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-rw-r--r--retrace/d3d11state_images.cpp58
1 files changed, 1 insertions, 57 deletions
diff --git a/retrace/d3d11state_images.cpp b/retrace/d3d11state_images.cpp
index e08bc29e..60efc7d4 100644
--- a/retrace/d3d11state_images.cpp
+++ b/retrace/d3d11state_images.cpp
@@ -32,61 +32,7 @@
#include "image.hpp"
#include "d3d11imports.hpp"
#include "d3d10state.hpp"
-
-#ifdef __MINGW32__
-#define nullptr NULL
-#endif
-#include "DirectXTex.h"
-
-
-/**
- * Convert between DXGI formats.
- *
- */
-static HRESULT
-ConvertFormat(DXGI_FORMAT SrcFormat,
- void *SrcData,
- UINT SrcPitch,
- DXGI_FORMAT DstFormat,
- void *DstData,
- UINT DstPitch,
- UINT Width, UINT Height)
-{
- HRESULT hr;
-
- DirectX::Image SrcImage;
- DirectX::Image DstImage;
-
- SrcImage.width = Width;
- SrcImage.height = Height;
- SrcImage.format = SrcFormat;
- SrcImage.rowPitch = SrcPitch;
- SrcImage.slicePitch = Height * SrcPitch;
- SrcImage.pixels = (uint8_t*)SrcData;
-
- DstImage.width = Width;
- DstImage.height = Height;
- DstImage.format = DstFormat;
- DstImage.rowPitch = DstPitch;
- DstImage.slicePitch = Height * DstPitch;
- DstImage.pixels = (uint8_t*)DstData;
-
- DirectX::Rect rect(0, 0, Width, Height);
-
- if (SrcFormat != DstFormat) {
- DirectX::ScratchImage ScratchImage;
- ScratchImage.Initialize2D(DstFormat, Width, Height, 1, 1);
-
- hr = DirectX::Convert(SrcImage, DstFormat, DirectX::TEX_FILTER_DEFAULT, 0.0f, ScratchImage);
- if (SUCCEEDED(hr)) {
- hr = CopyRectangle(*ScratchImage.GetImage(0, 0, 0), rect, DstImage, DirectX::TEX_FILTER_DEFAULT, 0, 0);
- }
- } else {
- hr = CopyRectangle(SrcImage, rect, DstImage, DirectX::TEX_FILTER_DEFAULT, 0, 0);
- }
-
- return hr;
-}
+#include "dxgistate.hpp"
namespace d3dstate {
@@ -297,8 +243,6 @@ no_staging:
}
-
-
image::Image *
getRenderTargetImage(ID3D11DeviceContext *pDevice) {
ID3D11RenderTargetView *pRenderTargetView = NULL;