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-rw-r--r--cmake/.gitignore1
-rw-r--r--cmake/FindDirectX.cmake193
-rw-r--r--cmake/toolchain/android.toolchain.cmake1125
3 files changed, 1268 insertions, 51 deletions
diff --git a/cmake/.gitignore b/cmake/.gitignore
new file mode 100644
index 00000000..4d7a2315
--- /dev/null
+++ b/cmake/.gitignore
@@ -0,0 +1 @@
+!*.cmake
diff --git a/cmake/FindDirectX.cmake b/cmake/FindDirectX.cmake
index faeee60f..43472fad 100644
--- a/cmake/FindDirectX.cmake
+++ b/cmake/FindDirectX.cmake
@@ -1,141 +1,216 @@
# - try to find DirectX include dirs and libraries
+
if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
+
+
+ if (CMAKE_CL_64)
+ set (DirectX_ARCHITECTURE x64)
+ else ()
+ set (DirectX_ARCHITECTURE x86)
+ endif ()
+
+
+ # DirectX SDK
find_path (DirectX_ROOT_DIR
Include/d3d9.h
PATHS
"$ENV{DXSDK_DIR}"
"$ENV{ProgramFiles}/Microsoft DirectX SDK (June 2010)"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK (February 2010)"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK (March 2009)"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK (August 2008)"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK (June 2008)"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK (March 2008)"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK (November 2007)"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK (August 2007)"
- "$ENV{ProgramFiles}/Microsoft DirectX SDK"
"$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (June 2010)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (February 2010)"
"$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (February 2010)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (March 2009)"
"$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (March 2009)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (August 2008)"
"$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (August 2008)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (June 2008)"
"$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (June 2008)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (March 2008)"
"$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (March 2008)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (November 2007)"
"$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (November 2007)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK (August 2007)"
"$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK (August 2007)"
+ "$ENV{ProgramFiles}/Microsoft DirectX SDK"
"$ENV{ProgramFiles(x86)}/Microsoft DirectX SDK"
- DOC "DirectX SDK root directory")
+ DOC "DirectX SDK root directory"
+ )
+ if (DirectX_ROOT_DIR)
+ set (DirectX_INC_SEARCH_PATH "${DirectX_ROOT_DIR}/Include")
+ set (DirectX_LIB_SEARCH_PATH "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}")
+ set (DirectX_BIN_SEARCH_PATH "${DirectX_ROOT_DIR}/Utilities/bin/x86")
+ endif ()
+
+
+ # With VS 2011 and Windows 8 SDK, the DirectX SDK is included as part of
+ # the Windows SDK.
+ #
+ # See also:
+ # - http://msdn.microsoft.com/en-us/library/windows/desktop/ee663275.aspx
+ # TODO: Allow using DirectX SDK with VS 2011
+ if (DEFINED MSVC_VERSION AND NOT ${MSVC_VERSION} LESS 1700)
+ find_path (WIN8_SDK_ROOT_DIR
+ Include/um/windows.h
+ PATHS
+ "$ENV{ProgramFiles}/Windows Kits/8.0"
+ "$ENV{ProgramFiles(x86)}/Windows Kits/8.0"
+ DOC "Windows 8 SDK root directory"
+ )
+
+ if (WIN8_SDK_ROOT_DIR)
+ set (DirectX_INC_SEARCH_PATH "${WIN8_SDK_ROOT_DIR}/Include/um" "${WIN8_SDK_ROOT_DIR}/Include/shared")
+ set (DirectX_LIB_SEARCH_PATH "${WIN8_SDK_ROOT_DIR}/Lib/Win8/um/${DirectX_ARCHITECTURE}")
+ set (DirectX_BIN_SEARCH_PATH "${WIN8_SDK_ROOT_DIR}/bin/x86")
+ endif ()
+ endif ()
find_path (DirectX_D3D_INCLUDE_DIR d3d.h
- PATHS
- "${DirectX_ROOT_DIR}/Include"
+ PATHS ${DirectX_INC_SEARCH_PATH}
DOC "The directory where d3d.h resides")
find_path (DirectX_D3DX_INCLUDE_DIR d3dx.h
- PATHS
- "${DirectX_ROOT_DIR}/Include"
+ PATHS ${DirectX_INC_SEARCH_PATH}
DOC "The directory where d3dx.h resides")
find_library (DirectX_DDRAW_LIBRARY ddraw
- PATHS
- "${DirectX_ROOT_DIR}/Lib/x86"
+ PATHS ${DirectX_LIB_SEARCH_PATH}
DOC "The directory where ddraw resides")
find_library (DirectX_D3DX_LIBRARY d3dx
- PATHS
- "${DirectX_ROOT_DIR}/Lib/x86"
+ PATHS ${DirectX_LIB_SEARCH_PATH}
DOC "The directory where d3dx resides")
if (DirectX_D3D_INCLUDE_DIR AND DirectX_DDRAW_LIBRARY)
set (DirectX_D3D_FOUND 1)
if (DirectX_D3DX_INCLUDE_DIR AND DirectX_D3DX_LIBRARY)
set (DirectX_D3DX_FOUND 1)
- endif (DirectX_D3DX_INCLUDE_DIR AND DirectX_D3DX_LIBRARY)
- endif (DirectX_D3D_INCLUDE_DIR AND DirectX_DDRAW_LIBRARY)
+ endif ()
+ endif ()
find_path (DirectX_D3D8_INCLUDE_DIR d3d8.h
- PATHS
- "${DirectX_ROOT_DIR}/Include"
+ PATHS ${DirectX_INC_SEARCH_PATH}
DOC "The directory where d3d8.h resides")
find_path (DirectX_D3DX8_INCLUDE_DIR d3dx8.h
- PATHS
- "${DirectX_ROOT_DIR}/Include"
+ PATHS ${DirectX_INC_SEARCH_PATH}
DOC "The directory where d3dx8.h resides")
find_library (DirectX_D3D8_LIBRARY d3d8
- PATHS
- "${DirectX_ROOT_DIR}/Lib/x86"
+ PATHS ${DirectX_LIB_SEARCH_PATH}
DOC "The directory where d3d8 resides")
find_library (DirectX_D3DX8_LIBRARY d3dx8
- PATHS
- "${DirectX_ROOT_DIR}/Lib/x86"
+ PATHS ${DirectX_LIB_SEARCH_PATH}
DOC "The directory where d3dx8 resides")
if (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3D8_LIBRARY)
set (DirectX_D3D8_FOUND 1)
if (DirectX_D3DX8_INCLUDE_DIR AND DirectX_D3DX8_LIBRARY)
set (DirectX_D3DX8_FOUND 1)
- endif (DirectX_D3DX8_INCLUDE_DIR AND DirectX_D3DX8_LIBRARY)
- endif (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3D8_LIBRARY)
+ endif ()
+ endif ()
find_path (DirectX_D3D9_INCLUDE_DIR d3d9.h
- PATHS
- "${DirectX_ROOT_DIR}/Include"
+ PATHS ${DirectX_INC_SEARCH_PATH}
DOC "The directory where d3d9.h resides")
find_path (DirectX_D3DX9_INCLUDE_DIR d3dx9.h
- PATHS
- "${DirectX_ROOT_DIR}/Include"
+ PATHS ${DirectX_INC_SEARCH_PATH}
DOC "The directory where d3dx9.h resides")
find_library (DirectX_D3D9_LIBRARY d3d9
- PATHS
- "${DirectX_ROOT_DIR}/Lib/x86"
+ PATHS ${DirectX_LIB_SEARCH_PATH}
DOC "The directory where d3d9 resides")
find_library (DirectX_D3DX9_LIBRARY d3dx9
- PATHS
- "${DirectX_ROOT_DIR}/Lib/x86"
+ PATHS ${DirectX_LIB_SEARCH_PATH}
DOC "The directory where d3dx9 resides")
if (DirectX_D3D9_INCLUDE_DIR AND DirectX_D3D9_LIBRARY)
set (DirectX_D3D9_FOUND 1)
if (DirectX_D3DX9_INCLUDE_DIR AND DirectX_D3DX9_LIBRARY)
set (DirectX_D3DX9_FOUND 1)
- endif (DirectX_D3DX9_INCLUDE_DIR AND DirectX_D3DX9_LIBRARY)
- endif (DirectX_D3D9_INCLUDE_DIR AND DirectX_D3D9_LIBRARY)
+ endif ()
+ endif ()
find_path (DirectX_D3D10_INCLUDE_DIR d3d10.h
- PATHS
- "${DirectX_ROOT_DIR}/Include"
+ PATHS ${DirectX_INC_SEARCH_PATH}
DOC "The directory where d3d10.h resides")
find_path (DirectX_D3DX10_INCLUDE_DIR d3dx10.h
- PATHS
- "${DirectX_ROOT_DIR}/Include"
+ PATHS ${DirectX_INC_SEARCH_PATH}
DOC "The directory where d3dx10.h resides")
find_library (DirectX_D3D10_LIBRARY d3d10
- PATHS
- "${DirectX_ROOT_DIR}/Lib/x86"
+ PATHS ${DirectX_LIB_SEARCH_PATH}
DOC "The directory where d3d10 resides")
find_library (DirectX_D3DX10_LIBRARY d3dx10
- PATHS
- "${DirectX_ROOT_DIR}/Lib/x86"
+ PATHS ${DirectX_LIB_SEARCH_PATH}
DOC "The directory where d3dx10 resides")
if (DirectX_D3D10_INCLUDE_DIR AND DirectX_D3D10_LIBRARY)
set (DirectX_D3D10_FOUND 1)
if (DirectX_D3DX10_INCLUDE_DIR AND DirectX_D3DX10_LIBRARY)
set (DirectX_D3DX10_FOUND 1)
- endif (DirectX_D3DX10_INCLUDE_DIR AND DirectX_D3DX10_LIBRARY)
- endif (DirectX_D3D10_INCLUDE_DIR AND DirectX_D3D10_LIBRARY)
+ endif ()
+ endif ()
+
+
+ find_path (DirectX_D3D10_1_INCLUDE_DIR d3d10_1.h
+ PATHS ${DirectX_INC_SEARCH_PATH}
+ DOC "The directory where d3d10_1.h resides")
+
+ find_library (DirectX_D3D10_1_LIBRARY d3d10_1
+ PATHS ${DirectX_LIB_SEARCH_PATH}
+ DOC "The directory where d3d10_1 resides")
+
+ if (DirectX_D3D10_1_INCLUDE_DIR AND DirectX_D3D10_1_LIBRARY)
+ set (DirectX_D3D10_1_FOUND 1)
+ endif ()
+
+
+ find_path (DirectX_D3D11_INCLUDE_DIR d3d11.h
+ PATHS ${DirectX_INC_SEARCH_PATH}
+ DOC "The directory where d3d11.h resides")
+
+ find_path (DirectX_D3DX11_INCLUDE_DIR d3dx11.h
+ PATHS ${DirectX_INC_SEARCH_PATH}
+ DOC "The directory where d3dx11.h resides")
+
+ find_library (DirectX_D3D11_LIBRARY d3d11
+ PATHS ${DirectX_LIB_SEARCH_PATH}
+ DOC "The directory where d3d11 resides")
+
+ find_library (DirectX_D3DX11_LIBRARY d3dx11
+ PATHS ${DirectX_LIB_SEARCH_PATH}
+ DOC "The directory where d3dx11 resides")
+
+ if (DirectX_D3D11_INCLUDE_DIR AND DirectX_D3D11_LIBRARY)
+ set (DirectX_D3D11_FOUND 1)
+ if (DirectX_D3DX11_INCLUDE_DIR AND DirectX_D3DX11_LIBRARY)
+ set (DirectX_D3DX11_FOUND 1)
+ endif ()
+ endif ()
+
+
+ find_path (DirectX_D3D11_1_INCLUDE_DIR d3d11_1.h
+ PATHS ${DirectX_INC_SEARCH_PATH}
+ DOC "The directory where d3d11_1.h resides")
+
+ if (DirectX_D3D11_1_INCLUDE_DIR AND DirectX_D3D11_LIBRARY)
+ set (DirectX_D3D11_1_FOUND 1)
+ endif ()
+
+
+ find_program (DirectX_FXC_EXECUTABLE fxc
+ PATHS ${DirectX_BIN_SEARCH_PATH}
+ DOC "Path to fxc.exe executable.")
