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2012-11-27d3dtrace,d3dretrace: Move shader disassembly helpers to common location.José Fonseca3-0/+248
2012-11-20d3d10,d3d11: Take the UpdateSubresource box in full consideration.José Fonseca2-0/+12
2012-11-18d3d: And d3dcommonsize.hpp too.José Fonseca1-0/+188
2012-11-18d3d8: Add missing d3d8size.hpp file.José Fonseca1-0/+235
2012-11-18d3d8: Update specs to match d3d9.José Fonseca1-150/+7
2012-11-17gltrace: Rely on polymorphism for indices instead of special case.José Fonseca1-2/+8
2012-11-11gl: Handle ClearBufferData blobs.José Fonseca1-4/+20
2012-11-11d3dretrace: Eliminate differences between d3d9/d3d10.José Fonseca1-30/+30
2012-11-07d3dretrace: Basic d3d10 support.José Fonseca1-0/+2
2012-11-07d3d11: Catch up with d3d10.José Fonseca3-203/+442
2012-11-04d3d10: Trace UpdateSubResource blobs.José Fonseca1-0/+66
2012-11-04d3d10trace: Fix 1D textures size calculations.José Fonseca1-18/+125
2012-11-04d3d10: Trace blobs for initial data.José Fonseca1-21/+28
2012-11-04d3d10: Take mip level in consideration.José Fonseca1-5/+79
2012-11-04Trace d3d10.x maps.José Fonseca1-0/+193
2012-11-03Rename d3dsize.hpp to d3d9size.hppJosé Fonseca1-3/+3
2012-11-02gles: track gl buffer contents in a shadow bufferImre Deak1-1/+6
2012-10-19Handle GL_ARB_vertex_array_bgra better.José Fonseca1-0/+8
2012-09-16trace: Fix alignment bug in computing image sizes.José Fonseca1-12/+18
2012-08-08Update khronos headers.José Fonseca1-14/+14
2012-08-02Emit a fake glTexImage for glEGLImageTargetTexture2DOES.José Fonseca3-103/+55
2012-08-02egl: EGL image trace supportImre Deak2-0/+324
2012-05-17Compute the vertex buffer sizes in term of vertex count.José Fonseca1-55/+60
2012-05-10Support dumping uniform buffer objects (issue #75).José Fonseca1-41/+57
2012-05-08Refactor d3d9 lock tracking code further.José Fonseca1-35/+63
2012-05-02Fix volume locked size computation.José Fonseca1-4/+4
2012-05-02Fix compressed texture size computation.José Fonseca1-5/+12
2012-05-01Trace LockBox blobs.José Fonseca1-6/+80
2012-04-30Use same logic for both Lock and LockRect.José Fonseca1-0/+30
2012-04-30Handle variations of LockRect.José Fonseca1-2/+58
2012-04-29Factor out the lock rect size computation.José Fonseca1-0/+62
2012-04-27Preserve both D3D9 shader byte code, and disassembly.José Fonseca1-0/+32
2012-04-19Don't abuse double-underscore prefix.José Fonseca1-107/+107
2012-04-18Trace IDirect3DDevice9::Draw*PrimitiveUP blobsJosé Fonseca1-0/+90
2012-04-15Move the last bits of code out of the top source dir.José Fonseca1-0/+786
2010-11-27Better directory name.José Fonseca5-738/+0
2010-11-25Tweaks.José Fonseca1-2/+2
2010-11-25Grow gl size helpers.José Fonseca4-4/+305
2010-11-25Cleanup.José Fonseca1-1/+2
2010-11-25Rename GL spec parser.José Fonseca2-6/+6
2010-11-25Makefile for the helpers.José Fonseca1-0/+32
2010-11-25Try to handle arbitrary sizes better.José Fonseca1-7/+13
2010-11-24Match GL specs.José Fonseca1-10/+40
2010-11-24Handle arrays better.José Fonseca1-10/+14
2010-11-24Helper to generate API spec from khronos spec.José Fonseca2-0/+241
2010-11-24Less opaqueness.José Fonseca1-5/+11
2010-11-19Cleanup files.José Fonseca1-0/+117