca
1
-1
/
+5
2016-05-19
dxgiretrace: Handle ID3D11VideoContext properly.
Jose Fonseca
1
-0
/
+23
2016-05-16
d3dretrace: Ensure DXVA2_DecodeExecuteParams::pExtensionData is allocated.
Jose Fonseca
1
-0
/
+5
2016-05-16
d3dretrace: Retry when IDirectXVideoDecoder::BeginFrame returns E_PENDING.
Jose Fonseca
2
-4
/
+21
2016-05-13
d3d9retrace: Handle IDirectXVideoDecoder mappings.
Jose Fonseca
1
-0
/
+13
2016-05-05
ubjson: Move into lib.
Jose Fonseca
1
-0
/
+1
2016-05-05
image: Move into lib.
Jose Fonseca
1
-1
/
+1
2016-05-05
highlight: Move into libs.
Jose Fonseca
1
-0
/
+1
2016-05-04
glretrace: Cache current program/pipeline objects.
Jose Fonseca
3
-29
/
+24
2016-05-03
eglretrace: Basic support for eglSwapBuffersWithDamage*.
Jose Fonseca
1
-0
/
+2
2016-04-27
d3d9retrace: Ignore D3DLOCK_READONLY for buffers.
Jose Fonseca
1
-1
/
+6
2016-04-16
glretrace: Ref-count glretrace::Context.
Jose Fonseca
7
-7
/
+35
2016-04-16
common,glretrace: Use compiler TLS whenever possible.
Jose Fonseca
2
-3
/
+3
2016-04-16
glretrace: Revert "Use OS_THREAD_SPECIFIC_PTR on glws_cocoa.mm"
Jose Fonseca
1
-3
/
+2
2016-04-14
glretrace: Ensure sync commands are flushed before switching thread.
Jose Fonseca
4
-0
/
+19
2016-04-14
glretrace: Use static initializers for glretrace::Context.
Jose Fonseca
1
-8
/
+5
2016-04-11
retrace: Add an option for parallel snapshotting.
Emmanuel Gil Peyrot
2
-12
/
+115
2016-04-11
glretrace: Replay crashed glXMakeCurrent calls without crashing.
Jose Fonseca
1
-6
/
+4
2016-04-10
glstate: More accurately check for PBO / 3D tex support before using it.
Jose Fonseca
2
-12
/
+29
2016-04-10
glretrace: Check for PBO support before using it.
Jose Fonseca
1
-5
/
+7
2016-04-10
glstate: More accurately check for READ_BUFFER/ReadBuffer support.
Jose Fonseca
1
-3
/
+7
2016-04-10
glstate: Check draw (and read) FBOs are advertised before using.
Jose Fonseca
2
-20
/
+24
2016-04-09
glretrace: Limit debug markers length to MAX_DEBUG_MESSAGE_LENGTH - 1.
Jose Fonseca
1
-4
/
+4
2016-04-05
gltrace,glretrace: Handle GL_ARB_query_buffer_object correctly.
Jose Fonseca
1
-21
/
+36
2016-04-04
helpers: Move GL extension cache object to glfeatures.
Jose Fonseca
5
-42
/
+13
2016-04-04
helpers: rename glprofile to glfeatures.
Jose Fonseca
17
-78
/
+78
2016-03-29
glretrace: Dump Shader Storage Buffer Blocks.
Martin Schulze
3
-0
/
+146
2016-03-21
d3dstate: Dump INTZ depth-stencil surfaces.
Jose Fonseca
1
-0
/
+6
2016-03-05
glretrace: Profile glDispatchCompute* calls too.
Jose Fonseca
1
-1
/
+2
2016-03-05
dxgiretrace: Minimal DirectComposition support.
Jose Fonseca
1
-0
/
+5
2016-03-05
specs: Handle overloaded methods/functions.
Jose Fonseca
1
-6
/
+15
2016-03-05
dxgitrace: Complete DirectComposition specs.
Jose Fonseca
1
-0
/
+2
2016-03-05
retrace: clang-modernize.
Jose Fonseca
13
-123
/
+121
2016-03-05
ws: Call _exit on early termination.
Jose Fonseca
1
-1
/
+4
2016-03-02
glstate: Fix dumping of uniforms array values.
Min-Yu Huang
1
-1
/
+2
2016-02-25
compat: Create a new top-level directory for compatibility headers.
Jose Fonseca
1
-1
/
+1
2016-02-25
glstate: Don't try to dump any buffers on ES contexts.
Jose Fonseca
1
-7
/
+9
2016-02-19
d3dretrace: Don't crash on old traces with system memory textures.
Jose Fonseca
1
-2
/
+8
2016-02-19
d3d9trace,d3d9retrace: Handle D3D9Ex system memory textures.
Jose Fonseca
1
-2
/
+15
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