find_path (DirectX_D2D1_INCLUDE_DIR d2d1.h
@@ -153,7 +228,7 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
endif (DirectX_D2D1_INCLUDE_DIR AND DirectX_D2D1_LIBRARY)
- mark_as_advanced(
+ mark_as_advanced (
DirectX_D3D_INCLUDE_DIR
DirectX_D3D_INCLUDE_DIR
DirectX_DDRAW_LIBRARY
@@ -178,11 +253,20 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
DirectX_D3D10_LIBRARY
DirectX_D3DX10_INCLUDE_DIR
DirectX_D3DX10_LIBRARY
+ DirectX_D3D10_1_INCLUDE_DIR
+ DirectX_D3D10_1_LIBRARY
+ DirectX_D3D11_INCLUDE_DIR
+ DirectX_D3D11_LIBRARY
+ DirectX_D3DX11_INCLUDE_DIR
+ DirectX_D3DX11_LIBRARY
+ DirectX_D3D11_1_INCLUDE_DIR
DirectX_D2D1_INCLUDE_DIR
DirectX_D2D1_LIBRARY
)
-endif (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
+
+endif ()
+
mark_as_advanced (
DirectX_D3D_FOUND
@@ -193,5 +277,12 @@ mark_as_advanced (
DirectX_D3DX9_FOUND
DirectX_D3D10_FOUND
DirectX_D3DX10_FOUND
+ DirectX_D3D10_1_FOUND
+ DirectX_D3D11_FOUND
+ DirectX_D3DX11_FOUND
+ DirectX_D3D11_1_FOUND
DirectX_D2D1_FOUND
)
+
+
+# vim:set sw=4 ts=4 noet:
diff --git a/cmake/toolchain/android.toolchain.cmake b/cmake/toolchain/android.toolchain.cmake
new file mode 100644
index 00000000..37c9ad15
--- /dev/null
+++ b/cmake/toolchain/android.toolchain.cmake
@@ -0,0 +1,1125 @@
+# ------------------------------------------------------------------------------
+# Android CMake toolchain file, for use with the Android NDK r5-r8
+# Requires cmake 2.6.3 or newer (2.8.5 or newer is recommended).
+# See home page: http://code.google.com/p/android-cmake/
+#
+# The file is mantained by the OpenCV project. And also can be found at
+# http://code.opencv.org/projects/opencv/repository/revisions/master/changes/android/android.toolchain.cmake
+#
+# Usage Linux:
+# $ export ANDROID_NDK=/absolute/path/to/the/android-ndk
+# $ mkdir build && cd build
+# $ cmake -DCMAKE_TOOLCHAIN_FILE=path/to/the/android.toolchain.cmake ..
+# $ make -j8
+#
+# Usage Linux (using standalone toolchain):
+# $ export ANDROID_STANDALONE_TOOLCHAIN=/absolute/path/to/android-toolchain
+# $ mkdir build && cd build
+# $ cmake -DCMAKE_TOOLCHAIN_FILE=path/to/the/android.toolchain.cmake ..
+# $ make -j8
+#
+# Usage Windows:
+# You need native port of make to build your project.
+# Android NDK r7 (or newer) already has make.exe on board.
+# For older NDK you have to install it separately.
+# For example, this one: http://gnuwin32.sourceforge.net/packages/make.htm
+#
+# $ SET ANDROID_NDK=C:\absolute\path\to\the\android-ndk
+# $ mkdir build && cd build
+# $ cmake.exe -G"MinGW Makefiles"
+# -DCMAKE_TOOLCHAIN_FILE=path\to\the\android.toolchain.cmake
+# -DCMAKE_MAKE_PROGRAM="%ANDROID_NDK%\prebuilt\windows\bin\make.exe" ..
+# $ "%ANDROID_NDK%\prebuilt\windows\bin\make.exe"
+#
+#
+# Options (can be set as cmake parameters: -D<option_name>=<value>):
+# ANDROID_NDK=/opt/android-ndk - path to the NDK root.
+# Can be set as environment variable. Can be set only at first cmake run.
+#
+# ANDROID_STANDALONE_TOOLCHAIN=/opt/android-toolchain - path to the
+# standalone toolchain. This option is not used if full NDK is found
+# (ignored if ANDROID_NDK is set).
+# Can be set as environment variable. Can be set only at first cmake run.
+#
+# ANDROID_ABI=armeabi-v7a - specifies the target Application Binary
+# Interface (ABI). This option nearly matches to the APP_ABI variable
+# used by ndk-build tool from Android NDK.
+#
+# Possible targets are:
+# "armeabi" - matches to the NDK ABI with the same name.
+# See ${ANDROID_NDK}/docs/CPU-ARCH-ABIS.html for the documentation.
+# "armeabi-v7a" - matches to the NDK ABI with the same name.
+# See ${ANDROID_NDK}/docs/CPU-ARCH-ABIS.html for the documentation.
+# "armeabi-v7a with NEON" - same as armeabi-v7a, but
+# sets NEON as floating-point unit
+# "armeabi-v7a with VFPV3" - same as armeabi-v7a, but
+# sets VFPV3 as floating-point unit (has 32 registers instead of 16).
+# "armeabi-v6 with VFP" - tuned for ARMv6 processors having VFP.
+# "x86" - matches to the NDK ABI with the same name.
+# See ${ANDROID_NDK}/docs/CPU-ARCH-ABIS.html for the documentation.
+# "mips" - matches to the NDK ABI with the same name
+# (not testes on real devices)
+#
+# ANDROID_NATIVE_API_LEVEL=android-8 - level of Android API compile for.
+# Option is read-only when standalone toolchain used.
+#
+# ANDROID_FORCE_ARM_BUILD=OFF - set true to generate 32-bit ARM instructions
+# instead of Thumb-1. Is not available for "x86" (inapplicable) and
+# "armeabi-v6 with VFP" (forced) ABIs.
+#
+# ANDROID_NO_UNDEFINED=ON - set true to show all undefined symbols as linker
+# errors even if they are not used.
+#
+# ANDROID_SO_UNDEFINED=OFF - set true to allow undefined symbols in shared
+# libraries. Automatically turned on for NDK r5x and r6x due to GLESv2
+# problems.
+#
+# LIBRARY_OUTPUT_PATH_ROOT=${CMAKE_SOURCE_DIR} - where to output binary
+# files. See additional details below.
+#
+# ANDROID_SET_OBSOLETE_VARIABLES=ON - it set, then toolchain defines some
+# obsolete variables which were set by previous versions of this file for
+# backward compatibility.
+#
+#
+# What?:
+# android-cmake toolchain searches for NDK/toolchain in the following order:
+# ANDROID_NDK - cmake parameter
+# ANDROID_NDK - environment variable
+# ANDROID_STANDALONE_TOOLCHAIN - cmake parameter
+# ANDROID_STANDALONE_TOOLCHAIN - environment variable
+# ANDROID_NDK - default locations
+# ANDROID_STANDALONE_TOOLCHAIN - default locations
+#
+# Make sure to do the following in your scripts:
+# SET( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${my_cxx_flags}" )
+# SET( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${my_cxx_flags}" )
+# The flags will be prepopulated with critical flags, so don't loose them.
+# Also be aware that toolchain also sets configuration-specific compiler
+# flags and linker flags.
+#
+# ANDROID and BUILD_ANDROID will be set to true, you may test any of these
+# variables to make necessary Android-specific configuration changes.
+#
+# Also ARMEABI or ARMEABI_V7A or X86 will be set true, mutually exclusive.
+# NEON option will be set true if VFP is set to NEON.
+#
+# LIBRARY_OUTPUT_PATH_ROOT should be set in cache to determine where Android
+# libraries will be installed.
