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frameretrace
loopsecs
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retrace
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d3d11state_images.cpp
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2015-05-01
retrace: Put JSON writer behind an ABC.
Jose Fonseca
1
-31
/
+31
2015-03-06
d3d11: Implement format and raster state dumping.
Zack Rusin
1
-9
/
+33
2015-02-06
dxgiretrace: Dump object labels.
José Fonseca
1
-0
/
+6
2015-02-05
d3d11state: Dump all shader stages.
Jose Fonseca
1
-3
/
+9
2015-01-06
d3dretrace: Fix dumping of cubemap rendertargets.
José Fonseca
1
-1
/
+1
2014-12-29
retrace: Pass additional image information via struct on JSONWriter::writeImage.
José Fonseca
1
-3
/
+3
2014-08-20
d3dretrace: Dump MSAA resources too.
José Fonseca
1
-84
/
+189
2014-06-17
d3dretrace: Handle D3D11_SRV_DIMENSION_TEXTURECUBEARRAY too.
José Fonseca
1
-0
/
+6
2014-06-17
d3dretrace: Dump all texture array slices.
Michal Krol
1
-1
/
+6
2014-06-13
d3dretrace: Use com_ptr<> in more places.
José Fonseca
1
-29
/
+19
2014-06-12
d3dretrace: Dump screenshots from swapchains on D3D11 too.
José Fonseca
1
-1
/
+2
2013-12-10
d3dretrace: Dump all resources bound to all d3d11 shader stages.
José Fonseca
1
-8
/
+23
2013-12-10
d3dretrace: Dump all faces of d3d11 cubemaps.
José Fonseca
1
-26
/
+44
2013-12-05
d3dretrace: Plug image memory leaks.
José Fonseca
1
-0
/
+4
2013-07-09
d3dstate: Remove spurious statements.
José Fonseca
1
-2
/
+0
2013-07-03
d3dretrace: Dump D3D11 textures too.
José Fonseca
1
-74
/
+142
2013-05-20
d3dstate: Dump depth-stencil images.
José Fonseca
1
-2
/
+98
2013-04-16
d3dretrace: Dump UINT formats too.
José Fonseca
1
-19
/
+6
2013-03-06
d3dretrace: Use DirectXTex for d3d10 state too.
José Fonseca
1
-57
/
+1
2012-12-07
d3d11state: Use DirectXTex for format conversion.
José Fonseca
1
-36
/
+68
2012-12-04
d3dretrace: Dump D3D11 images/shaders too.
José Fonseca
1
-6
/
+60
2012-11-27
d3dstate: Fix thinko on stage resource MiscFlags.
José Fonseca
1
-1
/
+1
2012-11-14
d3dretrace: Basic D3D11 snap-shooting.
José Fonseca
1
-0
/
+263