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2017-03-09glws: Only process events from the main thread.Jose Fonseca1-0/+4
2017-01-29cmake: Let CMAKE_OSX_DEPLOYMENT_TARGET take its default value.Jose Fonseca1-1/+0
2017-01-25glstate: Avoid calling glGetProgramiv(GL_PROGRAM_BINARY_LENGTH).Jose Fonseca1-2/+23
2017-01-24glretrace: Allow to specify OpenGL vendor via environment variable.Jose Fonseca1-5/+65
2017-01-24editorconfig: Specify indentation for Objective-C files.Jose Fonseca1-1/+1
2017-01-24cmake: Require Xcode 8.x; remove long build warning.Jose Fonseca1-9/+7
2017-01-24cmake: Target macos 10.11 and up; stop building 32bits executables.Jose Fonseca2-10/+5
2017-01-23glretrace: Try to enable automatic GPU switching on macOS.Jose Fonseca4-0/+36
2017-01-12cmake: Use bundled libpng on macOS.Jose Fonseca1-1/+1
2017-01-12travis: Build with XCode 8.2Jose Fonseca1-1/+5
2017-01-12glretrace: Avoid deprecated Cocoa enum warnings.Jose Fonseca1-4/+4
2017-01-12gui: Avoid deprecated QStyleOptionViewItemV4 warnings.Jose Fonseca1-2/+2
2016-12-09cmake: Use more than 2GB for 32 bits Windows processes where available.Jose Fonseca1-1/+11
2016-12-09specs: Recognize EXT_window_rectangles params.Jose Fonseca1-0/+6
2016-12-02snapdiff: Handle missing images more gracefully.Jose Fonseca1-5/+8
2016-12-02glretrace: Fix glViewportArrayv typo.Jose Fonseca1-1/+1
2016-11-14gltrace: Describe GL_MAX_VERTEX_ATTRIB_STRIDE.Jose Fonseca1-1/+1
2016-10-13docs: Add a status section.Jose Fonseca1-0/+9
2016-10-05docs: Document the Snappy format too.Jose Fonseca1-3/+25
2016-10-05docs: Fix discrepancy and ambiguity in format spec.Jose Fonseca1-7/+8
2016-09-21d3dstate: Port some of the recent D3D9 code to D3D8.Jose Fonseca1-4/+169
2016-09-21d3dretrace: Viewport Min/MaxZ are floats.Jose Fonseca1-2/+2
2016-09-21d3dretrace: Don't duplicate ATI1/ATI2 FourCC defines.Jose Fonseca2-10/+2
2016-09-21d3dretrace: Don't dump dummy rendertargetsPatrick Rudolph1-0/+10
2016-09-21d3dretrace: Dump d3d9 texture statesPatrick Rudolph1-0/+52
2016-09-21d3dretrace: Dump viewport state for d3d9Tiziano Bacocco1-0/+21
2016-09-21d3dretrace: Dump D3DFORMAT in D3D9 tracesPatrick Rudolph1-15/+25
2016-09-21d3dretrace: Add function to convert D3DFORMAT to stringPatrick Rudolph3-21/+114
2016-09-21d3dretrace: Dump d3d9 renderstatesPatrick Rudolph1-4/+129
2016-09-21d3dretrace: Add support for D3DFMT_X8B8G8R8Patrick Rudolph1-0/+8
2016-09-21d3dretrace: Add support for quad channel formatsPatrick Rudolph1-2/+21
2016-09-21d3dretrace: Add support for quad float channel formatsPatrick Rudolph1-0/+21
2016-09-21d3dretrace: Add support for dual channel formatsPatrick Rudolph1-0/+17
2016-09-21d3dretrace: Add support for half float formatsPatrick Rudolph2-0/+140
2016-09-21d3dretrace: Add support for D3DFMT_R32FPatrick Rudolph1-0/+2
2016-09-21Merge branch 'mhook'Jose Fonseca23-30/+12655
2016-09-21d3dstate: Don't mistake FVF codes for VS handles.Jose Fonseca1-1/+6
2016-09-19inject: Remove unused functions on mhook implementation.Jose Fonseca2-234/+0
2016-09-19inject: Hook LoadLibrary* with mhook.Jose Fonseca1-57/+31
2016-09-19inject: Compact Mhook_SetHook invocation.Jose Fonseca1-25/+12
2016-09-18inject: Follow subprocesses with mhook.Jose Fonseca1-68/+84
2016-09-12mhook: Remove HeapAlloc anti-recursion hack.Jose Fonseca1-6/+1
2016-09-12mhook: Add .editorconfig.Jose Fonseca1-0/+4
2016-09-12mhook: Fixes to make Mhook_Unhook() work.Boris Gjenero1-2/+4
2016-09-07inject: Initial mhook integration.Jose Fonseca5-30/+1177
2016-09-05inject: Add missing iterator include.Jose Fonseca1-0/+1
2016-09-05mhook: Try to fix the build with older MinGW versions.Jose Fonseca1-1/+4
2016-09-05mhook: Fix MinGW build.Jose Fonseca7-28/+49
2016-09-05mhook: Initial import.Jose Fonseca17-0/+11711
2016-09-05inject: Only clear the modules that have been freed.Jose Fonseca1-2/+19