+# Default is ${CMAKE_SOURCE_DIR}, and the android libs will always be
+# under the ${LIBRARY_OUTPUT_PATH_ROOT}/libs/${ANDROID_NDK_ABI_NAME}
+# (depending on the target ABI). This is convenient for Android packaging.
+#
+# Authors:
+# Ethan Rublee ethan.ruble@gmail.com
+# Andrey Kamaev andrey.kamaev@itseez.com
+#
+# Change Log:
+# - initial version December 2010
+# - modified April 2011
+# [+] added possibility to build with NDK (without standalone toolchain)
+# [+] support cross-compilation on Windows (native, no cygwin support)
+# [+] added compiler option to force "char" type to be signed
+# [+] added toolchain option to compile to 32-bit ARM instructions
+# [+] added toolchain option to disable SWIG search
+# [+] added platform "armeabi-v7a with VFPV3"
+# [~] ARM_TARGETS renamed to ARM_TARGET
+# [+] EXECUTABLE_OUTPUT_PATH is set by toolchain (required on Windows)
+# [~] Fixed bug with ANDROID_API_LEVEL variable
+# [~] turn off SWIG search if it is not found first time
+# - modified May 2011
+# [~] ANDROID_LEVEL is renamed to ANDROID_API_LEVEL
+# [+] ANDROID_API_LEVEL is detected by toolchain if not specified
+# [~] added guard to prevent changing of output directories on the first
+# cmake pass
+# [~] toolchain exits with error if ARM_TARGET is not recognized
+# - modified June 2011
+# [~] default NDK path is updated for version r5c
+# [+] variable CMAKE_SYSTEM_PROCESSOR is set based on ARM_TARGET
+# [~] toolchain install directory is added to linker paths
+# [-] removed SWIG-related stuff from toolchain
+# [+] added macro find_host_package, find_host_program to search
+# packages/programs on the host system
+# [~] fixed path to STL library
+# - modified July 2011
+# [~] fixed options caching
+# [~] search for all supported NDK versions
+# [~] allowed spaces in NDK path
+# - modified September 2011
+# [~] updated for NDK r6b
+# - modified November 2011
+# [*] rewritten for NDK r7
+# [+] x86 toolchain support (experimental)
+# [+] added "armeabi-v6 with VFP" ABI for ARMv6 processors.
+# [~] improved compiler and linker flags management
+# [+] support different build flags for Release and Debug configurations
+# [~] by default compiler flags the same as used by ndk-build (but only
+# where reasonable)
+# [~] ANDROID_NDK_TOOLCHAIN_ROOT is splitted to ANDROID_STANDALONE_TOOLCHAIN
+# and ANDROID_TOOLCHAIN_ROOT
+# [~] ARM_TARGET is renamed to ANDROID_ABI
+# [~] ARMEABI_NDK_NAME is renamed to ANDROID_NDK_ABI_NAME
+# [~] ANDROID_API_LEVEL is renamed to ANDROID_NATIVE_API_LEVEL
+# - modified January 2012
+# [+] added stlport_static support (experimental)
+# [+] added special check for cygwin
+# [+] filtered out hidden files (starting with .) while globbing inside NDK
+# [+] automatically applied GLESv2 linkage fix for NDK revisions 5-6
+# [+] added ANDROID_GET_ABI_RAWNAME to get NDK ABI names by CMake flags
+# - modified February 2012
+# [+] updated for NDK r7b
+# [~] fixed cmake try_compile() command
+# [~] Fix for missing install_name_tool on OS X
+# - modified March 2012
+# [~] fixed incorrect C compiler flags
+# [~] fixed CMAKE_SYSTEM_PROCESSOR change on ANDROID_ABI change
+# [+] improved toolchain loading speed
+# [+] added assembler language support (.S)
+# [+] allowed preset search paths and extra search suffixes
+# - modified April 2012
+# [+] updated for NDK r7c
+# [~] fixed most of problems with compiler/linker flags and caching
+# [+] added option ANDROID_FUNCTION_LEVEL_LINKING
+# - modified May 2012
+# [+] updated for NDK r8
+# [+] added mips architecture support
+# - modified August 2012
+# [+] updated for NDK r8b
+# [~] all intermediate files generated by toolchain are moved into CMakeFiles
+# [~] libstdc++ and libsupc are removed from explicit link libraries
+# ------------------------------------------------------------------------------
+
+cmake_minimum_required( VERSION 2.6.3 )
+
+if( DEFINED CMAKE_CROSSCOMPILING )
+ # subsequent toolchain loading is not really needed
+ return()
+endif()
+
+get_property(_CMAKE_IN_TRY_COMPILE GLOBAL PROPERTY IN_TRY_COMPILE)
+if( _CMAKE_IN_TRY_COMPILE )
+ include( "${CMAKE_CURRENT_SOURCE_DIR}/../android.toolchain.config.cmake" OPTIONAL )
+endif()
+
+# this one is important
+set( CMAKE_SYSTEM_NAME Linux )
+# this one not so much
+set( CMAKE_SYSTEM_VERSION 1 )
+
+set( ANDROID_SUPPORTED_NDK_VERSIONS ${ANDROID_EXTRA_NDK_VERSIONS} -r8b -r8 -r7c -r7b -r7 -r6b -r6 -r5c -r5b -r5 "" )
+if(NOT DEFINED ANDROID_NDK_SEARCH_PATHS)
+ if( CMAKE_HOST_WIN32 )
+ file( TO_CMAKE_PATH "$ENV{PROGRAMFILES}" ANDROID_NDK_SEARCH_PATHS )
+ set( ANDROID_NDK_SEARCH_PATHS "${ANDROID_NDK_SEARCH_PATHS}/android-ndk" "$ENV{SystemDrive}/NVPACK/android-ndk" )
+ else()
+ file( TO_CMAKE_PATH "$ENV{HOME}" ANDROID_NDK_SEARCH_PATHS )
+ set( ANDROID_NDK_SEARCH_PATHS /opt/android-ndk "${ANDROID_NDK_SEARCH_PATHS}/NVPACK/android-ndk" )
+ endif()
+endif()
+if(NOT DEFINED ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH)
+ set( ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH /opt/android-toolchain )
+endif()
+
+set( ANDROID_SUPPORTED_ABIS_arm "armeabi-v7a;armeabi;armeabi-v7a with NEON;armeabi-v7a with VFPV3;armeabi-v6 with VFP" )
+set( ANDROID_SUPPORTED_ABIS_x86 "x86" )
+set( ANDROID_SUPPORTED_ABIS_mipsel "mips" )
+
+set( ANDROID_DEFAULT_NDK_API_LEVEL 8 )
+set( ANDROID_DEFAULT_NDK_API_LEVEL_x86 9 )
+set( ANDROID_DEFAULT_NDK_API_LEVEL_mips 9 )
+
+
+macro( __LIST_FILTER listvar regex )
+ if( ${listvar} )
+ foreach( __val ${${listvar}} )
+ if( __val MATCHES "${regex}" )
+ list( REMOVE_ITEM ${listvar} "${__val}" )
+ endif()
+ endforeach()
+ endif()
+endmacro()
+
+macro( __INIT_VARIABLE var_name )
+ set( __test_path 0 )
+ foreach( __var ${ARGN} )
+ if( __var STREQUAL "PATH" )
+ set( __test_path 1 )
+ break()
+ endif()
+ endforeach()
+ if( __test_path AND NOT EXISTS "${${var_name}}" )
+ unset( ${var_name} CACHE )
+ endif()
+ if( "${${var_name}}" STREQUAL "" )
+ set( __values 0 )
+ foreach( __var ${ARGN} )
+ if( __var STREQUAL "VALUES" )
+ set( __values 1 )
+ elseif( NOT __var STREQUAL "PATH" )
+ set( __obsolete 0 )
+ if( __var MATCHES "^OBSOLETE_.*$" )
+ string( REPLACE "OBSOLETE_" "" __var "${__var}" )
+ set( __obsolete 1 )
+ endif()
+ if( __var MATCHES "^ENV_.*$" )
+ string( REPLACE "ENV_" "" __var "${__var}" )
+ set( __value "$ENV{${__var}}" )
+ elseif( DEFINED ${__var} )
+ set( __value "${${__var}}" )
+ else()
+ if( __values )
+ set( __value "${__var}" )
+ else()
+ set( __value "" )
+ endif()
+ endif()
+ if( NOT "${__value}" STREQUAL "" )
+ if( __test_path )
+ if( EXISTS "${__value}" )
+ set( ${var_name} "${__value}" )
+ if( __obsolete )
