summaryrefslogtreecommitdiff
path: root/glstate.py
AgeCommit message (Expand)AuthorFilesLines
2011-05-07Merge branch 'master' into multi-contextJosé Fonseca1-33/+27
2011-05-07Dump all cube faces.José Fonseca1-6/+7
2011-05-07Linearize texture data in JSON.José Fonseca1-30/+17
2011-05-06Dump (the first face of) cube map textures.José Fonseca1-1/+6
2011-05-06Dump rectangle textures too.José Fonseca1-0/+1
2011-05-06Don't create an initial window.José Fonseca1-4/+4
2011-05-04Remove dead code.José Fonseca1-14/+1
2011-05-04Unify glenum.py and glstate.py parameter table into a single one.José Fonseca1-2809/+6
2011-04-30More gl parameter cleanup.José Fonseca1-15/+21
2011-04-30More state dump cleanup.José Fonseca1-2111/+2115
2011-04-30Dump arb program parameters.José Fonseca1-13/+19
2011-04-30Dump more program states.José Fonseca1-13/+29
2011-04-29Describe more state.José Fonseca1-21/+21
2011-04-29Classify more parameters.José Fonseca1-81/+81
2011-04-25More state: texenv.José Fonseca1-63/+72
2011-04-25Dump more state: lights, materials.José Fonseca1-29/+60
2011-04-25Encode the snapshots as png's.Zack Rusin1-2/+13
2011-04-22Quick hack to downsample multisampled framebuffers.Zack Rusin1-16/+192
2011-04-15Move texture paramaters to JSON parameter object.José Fonseca1-20/+38
2011-04-15Fix max texture units computation.José Fonseca1-17/+23
2011-04-15Dump vertex attribs in a more GL-like manner.José Fonseca1-4/+5
2011-04-14Share more code.José Fonseca1-37/+24
2011-04-14Dump vertex attribute parameters.José Fonseca1-40/+87
2011-04-13Dump GL_FRAGMENT_PROGRAM_ARB boolJosé Fonseca1-1/+1
2011-04-13Dump ARB fragment/vertex programs too.José Fonseca1-0/+27
2011-04-13Linearize the shaders source in JSON.José Fonseca1-34/+29
2011-04-13Show shader type in the combo box.José Fonseca1-27/+58
2011-04-13Abstract glGet* function inflection.José Fonseca1-109/+123
2011-04-12Dump some ARB_vertex_program state.José Fonseca1-6/+6
2011-04-12Prevent buffer overflow when dumping depth buffers with odd widths due to unp...José Fonseca1-0/+6
2011-04-12Remove __encoding__.José Fonseca1-2/+0
2011-04-12Dump stencil buffer too.José Fonseca1-9/+30
2011-04-10Dump texture parameters with symbolic names.José Fonseca1-2/+2
2011-04-10Use normalized ubytes for now.José Fonseca1-5/+7
2011-04-10Dump 3D textures correctly.José Fonseca1-6/+16
2011-04-10Dump texture params.José Fonseca1-20/+29
2011-04-10Dump more texture level parameters.José Fonseca1-21/+23
2011-04-10Basic dumping of draw buffer.José Fonseca1-0/+56
2011-04-10Hardcode base64 enconding.José Fonseca1-24/+4
2011-04-10Split gltrace.cpp code into multiple files.José Fonseca1-2/+2
2011-04-09Encode images in base64.José Fonseca1-8/+37
2011-04-09Minor corrections.José Fonseca1-2/+4
2011-04-09Make texture dumping work with new applications.Zack Rusin1-8/+15
2011-04-09Dump all texture units, not just the first.José Fonseca1-9/+20
2011-04-08Dump the enabled textures.José Fonseca1-10/+106
2011-04-07Dump current program and attached shaders into JSON output.José Fonseca1-12/+139
2011-04-07Use a type visitor to dump JSON values instead of ad-hoc code.José Fonseca1-16/+27
2011-04-01Distinguish between the different get functions.José Fonseca1-2788/+2800
2011-03-31Dump glGetString state too.José Fonseca1-5/+15
2011-03-31Dump enums and pointers correctly.José Fonseca1-111/+135