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path: root/glstate.py
AgeCommit message (Expand)AuthorFilesLines
2012-03-14Enable framebuffer dump during replay for GLES.Tianpu Han1-2/+7
2012-01-14Cleanup/comment/format code.José Fonseca1-16/+16
2011-12-11Simple buffer overflow detection on glGet*.José Fonseca1-1/+4
2011-12-09Workaround a crash on MacOSX when reading the SAMPLER_BINDING state.José Fonseca1-15/+22
2011-12-09Cleanup texture environment state dumping.José Fonseca1-16/+33
2011-10-16Generated code formatting improvements.José Fonseca1-1/+1
2011-10-15Cleanup Literal class.José Fonseca1-2/+2
2011-09-27Move all API specs to a separate dir.José Fonseca1-3/+3
2011-08-31List GL_TEXTURE_xxx and GL_TEXTURE_BINDING_xxx params per texture unit.José Fonseca1-4/+9
2011-06-07Dump framebuffer images with their true size.José Fonseca1-4/+10
2011-06-06Dump framebuffer parameters.José Fonseca1-0/+45
2011-05-19Reorganize glstate code.José Fonseca1-617/+12
2011-05-18Start making glstate an independent module.José Fonseca1-9/+64
2011-05-12Dump shader objects too.José Fonseca1-0/+54
2011-05-09Merge branch 'master' into multi-contextJosé Fonseca1-0/+2
2011-05-09Describe glGetShader params.José Fonseca1-0/+1
2011-05-09Describe glGetProgram params.José Fonseca1-0/+1
2011-05-07Merge branch 'master' into multi-contextJosé Fonseca1-33/+27
2011-05-07Dump all cube faces.José Fonseca1-6/+7
2011-05-07Linearize texture data in JSON.José Fonseca1-30/+17
2011-05-06Dump (the first face of) cube map textures.José Fonseca1-1/+6
2011-05-06Dump rectangle textures too.José Fonseca1-0/+1
2011-05-06Don't create an initial window.José Fonseca1-4/+4
2011-05-04Remove dead code.José Fonseca1-14/+1
2011-05-04Unify glenum.py and glstate.py parameter table into a single one.José Fonseca1-2809/+6
2011-04-30More gl parameter cleanup.José Fonseca1-15/+21
2011-04-30More state dump cleanup.José Fonseca1-2111/+2115
2011-04-30Dump arb program parameters.José Fonseca1-13/+19
2011-04-30Dump more program states.José Fonseca1-13/+29
2011-04-29Describe more state.José Fonseca1-21/+21
2011-04-29Classify more parameters.José Fonseca1-81/+81
2011-04-25More state: texenv.José Fonseca1-63/+72
2011-04-25Dump more state: lights, materials.José Fonseca1-29/+60
2011-04-25Encode the snapshots as png's.Zack Rusin1-2/+13
2011-04-22Quick hack to downsample multisampled framebuffers.Zack Rusin1-16/+192
2011-04-15Move texture paramaters to JSON parameter object.José Fonseca1-20/+38
2011-04-15Fix max texture units computation.José Fonseca1-17/+23
2011-04-15Dump vertex attribs in a more GL-like manner.José Fonseca1-4/+5
2011-04-14Share more code.José Fonseca1-37/+24
2011-04-14Dump vertex attribute parameters.José Fonseca1-40/+87
2011-04-13Dump GL_FRAGMENT_PROGRAM_ARB boolJosé Fonseca1-1/+1
2011-04-13Dump ARB fragment/vertex programs too.José Fonseca1-0/+27
2011-04-13Linearize the shaders source in JSON.José Fonseca1-34/+29
2011-04-13Show shader type in the combo box.José Fonseca1-27/+58
2011-04-13Abstract glGet* function inflection.José Fonseca1-109/+123
2011-04-12Dump some ARB_vertex_program state.José Fonseca1-6/+6
2011-04-12Prevent buffer overflow when dumping depth buffers with odd widths due to unp...José Fonseca1-0/+6
2011-04-12Remove __encoding__.José Fonseca1-2/+0
2011-04-12Dump stencil buffer too.José Fonseca1-9/+30
2011-04-10Dump texture parameters with symbolic names.José Fonseca1-2/+2