+ message( WARNING "Using value of obsolete variable ${__var} as initial value for ${var_name}. Please note, that ${__var} can be completely removed in future versions of the toolchain." )
+ endif()
+ break()
+ endif()
+ else()
+ set( ${var_name} "${__value}" )
+ if( __obsolete )
+ message( WARNING "Using value of obsolete variable ${__var} as initial value for ${var_name}. Please note, that ${__var} can be completely removed in future versions of the toolchain." )
+ endif()
+ break()
+ endif()
+ endif()
+ endif()
+ endforeach()
+ unset( __value )
+ unset( __values )
+ unset( __obsolete )
+ endif()
+ unset( __test_path )
+endmacro()
+
+macro( __DETECT_NATIVE_API_LEVEL _var _path )
+ SET( __ndkApiLevelRegex "^[\t ]*#define[\t ]+__ANDROID_API__[\t ]+([0-9]+)[\t ]*$" )
+ FILE( STRINGS ${_path} __apiFileContent REGEX "${__ndkApiLevelRegex}" )
+ if( NOT __apiFileContent )
+ message( SEND_ERROR "Could not get Android native API level. Probably you have specified invalid level value, or your copy of NDK/toolchain is broken." )
+ endif()
+ string( REGEX REPLACE "${__ndkApiLevelRegex}" "\\1" ${_var} "${__apiFileContent}" )
+ unset( __apiFileContent )
+ unset( __ndkApiLevelRegex )
+endmacro()
+
+macro( __DETECT_TOOLCHAIN_MACHINE_NAME _var _root )
+ file( GLOB __gccExePath "${_root}/bin/*-gcc${TOOL_OS_SUFFIX}" )
+ __LIST_FILTER( __gccExePath "bin/[.].*-gcc${TOOL_OS_SUFFIX}$" )
+ list( LENGTH __gccExePath __gccExePathsCount )
+ if( NOT __gccExePathsCount EQUAL 1 )
+ message( WARNING "Could not uniquely determine machine name for compiler from ${_root}." )
+ set( ${_var} "" )
+ else()
+ get_filename_component( __gccExeName "${__gccExePath}" NAME_WE )
+ string( REPLACE "-gcc" "" ${_var} "${__gccExeName}" )
+ endif()
+ unset( __gccExePath )
+ unset( __gccExePathsCount )
+ unset( __gccExeName )
+endmacro()
+
+macro( __COPY_IF_DIFFERENT _source _destination )
+ execute_process( COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${_source}" "${_destination}" RESULT_VARIABLE __fileCopyProcess )
+ if( NOT __fileCopyProcess EQUAL 0 OR NOT EXISTS "${_destination}")
+ message( SEND_ERROR "Failed copying of ${_source} to the ${_destination}" )
+ endif()
+ unset( __fileCopyProcess )
+endmacro()
+
+
+# stl version: by default gnustl_static will be used
+set( ANDROID_USE_STLPORT FALSE CACHE BOOL "Experimental: use stlport_static instead of gnustl_static")
+mark_as_advanced( ANDROID_USE_STLPORT )
+
+# fight against cygwin
+set( ANDROID_FORBID_SYGWIN TRUE CACHE BOOL "Prevent cmake from working under cygwin and using cygwin tools")
+mark_as_advanced( ANDROID_FORBID_SYGWIN )
+if( ANDROID_FORBID_SYGWIN )
+ if( CYGWIN )
+ message( FATAL_ERROR "Android NDK and android-cmake toolchain are not welcome Cygwin. It is unlikely that this cmake toolchain will work under cygwin. But if you want to try then you can set cmake variable ANDROID_FORBID_SYGWIN to FALSE and rerun cmake." )
+ endif()
+
+ if( CMAKE_HOST_WIN32 )
+ # remove cygwin from PATH
+ set( __new_path "$ENV{PATH}")
+ __LIST_FILTER( __new_path "cygwin" )
+ set(ENV{PATH} "${__new_path}")
+ unset(__new_path)
+ endif()
+endif()
+
+# detect current host platform
+set( TOOL_OS_SUFFIX "" )
+if( CMAKE_HOST_APPLE )
+ set( ANDROID_NDK_HOST_SYSTEM_NAME "darwin-x86" )
+elseif( CMAKE_HOST_WIN32 )
+ set( ANDROID_NDK_HOST_SYSTEM_NAME "windows" )
+ set( TOOL_OS_SUFFIX ".exe" )
+elseif( CMAKE_HOST_UNIX )
+ set( ANDROID_NDK_HOST_SYSTEM_NAME "linux-x86" )
+else()
+ message( FATAL_ERROR "Cross-compilation on your platform is not supported by this cmake toolchain" )
+endif()
+
+# see if we have path to Android NDK
+__INIT_VARIABLE( ANDROID_NDK PATH ENV_ANDROID_NDK )
+if( NOT ANDROID_NDK )
+ # see if we have path to Android standalone toolchain
+ __INIT_VARIABLE( ANDROID_STANDALONE_TOOLCHAIN PATH ENV_ANDROID_STANDALONE_TOOLCHAIN OBSOLETE_ANDROID_NDK_TOOLCHAIN_ROOT OBSOLETE_ENV_ANDROID_NDK_TOOLCHAIN_ROOT )
+
+ if( NOT ANDROID_STANDALONE_TOOLCHAIN )
+ #try to find Android NDK in one of the the default locations
+ set( __ndkSearchPaths )
+ foreach( __ndkSearchPath ${ANDROID_NDK_SEARCH_PATHS} )
+ foreach( suffix ${ANDROID_SUPPORTED_NDK_VERSIONS} )
+ list( APPEND __ndkSearchPaths "${__ndkSearchPath}${suffix}" )
+ endforeach()
+ endforeach()
+ __INIT_VARIABLE( ANDROID_NDK PATH VALUES ${__ndkSearchPaths} )
+ unset( __ndkSearchPaths )
+
+ if( ANDROID_NDK )
+ message( STATUS "Using default path for Android NDK: ${ANDROID_NDK}" )
+ message( STATUS " If you prefer to use a different location, please define a cmake or environment variable: ANDROID_NDK" )
+ else()
+ #try to find Android standalone toolchain in one of the the default locations
+ __INIT_VARIABLE( ANDROID_STANDALONE_TOOLCHAIN PATH ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH )
+
+ if( ANDROID_STANDALONE_TOOLCHAIN )
+ message( STATUS "Using default path for standalone toolchain ${ANDROID_STANDALONE_TOOLCHAIN}" )
+ message( STATUS " If you prefer to use a different location, please define the variable: ANDROID_STANDALONE_TOOLCHAIN" )
+ endif( ANDROID_STANDALONE_TOOLCHAIN )
+ endif( ANDROID_NDK )
+ endif( NOT ANDROID_STANDALONE_TOOLCHAIN )
+endif( NOT ANDROID_NDK )
+
+# remember found paths
+if( ANDROID_NDK )
+ get_filename_component( ANDROID_NDK "${ANDROID_NDK}" ABSOLUTE )
+ # try to detect change
+ if( CMAKE_AR )
+ string( LENGTH "${ANDROID_NDK}" __length )
+ string( SUBSTRING "${CMAKE_AR}" 0 ${__length} __androidNdkPreviousPath )
+ if( NOT __androidNdkPreviousPath STREQUAL ANDROID_NDK )
+ message( FATAL_ERROR "It is not possible to change path to the NDK on subsequent run." )
+ endif()
+ unset( __androidNdkPreviousPath )
+ unset( __length )
+ endif()
+ set( ANDROID_NDK "${ANDROID_NDK}" CACHE INTERNAL "Path of the Android NDK" )
+ set( BUILD_WITH_ANDROID_NDK True )
+elseif( ANDROID_STANDALONE_TOOLCHAIN )
+ get_filename_component( ANDROID_STANDALONE_TOOLCHAIN "${ANDROID_STANDALONE_TOOLCHAIN}" ABSOLUTE )
+ # try to detect change
+ if( CMAKE_AR )
+ string( LENGTH "${ANDROID_STANDALONE_TOOLCHAIN}" __length )
+ string( SUBSTRING "${CMAKE_AR}" 0 ${__length} __androidStandaloneToolchainPreviousPath )
+ if( NOT __androidStandaloneToolchainPreviousPath STREQUAL ANDROID_STANDALONE_TOOLCHAIN )
+ message( FATAL_ERROR "It is not possible to change path to the Android standalone toolchain on subsequent run." )
+ endif()
+ unset( __androidStandaloneToolchainPreviousPath )
+ unset( __length )
+ endif()
+ set( ANDROID_STANDALONE_TOOLCHAIN "${ANDROID_STANDALONE_TOOLCHAIN}" CACHE INTERNAL "Path of the Android standalone toolchain" )
+ set( BUILD_WITH_STANDALONE_TOOLCHAIN True )
+else()
+ list(GET ANDROID_NDK_SEARCH_PATHS 0 ANDROID_NDK_SEARCH_PATH)
+ message( FATAL_ERROR "Could not find neither Android NDK nor Android standalone toolcahin.
