Age | Commit message (Collapse) | Author | Files | Lines | |
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2016-04-10 | glstate: More accurately check for PBO / 3D tex support before using it. | Jose Fonseca | 1 | -11/+26 | |
This allows to use glretrace with Microsoft GDI OpenGL 1.1 implementation, just for sanity testing purposes. | |||||
2016-04-04 | helpers: Move GL extension cache object to glfeatures. | Jose Fonseca | 1 | -26/+0 | |
So it can be used in the wrappers too. | |||||
2016-04-04 | helpers: rename glprofile to glfeatures. | Jose Fonseca | 1 | -2/+2 | |
This module will have more than just description of OpenGL profiles, but actual features. | |||||
2016-03-29 | glretrace: Dump Shader Storage Buffer Blocks. | Martin Schulze | 1 | -0/+2 | |
https://github.com/apitrace/apitrace/pull/437 | |||||
2016-02-19 | glstate: Ignore NVIDIA buffer usage warnings when dumping. | Jose Fonseca | 1 | -0/+9 | |
2016-02-09 | glstate: Dump bound vertex attributes. | Jose Fonseca | 1 | -0/+4 | |
The current implementation has several limitations and there are several things we could do to make this more useful. But where it works, it should be better than forcing users to chase glMapBuffer() calls up in the trace to see the attributes. | |||||
2015-11-04 | glstate: Dump images (glBindImage) to displayed surfaces. | Martin Schulze | 1 | -0/+2 | |
2015-09-04 | glretrace: support depth/stencil attachment for gles | Rob Clark | 1 | -0/+2 | |
If we have the NV_read_depth_stencil extension, we can actually read depth/stencil. Takes a bit of gymnastics to actually figure out that it is a depth/stencil buffer in the first place. Signed-off-by: Rob Clark <robdclark@gmail.com> v2: Ensure we always use GL_RGBA/GL_UNSIGNED_BYTE for color formats. (Jose) | |||||
2015-06-29 | glstate: Dump NVIDIA program disassembly. | Jose Fonseca | 1 | -0/+1 | |
2015-06-27 | egltrace: Properly support KHR_debug on ES. | Jose Fonseca | 1 | -1/+1 | |
KHR_debug spec states that on OpenGL ES all entrypoints should have KHR suffixes. | |||||
2015-05-21 | glstate: Avoid unused variable warning. | Jose Fonseca | 1 | -0/+1 | |
2015-05-01 | retrace: Put JSON writer behind an ABC. | Jose Fonseca | 1 | -16/+15 | |
So that we can later dump state in formats other than JSON. | |||||
2015-01-29 | glstate: Leverage glprofile::Extensions. | José Fonseca | 1 | -21/+6 | |
2015-01-29 | glstate: Move buffer mapping helpers to where they can be shared. | José Fonseca | 1 | -0/+115 | |
2015-01-29 | glstate: Set Context::core. | José Fonseca | 1 | -0/+1 | |
2015-01-07 | glstate: Split pixel pack state bookkeeping from extensions. | José Fonseca | 1 | -4/+4 | |
2015-01-05 | gltrace: Use glprofile::Profile when tracing. | José Fonseca | 1 | -1/+1 | |
Less duplication, and hopefully more future proof. | |||||
2015-01-05 | glretrace: Move the logic to determine the current context profile into ↵ | José Fonseca | 1 | -49/+17 | |
glprofile module. As it will be useful elsewhere. | |||||
2014-12-31 | glstate: Cope with persistently mapped uniform/xfb buffers. | José Fonseca | 1 | -0/+2 | |
Only map buffers when not already mapped. | |||||
2014-12-31 | glstate: Don't ignore low severity messages. | José Fonseca | 1 | -0/+2 | |
Not totally sure what's best, but try this for now. | |||||
2014-12-19 | glstate: Remove bogus assertion. | Jose Fonseca | 1 | -2/+0 | |
Meant only for development. | |||||
2014-12-18 | glstate: Detect whether we have core profile. | José Fonseca | 1 | -0/+6 | |
Not yet used, but bound to be useful. | |||||
2014-12-18 | glstate: Be more selective when disabling debug messages. | José Fonseca | 1 | -0/+117 | |
As these are quite useful to diagnose problems in glstate module itself. | |||||
2014-11-09 | glstate: Move static C code out of Python scripts. | José Fonseca | 1 | -0/+29 | |
2014-05-10 | glretrace: Include texture object labels in surfaces tab. | José Fonseca | 1 | -34/+38 | |
Issue #251. | |||||
2014-02-04 | glretrace: Support GL_EXT_debug_marker/label too. | José Fonseca | 1 | -34/+59 | |
Just like KHR_debug. Untested, but should hopefully work fine. | |||||
2013-10-24 | glstate: Workaround bug in NVIDIA 319.60 implementation of glGetObjectLabel. | José Fonseca | 1 | -3/+23 | |
2013-10-11 | glretrace: Fix object label dumping. | José Fonseca | 1 | -2/+2 | |
GetObjectLabel returns length excluding zero terminator. | |||||
2013-10-10 | glstate: Dump more object labels. | José Fonseca | 1 | -2/+2 | |
2013-10-09 | glstate: Dump a few object labels. | José Fonseca | 1 | -6/+44 | |
2013-08-19 | Check for ARB_sampler_objects before dumping its state. | José Fonseca | 1 | -1/+28 | |
Tested-by: Min-Yu Huang <min-yuhuang@vmware.com> | |||||
2013-05-30 | glstate: Dump parameters for array and multisample texture targets. | José Fonseca | 1 | -0/+5 | |
2013-01-23 | glretrace: Fix snapshots on GL 3.2 core contexts (issue #106). | José Fonseca | 1 | -13/+40 | |
glPush/PopClientAttrib() are not available in core contexts. Simply save/restore the state via glGet and pack API. | |||||
2012-04-14 | Move retracers to their own directory. | José Fonseca | 1 | -0/+155 | |