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path: root/retrace/d3d9state_images.cpp
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2015-07-16d3dretrace: Fetch snapshots from swapchain.Jose Fonseca1-0/+22
Instead of current rendertarget.
2015-05-01retrace: Put JSON writer behind an ABC.Jose Fonseca1-20/+20
So that we can later dump state in formats other than JSON.
2015-03-26d3dretrace: Fix image leaks.José Fonseca1-0/+3
2014-12-29retrace: Pass additional image information via struct on JSONWriter::writeImage.José Fonseca1-3/+3
Stepping stone to pass more detailed image information to the GUI.
2014-06-24d3dretrace: Centralize D3D9 format conversion.José Fonseca1-66/+3
And add fallback DXGI format conversion.
2014-06-24d3dretrace: Enable locking more textures when dumping.José Fonseca1-19/+10
2014-06-13d3dretrace: Update d3d8 state dump to match d3d9.José Fonseca1-1/+0
Not thoroughly tested though.
2014-06-13d3dretrace: Use com_ptr<> in more places.José Fonseca1-36/+17
Fixing a few leaks in the process.
2013-11-19d3dretrace: Dump D3D9 textures.José Fonseca1-0/+112
2013-09-23d3dretrace: Dump D3DFMT_D32F_LOCKABLE too.José Fonseca1-0/+4
2013-09-20d3dretrace: Dump D3D9 depth stencil.José Fonseca1-25/+84
Only works for D3DFMT_D16_LOCKABLE though.
2013-09-19d3dretrace: Eliminate buffer overflow converting D3DFMT_R5G6B5.José Fonseca1-1/+0
2013-09-11d3dretrace: Fix MinGW build.José Fonseca1-0/+1
2012-12-11d3d9state: Upack D3DFMT_R5G6B5 too.José Fonseca1-5/+19
Quite common.
2012-12-05d3d9state: Dump rendertarget images to JSON.José Fonseca1-10/+73
2012-11-07d3dretrace: Add d3d9 prefix to d3d9 specific files.José Fonseca1-0/+100