+ You should either set an environment variable:
+ export ANDROID_NDK=~/my-android-ndk
+ or
+ export ANDROID_STANDALONE_TOOLCHAIN=~/my-android-toolchain
+ or put the toolchain or NDK in the default path:
+ sudo ln -s ~/my-android-ndk ${ANDROID_NDK_SEARCH_PATH}
+ sudo ln -s ~/my-android-toolchain ${ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH}" )
+endif()
+
+# get all the details about standalone toolchain
+if( BUILD_WITH_STANDALONE_TOOLCHAIN )
+ __DETECT_NATIVE_API_LEVEL( ANDROID_SUPPORTED_NATIVE_API_LEVELS "${ANDROID_STANDALONE_TOOLCHAIN}/sysroot/usr/include/android/api-level.h" )
+ set( ANDROID_STANDALONE_TOOLCHAIN_API_LEVEL ${ANDROID_SUPPORTED_NATIVE_API_LEVELS} )
+ set( __availableToolchains "standalone" )
+ __DETECT_TOOLCHAIN_MACHINE_NAME( __availableToolchainMachines "${ANDROID_STANDALONE_TOOLCHAIN}" )
+ if( NOT __availableToolchainMachines )
+ message( FATAL_ERROR "Could not determine machine name of your toolchain. Probably your Android standalone toolchain is broken." )
+ endif()
+ if( __availableToolchainMachines MATCHES i686 )
+ set( __availableToolchainArchs "x86" )
+ elseif( __availableToolchainMachines MATCHES arm )
+ set( __availableToolchainArchs "arm" )
+ elseif( __availableToolchainMachines MATCHES mipsel )
+ set( __availableToolchainArchs "mipsel" )
+ endif()
+ if( ANDROID_COMPILER_VERSION )
+ # do not run gcc every time because it is relatevely expencive
+ set( __availableToolchainCompilerVersions "${ANDROID_COMPILER_VERSION}" )
+ else()
+ execute_process( COMMAND "${ANDROID_STANDALONE_TOOLCHAIN}/bin/${__availableToolchainMachines}-gcc${TOOL_OS_SUFFIX}" --version
+ OUTPUT_VARIABLE __availableToolchainCompilerVersions OUTPUT_STRIP_TRAILING_WHITESPACE )
+ string( REGEX MATCH "[0-9]+.[0-9]+.[0-9]+" __availableToolchainCompilerVersions "${__availableToolchainCompilerVersions}" )
+ endif()
+endif()
+
+# get all the details about NDK
+if( BUILD_WITH_ANDROID_NDK )
+ file( GLOB ANDROID_SUPPORTED_NATIVE_API_LEVELS RELATIVE "${ANDROID_NDK}/platforms" "${ANDROID_NDK}/platforms/android-*" )
+ string( REPLACE "android-" "" ANDROID_SUPPORTED_NATIVE_API_LEVELS "${ANDROID_SUPPORTED_NATIVE_API_LEVELS}" )
+ file( GLOB __availableToolchains RELATIVE "${ANDROID_NDK}/toolchains" "${ANDROID_NDK}/toolchains/*" )
+ __LIST_FILTER( __availableToolchains "^[.]" )
+ set( __availableToolchainMachines "" )
+ set( __availableToolchainArchs "" )
+ set( __availableToolchainCompilerVersions "" )
+ foreach( __toolchain ${__availableToolchains} )
+ __DETECT_TOOLCHAIN_MACHINE_NAME( __machine "${ANDROID_NDK}/toolchains/${__toolchain}/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME}" )
+ if( __machine )
+ string( REGEX MATCH "[0-9]+[.][0-9]+[.]*[0-9]*$" __version "${__toolchain}" )
+ string( REGEX MATCH "^[^-]+" __arch "${__toolchain}" )
+ list( APPEND __availableToolchainMachines "${__machine}" )
+ list( APPEND __availableToolchainArchs "${__arch}" )
+ list( APPEND __availableToolchainCompilerVersions "${__version}" )
+ else()
+ list( REMOVE_ITEM __availableToolchains "${__toolchain}" )
+ endif()
+ endforeach()
+ if( NOT __availableToolchains )
+ message( FATAL_ERROR "Could not any working toolchain in the NDK. Probably your Android NDK is broken." )
+ endif()
+endif()
+
+# build list of available ABIs
+if( NOT ANDROID_SUPPORTED_ABIS )
+ set( ANDROID_SUPPORTED_ABIS "" )
+ set( __uniqToolchainArchNames ${__availableToolchainArchs} )
+ list( REMOVE_DUPLICATES __uniqToolchainArchNames )
+ list( SORT __uniqToolchainArchNames )
+ foreach( __arch ${__uniqToolchainArchNames} )
+ list( APPEND ANDROID_SUPPORTED_ABIS ${ANDROID_SUPPORTED_ABIS_${__arch}} )
+ endforeach()
+ unset( __uniqToolchainArchNames )
+ if( NOT ANDROID_SUPPORTED_ABIS )
+ message( FATAL_ERROR "No one of known Android ABIs is supported by this cmake toolchain." )
+ endif()
+endif()
+
+# choose target ABI
+__INIT_VARIABLE( ANDROID_ABI OBSOLETE_ARM_TARGET OBSOLETE_ARM_TARGETS VALUES ${ANDROID_SUPPORTED_ABIS} )
+# verify that target ABI is supported
+list( FIND ANDROID_SUPPORTED_ABIS "${ANDROID_ABI}" __androidAbiIdx )
+if( __androidAbiIdx EQUAL -1 )
+ string( REPLACE ";" "\", \"", PRINTABLE_ANDROID_SUPPORTED_ABIS "${ANDROID_SUPPORTED_ABIS}" )
+ message( FATAL_ERROR "Specified ANDROID_ABI = \"${ANDROID_ABI}\" is not supported by this cmake toolchain or your NDK/toolchain.
+ Supported values are: \"${PRINTABLE_ANDROID_SUPPORTED_ABIS}\"
+ " )
+endif()
+unset( __androidAbiIdx )
+
+# remember target ABI
+set( ANDROID_ABI "${ANDROID_ABI}" CACHE STRING "The target ABI for Android. If arm, then armeabi-v7a is recommended for hardware floating point." FORCE )
+
+# set target ABI options
+if( ANDROID_ABI STREQUAL "x86" )
+ set( X86 true )
+ set( ANDROID_NDK_ABI_NAME "x86" )
+ set( ANDROID_ARCH_NAME "x86" )
+ set( ANDROID_ARCH_FULLNAME "x86" )
+ set( CMAKE_SYSTEM_PROCESSOR "i686" )
+elseif( ANDROID_ABI STREQUAL "mips" )
+ set( MIPS true )
+ set( ANDROID_NDK_ABI_NAME "mips" )
+ set( ANDROID_ARCH_NAME "mips" )
+ set( ANDROID_ARCH_FULLNAME "mipsel" )
+ set( CMAKE_SYSTEM_PROCESSOR "mips" )
+elseif( ANDROID_ABI STREQUAL "armeabi" )
+ set( ARMEABI true )
+ set( ANDROID_NDK_ABI_NAME "armeabi" )
+ set( ANDROID_ARCH_NAME "arm" )
+ set( ANDROID_ARCH_FULLNAME "arm" )
+ set( CMAKE_SYSTEM_PROCESSOR "armv5te" )
+elseif( ANDROID_ABI STREQUAL "armeabi-v6 with VFP" )
+ set( ARMEABI_V6 true )
+ set( ANDROID_NDK_ABI_NAME "armeabi" )
+ set( ANDROID_ARCH_NAME "arm" )
+ set( ANDROID_ARCH_FULLNAME "arm" )
+ set( CMAKE_SYSTEM_PROCESSOR "armv6" )
+ # need always fallback to older platform
+ set( ARMEABI true )
+elseif( ANDROID_ABI STREQUAL "armeabi-v7a")
+ set( ARMEABI_V7A true )
+ set( ANDROID_NDK_ABI_NAME "armeabi-v7a" )
+ set( ANDROID_ARCH_NAME "arm" )
+ set( ANDROID_ARCH_FULLNAME "arm" )
+ set( CMAKE_SYSTEM_PROCESSOR "armv7-a" )
+elseif( ANDROID_ABI STREQUAL "armeabi-v7a with VFPV3" )
+ set( ARMEABI_V7A true )
+ set( ANDROID_NDK_ABI_NAME "armeabi-v7a" )
+ set( ANDROID_ARCH_NAME "arm" )
+ set( ANDROID_ARCH_FULLNAME "arm" )
+ set( CMAKE_SYSTEM_PROCESSOR "armv7-a" )
+ set( VFPV3 true )
+elseif( ANDROID_ABI STREQUAL "armeabi-v7a with NEON" )
+ set( ARMEABI_V7A true )
+ set( ANDROID_NDK_ABI_NAME "armeabi-v7a" )
+ set( ANDROID_ARCH_NAME "arm" )
+ set( ANDROID_ARCH_FULLNAME "arm" )
+ set( CMAKE_SYSTEM_PROCESSOR "armv7-a" )
+ set( VFPV3 true )
+ set( NEON true )
+else()
+ message( SEND_ERROR "Unknown ANDROID_ABI=\"${ANDROID_ABI}\" is specified." )
+endif()
+
+if( CMAKE_BINARY_DIR AND EXISTS "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeSystem.cmake" )
+ # really dirty hack
+ # it is not possible to change CMAKE_SYSTEM_PROCESSOR after the first run...
+ file( APPEND "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeSystem.cmake" "SET(CMAKE_SYSTEM_PROCESSOR \"${CMAKE_SYSTEM_PROCESSOR}\")\n" )
+endif()
+
+set( ANDROID_SUPPORTED_ABIS ${ANDROID_SUPPORTED_ABIS_${ANDROID_ARCH_FULLNAME}} CACHE INTERNAL "ANDROID_ABI can be changed only to one of these ABIs. Changing to any other ABI requires to reset cmake cache." )
+if( CMAKE_VERSION VERSION_GREATER "2.8" )
+ list( SORT ANDROID_SUPPORTED_ABIS_${ANDROID_ARCH_FULLNAME} )
+ set_property( CACHE ANDROID_ABI PROPERTY STRINGS ${ANDROID_SUPPORTED_ABIS_${ANDROID_ARCH_FULLNAME}} )
+endif()
+
+if( ANDROID_ARCH_NAME STREQUAL "arm" AND NOT ARMEABI_V6 )
+ __INIT_VARIABLE( ANDROID_FORCE_ARM_BUILD OBSOLETE_FORCE_ARM VALUES OFF )
+ set( ANDROID_FORCE_ARM_BUILD ${ANDROID_FORCE_ARM_BUILD} CACHE BOOL "Use 32-bit ARM instructions instead of Thumb-1" FORCE )
+ mark_as_advanced( ANDROID_FORCE_ARM_BUILD )
+else()
+ unset( ANDROID_FORCE_ARM_BUILD CACHE )
+endif()
+
+# choose toolchain
+if( ANDROID_TOOLCHAIN_NAME )
+ list( FIND __availableToolchains "${ANDROID_TOOLCHAIN_NAME}" __toolchainIdx )
+ if( __toolchainIdx EQUAL -1 )
+ message( FATAL_ERROR "Previously selected toolchain \"${ANDROID_TOOLCHAIN_NAME}\" is missing. You need to remove CMakeCache.txt and rerun cmake manually to change the toolchain" )
+ endif()
+ list( GET __availableToolchainArchs ${__toolchainIdx} __toolchainArch )
+ if( NOT __toolchainArch STREQUAL ANDROID_ARCH_FULLNAME )
+ message( SEND_ERROR "Previously selected toolchain \"${ANDROID_TOOLCHAIN_NAME}\" is not able to compile binaries for the \"${ANDROID_ARCH_NAME}\" platform." )
+ endif()
+else()
+ set( __toolchainIdx -1 )
+ set( __applicableToolchains "" )
+ set( __toolchainMaxVersion "0.0.0" )
+ list( LENGTH __availableToolchains __availableToolchainsCount )
