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frameretrace
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retrace
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d3d11state.cpp
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2015-07-06
d3d11state: Add dumping of viewport and scissor states.
Zack Rusin
1
-0
/
+40
2015-05-01
retrace: Put JSON writer behind an ABC.
Jose Fonseca
1
-56
/
+54
2015-03-19
d3d11state: Move static assert outside the function.
Jose Fonseca
1
-3
/
+4
2015-03-19
dxgistate: Dump the stencil state.
Zack Rusin
1
-0
/
+15
2015-03-12
dxgistate: Use C++ templates to make it even easier to dump state objects.
José Fonseca
1
-3
/
+7
2015-03-06
d3d11: Implement format and raster state dumping.
Zack Rusin
1
-0
/
+13
2015-03-05
d3d10state,d3d11state: Dump blend state.
José Fonseca
1
-5
/
+42
2015-02-05
d3d11state: Update to-do comments and code.
Jose Fonseca
1
-1
/
+13
2015-02-05
d3d11state: Dump all shader stages.
Jose Fonseca
1
-0
/
+12
2014-06-13
d3dretrace: Use com_ptr<> in more places.
José Fonseca
1
-5
/
+4
2013-07-03
d3dretrace: Dump D3D11 textures too.
José Fonseca
1
-4
/
+1
2012-12-04
d3dretrace: Dump D3D11 images/shaders too.
José Fonseca
1
-1
/
+45
2012-11-20
d3dretrace: Dump d3d10 snapshots too.
José Fonseca
1
-1
/
+1
2012-11-14
d3dretrace: Basic D3D11 snap-shooting.
José Fonseca
1
-0
/
+47