+ math( EXPR __availableToolchainsCount "${__availableToolchainsCount}-1" )
+ foreach( __idx RANGE ${__availableToolchainsCount} )
+ list( GET __availableToolchainArchs ${__idx} __toolchainArch )
+ if( __toolchainArch STREQUAL ANDROID_ARCH_FULLNAME )
+ list( GET __availableToolchainCompilerVersions ${__idx} __toolchainVersion )
+ if( __toolchainVersion VERSION_GREATER __toolchainMaxVersion )
+ set( __toolchainMaxVersion "${__toolchainVersion}" )
+ set( __toolchainIdx ${__idx} )
+ endif()
+ endif()
+ endforeach()
+ unset( __availableToolchainsCount )
+ unset( __toolchainMaxVersion )
+ unset( __toolchainVersion )
+endif()
+unset( __toolchainArch )
+if( __toolchainIdx EQUAL -1 )
+ message( FATAL_ERROR "No one of available compiler toolchains is able to compile for ${ANDROID_ARCH_NAME} platform." )
+endif()
+list( GET __availableToolchains ${__toolchainIdx} ANDROID_TOOLCHAIN_NAME )
+list( GET __availableToolchainMachines ${__toolchainIdx} ANDROID_TOOLCHAIN_MACHINE_NAME )
+list( GET __availableToolchainCompilerVersions ${__toolchainIdx} ANDROID_COMPILER_VERSION )
+set( ANDROID_TOOLCHAIN_NAME "${ANDROID_TOOLCHAIN_NAME}" CACHE INTERNAL "Name of toolchain used" )
+set( ANDROID_COMPILER_VERSION "${ANDROID_COMPILER_VERSION}" CACHE INTERNAL "compiler version from selected toolchain" )
+unset( __toolchainIdx )
+unset( __availableToolchains )
+unset( __availableToolchainMachines )
+unset( __availableToolchainArchs )
+unset( __availableToolchainCompilerVersions )
+
+# choose native API level
+__INIT_VARIABLE( ANDROID_NATIVE_API_LEVEL ENV_ANDROID_NATIVE_API_LEVEL ANDROID_API_LEVEL ENV_ANDROID_API_LEVEL ANDROID_STANDALONE_TOOLCHAIN_API_LEVEL ANDROID_DEFAULT_NDK_API_LEVEL_${ANDROID_ARCH_NAME} ANDROID_DEFAULT_NDK_API_LEVEL )
+string( REGEX MATCH "[0-9]+" ANDROID_NATIVE_API_LEVEL "${ANDROID_NATIVE_API_LEVEL}" )
+# validate
+list( FIND ANDROID_SUPPORTED_NATIVE_API_LEVELS "${ANDROID_NATIVE_API_LEVEL}" __levelIdx )
+if( __levelIdx EQUAL -1 )
+ message( SEND_ERROR "Specified Android native API level (${ANDROID_NATIVE_API_LEVEL}) is not supported by your NDK/toolchain." )
+endif()
+unset( __levelIdx )
+if( BUILD_WITH_ANDROID_NDK )
+ __DETECT_NATIVE_API_LEVEL( __realApiLevel "${ANDROID_NDK}/platforms/android-${ANDROID_NATIVE_API_LEVEL}/arch-${ANDROID_ARCH_NAME}/usr/include/android/api-level.h" )
+ if( NOT __realApiLevel EQUAL ANDROID_NATIVE_API_LEVEL )
+ message( SEND_ERROR "Specified Android API level (${ANDROID_NATIVE_API_LEVEL}) does not match to the level found (${__realApiLevel}). Probably your copy of NDK is broken." )
+ endif()
+ unset( __realApiLevel )
+endif()
+set( ANDROID_NATIVE_API_LEVEL "${ANDROID_NATIVE_API_LEVEL}" CACHE STRING "Android API level for native code" FORCE )
+if( CMAKE_VERSION VERSION_GREATER "2.8" )
+ list( SORT ANDROID_SUPPORTED_NATIVE_API_LEVELS )
+ set_property( CACHE ANDROID_NATIVE_API_LEVEL PROPERTY STRINGS ${ANDROID_SUPPORTED_NATIVE_API_LEVELS} )
+endif()
+
+# setup paths
+if( BUILD_WITH_STANDALONE_TOOLCHAIN )
+ set( ANDROID_TOOLCHAIN_ROOT "${ANDROID_STANDALONE_TOOLCHAIN}" )
+ set( ANDROID_SYSROOT "${ANDROID_STANDALONE_TOOLCHAIN}/sysroot" )
+ set( __stlLibPath "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib" )
+endif()
+if( BUILD_WITH_ANDROID_NDK )
+ set( ANDROID_TOOLCHAIN_ROOT "${ANDROID_NDK}/toolchains/${ANDROID_TOOLCHAIN_NAME}/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME}" )
+ set( ANDROID_SYSROOT "${ANDROID_NDK}/platforms/android-${ANDROID_NATIVE_API_LEVEL}/arch-${ANDROID_ARCH_NAME}" )
+ if( ANDROID_USE_STLPORT )
+ set( __stlIncludePath "${ANDROID_NDK}/sources/cxx-stl/stlport/stlport" )
+ set( __stlLibPath "${ANDROID_NDK}/sources/cxx-stl/stlport/libs/${ANDROID_NDK_ABI_NAME}" )
+ else()
+ if( EXISTS "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/${ANDROID_COMPILER_VERSION}" )
+ set( __stlIncludePath "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/${ANDROID_COMPILER_VERSION}/include" )
+ set( __stlLibPath "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/${ANDROID_COMPILER_VERSION}/libs/${ANDROID_NDK_ABI_NAME}" )
+ else()
+ set( __stlIncludePath "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/include" )
+ set( __stlLibPath "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/libs/${ANDROID_NDK_ABI_NAME}" )
+ endif()
+ endif()
+endif()
+
+# specify the cross compiler
+set( CMAKE_C_COMPILER "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-gcc${TOOL_OS_SUFFIX}" CACHE PATH "gcc" )
+set( CMAKE_CXX_COMPILER "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-g++${TOOL_OS_SUFFIX}" CACHE PATH "g++" )
+set( CMAKE_ASM_COMPILER "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-gcc${TOOL_OS_SUFFIX}" CACHE PATH "Assembler" )
+if( CMAKE_VERSION VERSION_LESS 2.8.5 )
+ set( CMAKE_ASM_COMPILER_ARG1 "-c" )
+endif()
+# there may be a way to make cmake deduce these TODO deduce the rest of the tools
+set( CMAKE_STRIP "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-strip${TOOL_OS_SUFFIX}" CACHE PATH "strip" )
+set( CMAKE_AR "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-ar${TOOL_OS_SUFFIX}" CACHE PATH "archive" )
+set( CMAKE_LINKER "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-ld${TOOL_OS_SUFFIX}" CACHE PATH "linker" )
+set( CMAKE_NM "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-nm${TOOL_OS_SUFFIX}" CACHE PATH "nm" )
+set( CMAKE_OBJCOPY "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-objcopy${TOOL_OS_SUFFIX}" CACHE PATH "objcopy" )
+set( CMAKE_OBJDUMP "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-objdump${TOOL_OS_SUFFIX}" CACHE PATH "objdump" )
+set( CMAKE_RANLIB "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-ranlib${TOOL_OS_SUFFIX}" CACHE PATH "ranlib" )
+set( _CMAKE_TOOLCHAIN_PREFIX "${ANDROID_TOOLCHAIN_MACHINE_NAME}-" )
+if( APPLE )
+ find_program( CMAKE_INSTALL_NAME_TOOL NAMES install_name_tool )
+ if( NOT CMAKE_INSTALL_NAME_TOOL )
+ message( FATAL_ERROR "Could not find install_name_tool, please check your installation." )
+ endif()
+ mark_as_advanced( CMAKE_INSTALL_NAME_TOOL )
+endif()
+
+# export directories
+set( ANDROID_SYSTEM_INCLUDE_DIRS "" )
+set( ANDROID_SYSTEM_LIB_DIRS "" )
+
+# setup output directories
+set( LIBRARY_OUTPUT_PATH_ROOT ${CMAKE_SOURCE_DIR} CACHE PATH "root for library output, set this to change where android libs are installed to" )
+set( CMAKE_INSTALL_PREFIX "${ANDROID_TOOLCHAIN_ROOT}/user" CACHE STRING "path for installing" )
+
+if(NOT _CMAKE_IN_TRY_COMPILE)
+ if( EXISTS "${CMAKE_SOURCE_DIR}/jni/CMakeLists.txt" )
+ set( EXECUTABLE_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH_ROOT}/bin/${ANDROID_NDK_ABI_NAME}" CACHE PATH "Output directory for applications" )
+ else()
+ set( EXECUTABLE_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH_ROOT}/bin" CACHE PATH "Output directory for applications" )
+ endif()
+ set( LIBRARY_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH_ROOT}/libs/${ANDROID_NDK_ABI_NAME}" CACHE PATH "path for android libs" )
+endif()
+
+# includes
+list( APPEND ANDROID_SYSTEM_INCLUDE_DIRS "${ANDROID_SYSROOT}/usr/include" )
+if( __stlIncludePath AND EXISTS "${__stlIncludePath}" )
+ list( APPEND ANDROID_SYSTEM_INCLUDE_DIRS "${__stlIncludePath}" )
+endif()
+
+# c++ bits includes
+if( __stlLibPath AND EXISTS "${__stlLibPath}/include" )
+ list( APPEND ANDROID_SYSTEM_INCLUDE_DIRS "${__stlLibPath}/include" )
+endif()
+if( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/${CMAKE_SYSTEM_PROCESSOR}/thumb/bits" )
+ list( APPEND ANDROID_SYSTEM_INCLUDE_DIRS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/${CMAKE_SYSTEM_PROCESSOR}/thumb" )
+elseif( EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/${CMAKE_SYSTEM_PROCESSOR}/bits" )
+ list( APPEND ANDROID_SYSTEM_INCLUDE_DIRS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/${CMAKE_SYSTEM_PROCESSOR}" )
+elseif( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/thumb/bits" )
+ list( APPEND ANDROID_SYSTEM_INCLUDE_DIRS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/thumb" )
+elseif( EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/bits" )
+ list( APPEND ANDROID_SYSTEM_INCLUDE_DIRS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}" )
+endif()
+
+# flags and definitions
+if(ANDROID_SYSROOT MATCHES "[ ;\"]")
+ set( ANDROID_CXX_FLAGS "--sysroot=\"${ANDROID_SYSROOT}\"" )
+ # quotes will break try_compile and compiler identification
+ message(WARNING "Your Android system root has non-alphanumeric symbols. It can break compiler features detection and the whole build.")
+else()
+ set( ANDROID_CXX_FLAGS "--sysroot=${ANDROID_SYSROOT}" )
+endif()
+
+remove_definitions( -DANDROID )
+add_definitions( -DANDROID )
+
+# Force set compilers because standard identification works badly for us
+include( CMakeForceCompiler )
+CMAKE_FORCE_C_COMPILER( "${CMAKE_C_COMPILER}" GNU )
+set( CMAKE_C_PLATFORM_ID Linux )
+set( CMAKE_C_SIZEOF_DATA_PTR 4 )
+set( CMAKE_C_HAS_ISYSROOT 1 )
+set( CMAKE_C_COMPILER_ABI ELF )
+CMAKE_FORCE_CXX_COMPILER( "${CMAKE_CXX_COMPILER}" GNU )
+set( CMAKE_CXX_PLATFORM_ID Linux )
+set( CMAKE_CXX_SIZEOF_DATA_PTR 4 )
+set( CMAKE_CXX_HAS_ISYSROOT 1 )
+set( CMAKE_CXX_COMPILER_ABI ELF )
+# force ASM compiler (required for CMake < 2.8.5)
+set( CMAKE_ASM_COMPILER_ID_RUN TRUE )
+set( CMAKE_ASM_COMPILER_ID GNU )
+set( CMAKE_ASM_COMPILER_WORKS TRUE )
+set( CMAKE_ASM_COMPILER_FORCED TRUE )
+set( CMAKE_COMPILER_IS_GNUASM 1)
+
+# NDK flags
+if( ARMEABI OR ARMEABI_V7A )
+ # NDK also defines -ffunction-sections -funwind-tables but they result in worse OpenCV performance
+ set( _CMAKE_CXX_FLAGS "-fPIC -Wno-psabi" )
+ set( _CMAKE_C_FLAGS "-fPIC -Wno-psabi" )
+ remove_definitions( -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ )
+ add_definitions( -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ )
+ # extra arm-specific flags
+ set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -fsigned-char" )
+elseif( X86 )
+ set( _CMAKE_CXX_FLAGS "-funwind-tables" )
+ set( _CMAKE_C_FLAGS "-funwind-tables" )
+elseif( MIPS )
+ set( _CMAKE_CXX_FLAGS "-fpic -Wno-psabi -fno-strict-aliasing -finline-functions -ffunction-sections -funwind-tables -fmessage-length=0 -fno-inline-functions-called-once -fgcse-after-reload -frerun-cse-after-loop -frename-registers" )
+ set( _CMAKE_CXX_FLAGS "-fpic -Wno-psabi -fno-strict-aliasing -finline-functions -ffunction-sections -funwind-tables -fmessage-length=0 -fno-inline-functions-called-once -fgcse-after-reload -frerun-cse-after-loop -frename-registers" )
+ set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -fsigned-char" )
+else()
+ set( _CMAKE_CXX_FLAGS "" )
+ set( _CMAKE_C_FLAGS "" )
+endif()
+
+if( ANDROID_USE_STLPORT )
+ set( _CMAKE_CXX_FLAGS "${_CMAKE_CXX_FLAGS} -fno-rtti -fno-exceptions" )
+ set( _CMAKE_C_FLAGS "${_CMAKE_C_FLAGS} -fno-exceptions" )
+else()
+ set( _CMAKE_CXX_FLAGS "${_CMAKE_CXX_FLAGS} -frtti -fexceptions" )
+ set( _CMAKE_C_FLAGS "${_CMAKE_C_FLAGS} -fexceptions" )
+endif()
+
+# release and debug flags
+if( ARMEABI OR ARMEABI_V7A )
+ if( NOT ANDROID_FORCE_ARM_BUILD AND NOT ARMEABI_V6 )
+ # It is recommended to use the -mthumb compiler flag to force the generation
+ # of 16-bit Thumb-1 instructions (the default being 32-bit ARM ones).
+ # O3 instead of O2/Os in release mode - like cmake sets for desktop gcc
+ set( _CMAKE_CXX_FLAGS_RELEASE "-mthumb -O3" )
+ set( _CMAKE_C_FLAGS_RELEASE "-mthumb -O3" )
+ set( _CMAKE_CXX_FLAGS_DEBUG "-marm -Os -finline-limit=64" )
+ set( _CMAKE_C_FLAGS_DEBUG "-marm -Os -finline-limit=64" )
+ else()
+ # always compile ARMEABI_V6 in arm mode; otherwise there is no difference from ARMEABI
+ # O3 instead of O2/Os in release mode - like cmake sets for desktop gcc
+ set( _CMAKE_CXX_FLAGS_RELEASE "-marm -O3 -fstrict-aliasing" )
+ set( _CMAKE_C_FLAGS_RELEASE "-marm -O3 -fstrict-aliasing" )
+ set( _CMAKE_CXX_FLAGS_DEBUG "-marm -O0 -finline-limit=300" )
+ set( _CMAKE_C_FLAGS_DEBUG "-marm -O0 -finline-limit=300" )
+ endif()
+elseif( X86 )
+ set( _CMAKE_CXX_FLAGS_RELEASE "-O3 -fstrict-aliasing" )
+ set( _CMAKE_C_FLAGS_RELEASE "-O3 -fstrict-aliasing" )
+ set( _CMAKE_CXX_FLAGS_DEBUG "-O0 -finline-limit=300" )
+ set( _CMAKE_C_FLAGS_DEBUG "-O0 -finline-limit=300" )
+elseif( MIPS )
+ set( _CMAKE_CXX_FLAGS_RELEASE "-O3 -funswitch-loops -finline-limit=300" )
+ set( _CMAKE_C_FLAGS_RELEASE "-O3 -funswitch-loops -finline-limit=300" )
+ set( _CMAKE_CXX_FLAGS_DEBUG "-O0 -g" )
+ set( _CMAKE_C_FLAGS_DEBUG "-O0 -g" )
+endif()
+set( _CMAKE_CXX_FLAGS_RELEASE "${_CMAKE_CXX_FLAGS_RELEASE} -fomit-frame-pointer -DNDEBUG" )
+set( _CMAKE_C_FLAGS_RELEASE "${_CMAKE_C_FLAGS_RELEASE} -fomit-frame-pointer -DNDEBUG" )
+set( _CMAKE_CXX_FLAGS_DEBUG "${_CMAKE_CXX_FLAGS_DEBUG} -fno-strict-aliasing -fno-omit-frame-pointer -DDEBUG -D_DEBUG" )
+set( _CMAKE_C_FLAGS_DEBUG "${_CMAKE_C_FLAGS_DEBUG} -fno-strict-aliasing -fno-omit-frame-pointer -DDEBUG -D_DEBUG" )
+
+# ABI-specific flags
+if( ARMEABI_V7A )
+ set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -march=armv7-a -mfloat-abi=softfp" )
+ if( NEON )
+ set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -mfpu=neon" )
+ elseif( VFPV3 )
+ set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -mfpu=vfpv3" )
+ else()
+ set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -mfpu=vfp" )
+ endif()
+elseif( ARMEABI_V6 )
+ set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -march=armv6 -mfloat-abi=softfp -mfpu=vfp" )
+elseif( ARMEABI )
+ set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -march=armv5te -mtune=xscale -msoft-float" )
+elseif( X86 )
+ set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS}" )#sse?
+endif()
+
+# linker flags
+if( NOT DEFINED __ndklibspath )
+ set( __ndklibspath "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/ndklibs/${ANDROID_NDK_ABI_NAME}" )
+endif()
+list( APPEND ANDROID_SYSTEM_LIB_DIRS "${CMAKE_INSTALL_PREFIX}/libs/${ANDROID_NDK_ABI_NAME}" )
+set( ANDROID_LINKER_FLAGS "" )
+
+# STL
+if( ANDROID_USE_STLPORT )
+ if( EXISTS "${__stlLibPath}/libstlport_static.a" )
+ set( CMAKE_CXX_CREATE_SHARED_LIBRARY "<CMAKE_CXX_COMPILER> <CMAKE_SHARED_LIBRARY_CXX_FLAGS> <LANGUAGE_COMPILE_FLAGS> <LINK_FLAGS> <CMAKE_SHARED_LIBRARY_CREATE_CXX_FLAGS> <SONAME_FLAG><TARGET_SONAME> -o <TARGET> <OBJECTS> <LINK_LIBRARIES> \"${__stlLibPath}/libstlport_static.a\"")
+ set( CMAKE_CXX_CREATE_SHARED_MODULE "<CMAKE_CXX_COMPILER> <CMAKE_SHARED_LIBRARY_CXX_FLAGS> <LANGUAGE_COMPILE_FLAGS> <LINK_FLAGS> <CMAKE_SHARED_LIBRARY_CREATE_CXX_FLAGS> <SONAME_FLAG><TARGET_SONAME> -o <TARGET> <OBJECTS> <LINK_LIBRARIES> \"${__stlLibPath}/libstlport_static.a\"")
+ endif()
+else( ANDROID_USE_STLPORT )
+ if( EXISTS "${__stlLibPath}/libgnustl_static.a" )
+ __COPY_IF_DIFFERENT( "${__stlLibPath}/libgnustl_static.a" "${__ndklibspath}/libstdc++.a" )
+ elseif( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${__stlLibPath}/${CMAKE_SYSTEM_PROCESSOR}/thumb/libstdc++.a" )
+ __COPY_IF_DIFFERENT( "${__stlLibPath}/${CMAKE_SYSTEM_PROCESSOR}/thumb/libstdc++.a" "${__ndklibspath}/libstdc++.a" )
+ elseif( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${__stlLibPath}/${CMAKE_SYSTEM_PROCESSOR}/libstdc++.a" )
+ __COPY_IF_DIFFERENT( "${__stlLibPath}/${CMAKE_SYSTEM_PROCESSOR}/libstdc++.a" "${__ndklibspath}/libstdc++.a" )
+ elseif( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${__stlLibPath}/thumb/libstdc++.a" )
+ __COPY_IF_DIFFERENT( "${__stlLibPath}/thumb/libstdc++.a" "${__ndklibspath}/libstdc++.a" )
+ elseif( EXISTS "${__stlLibPath}/libstdc++.a" )
+ __COPY_IF_DIFFERENT( "${__stlLibPath}/libstdc++.a" "${__ndklibspath}/libstdc++.a" )
+ endif()
+ if( EXISTS "${__stlLibPath}/libsupc++.a" )
+ __COPY_IF_DIFFERENT( "${__stlLibPath}/libsupc++.a" "${__ndklibspath}/libsupc++.a" )
+ elseif( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/thumb/libsupc++.a" )
+ __COPY_IF_DIFFERENT( "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/thumb/libsupc++.a" "${__ndklibspath}/libsupc++.a" )
+ elseif( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/libsupc++.a" )
+ __COPY_IF_DIFFERENT( "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/libsupc++.a" "${__ndklibspath}/libsupc++.a" )
+ elseif( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/thumb/libsupc++.a" )
+ __COPY_IF_DIFFERENT( "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/thumb/libsupc++.a" "${__ndklibspath}/libsupc++.a" )
+ elseif( EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/libsupc++.a" )
+ __COPY_IF_DIFFERENT( "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/libsupc++.a" "${__ndklibspath}/libsupc++.a" )
+ endif()
+ list( APPEND ANDROID_SYSTEM_LIB_DIRS "${__ndklibspath}" )
+endif( ANDROID_USE_STLPORT )
+
+# cleanup for STL search
+unset( __stlIncludePath )
+unset( __stlLibPath )
+
+# other linker flags
+__INIT_VARIABLE( ANDROID_NO_UNDEFINED OBSOLETE_NO_UNDEFINED VALUES ON )
+set( ANDROID_NO_UNDEFINED ${ANDROID_NO_UNDEFINED} CACHE BOOL "Show all undefined symbols as linker errors" FORCE )
+mark_as_advanced( ANDROID_NO_UNDEFINED )
+if( ANDROID_NO_UNDEFINED )
+ set( ANDROID_LINKER_FLAGS "-Wl,--no-undefined ${ANDROID_LINKER_FLAGS}" )
+endif()
+
+if (ANDROID_NDK MATCHES "-r[56].?$")
+ # libGLESv2.so in NDK's prior to r7 refers to exteranal symbols. So this flag option is required for all projects using OpenGL from native.
+ __INIT_VARIABLE( ANDROID_SO_UNDEFINED VALUES ON )
+else()
+ __INIT_VARIABLE( ANDROID_SO_UNDEFINED VALUES OFF )
+endif()
+
+set( ANDROID_SO_UNDEFINED ${ANDROID_SO_UNDEFINED} CACHE BOOL "Allows or disallows undefined symbols in shared libraries" FORCE )
+mark_as_advanced( ANDROID_SO_UNDEFINED )
+if( ANDROID_SO_UNDEFINED )
+ set( ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} -Wl,-allow-shlib-undefined" )
+endif()
+
+__INIT_VARIABLE( ANDROID_FUNCTION_LEVEL_LINKING VALUES ON )
+set( ANDROID_FUNCTION_LEVEL_LINKING ON CACHE BOOL "Allows or disallows undefined symbols in shared libraries" FORCE )
+mark_as_advanced( ANDROID_FUNCTION_LEVEL_LINKING )
+if( ANDROID_FUNCTION_LEVEL_LINKING )
+ set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -fdata-sections -ffunction-sections" )
+ set( ANDROID_LINKER_FLAGS "-Wl,--gc-sections ${ANDROID_LINKER_FLAGS}" )
+endif()
+
+if( ARMEABI_V7A )
+ # this is *required* to use the following linker flags that routes around
+ # a CPU bug in some Cortex-A8 implementations:
+ set( ANDROID_LINKER_FLAGS "-Wl,--fix-cortex-a8 ${ANDROID_LINKER_FLAGS}" )
+endif()
+
+# cache flags
+set( CMAKE_CXX_FLAGS "${_CMAKE_CXX_FLAGS}" CACHE STRING "c++ flags" )
+set( CMAKE_C_FLAGS "${_CMAKE_C_FLAGS}" CACHE STRING "c flags" )
+set( CMAKE_CXX_FLAGS_RELEASE "${_CMAKE_CXX_FLAGS_RELEASE}" CACHE STRING "c++ Release flags" )
+set( CMAKE_C_FLAGS_RELEASE "${_CMAKE_C_FLAGS_RELEASE}" CACHE STRING "c Release flags" )
+set( CMAKE_CXX_FLAGS_DEBUG "${_CMAKE_CXX_FLAGS_DEBUG}" CACHE STRING "c++ Debug flags" )
+set( CMAKE_C_FLAGS_DEBUG "${_CMAKE_C_FLAGS_DEBUG}" CACHE STRING "c Debug flags" )
+set( CMAKE_SHARED_LINKER_FLAGS "" CACHE STRING "linker flags" )
+set( CMAKE_MODULE_LINKER_FLAGS "" CACHE STRING "linker flags" )
+set( CMAKE_EXE_LINKER_FLAGS "-Wl,-z,nocopyreloc" CACHE STRING "linker flags" )
+
+include_directories( SYSTEM ${ANDROID_SYSTEM_INCLUDE_DIRS} )
+link_directories( ${ANDROID_SYSTEM_LIB_DIRS} )
+
+# finish flags
+set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS}" CACHE INTERNAL "Extra Android compiler flags")
+set( ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS}" CACHE INTERNAL "Extra Android linker flags")
+set( CMAKE_CXX_FLAGS "${ANDROID_CXX_FLAGS} ${CMAKE_CXX_FLAGS}" )
+set( CMAKE_C_FLAGS "${ANDROID_CXX_FLAGS} ${CMAKE_C_FLAGS}" )
+if( MIPS AND BUILD_WITH_ANDROID_NDK )
+ set( CMAKE_SHARED_LINKER_FLAGS "-Wl,-T,${ANDROID_NDK}/toolchains/${ANDROID_TOOLCHAIN_NAME}/mipself.xsc ${ANDROID_LINKER_FLAGS} ${CMAKE_SHARED_LINKER_FLAGS}" )
+ set( CMAKE_MODULE_LINKER_FLAGS "-Wl,-T,${ANDROID_NDK}/toolchains/${ANDROID_TOOLCHAIN_NAME}/mipself.xsc ${ANDROID_LINKER_FLAGS} ${CMAKE_MODULE_LINKER_FLAGS}" )
+ set( CMAKE_EXE_LINKER_FLAGS "-Wl,-T,${ANDROID_NDK}/toolchains/${ANDROID_TOOLCHAIN_NAME}/mipself.x ${ANDROID_LINKER_FLAGS} ${CMAKE_EXE_LINKER_FLAGS}" )
+else()
+ set( CMAKE_SHARED_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} ${CMAKE_SHARED_LINKER_FLAGS}" )
+ set( CMAKE_MODULE_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} ${CMAKE_MODULE_LINKER_FLAGS}" )
+ set( CMAKE_EXE_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} ${CMAKE_EXE_LINKER_FLAGS}" )
+endif()
+
+# set these global flags for cmake client scripts to change behavior
+set( ANDROID True )
+set( BUILD_ANDROID True )
+
+# where is the target environment
+set( CMAKE_FIND_ROOT_PATH "${ANDROID_TOOLCHAIN_ROOT}/bin" "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}" "${ANDROID_SYSROOT}" "${CMAKE_INSTALL_PREFIX}" "${CMAKE_INSTALL_PREFIX}/share" )
+
+# only search for libraries and includes in the ndk toolchain
+set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY )
+set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY )
+set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY )
+
+
+# macro to find packages on the host OS
+macro( find_host_package )
+ set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER )
+ set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER )
+ set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER )
+ if( CMAKE_HOST_WIN32 )
+ SET( WIN32 1 )
+ SET( UNIX )
+ elseif( CMAKE_HOST_APPLE )
+ SET( APPLE 1 )
+ SET( UNIX )
+ endif()
+ find_package( ${ARGN} )
+ SET( WIN32 )
+ SET( APPLE )
+ SET( UNIX 1 )
+ set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY )
+ set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY )
+ set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY )
+endmacro()
+
+
+# macro to find programs on the host OS
+macro( find_host_program )
+ set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER )
+ set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER )
+ set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER )
+ if( CMAKE_HOST_WIN32 )
+ SET( WIN32 1 )
+ SET( UNIX )
+ elseif( CMAKE_HOST_APPLE )
+ SET( APPLE 1 )
+ SET( UNIX )
+ endif()
+ find_program( ${ARGN} )
+ SET( WIN32 )
+ SET( APPLE )
+ SET( UNIX 1 )
+ set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY )
+ set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY )
+ set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY )
+endmacro()
+
+
+macro( ANDROID_GET_ABI_RAWNAME TOOLCHAIN_FLAG VAR )
+ if( "${TOOLCHAIN_FLAG}" STREQUAL "ARMEABI" )
+ set( ${VAR} "armeabi" )
+ elseif( "${TOOLCHAIN_FLAG}" STREQUAL "ARMEABI_V7A" )
+ set( ${VAR} "armeabi-v7a" )
+ elseif( "${TOOLCHAIN_FLAG}" STREQUAL "X86" )
+ set( ${VAR} "x86" )
+ else()
+ set( ${VAR} "unknown" )
+ endif()
+endmacro()
+
+
+# export toolchain settings for the try_compile() command
+if( NOT PROJECT_NAME STREQUAL "CMAKE_TRY_COMPILE" )
+ set( __toolchain_config "")
+ foreach( __var ANDROID_ABI ANDROID_FORCE_ARM_BUILD ANDROID_NATIVE_API_LEVEL ANDROID_NO_UNDEFINED ANDROID_SO_UNDEFINED ANDROID_SET_OBSOLETE_VARIABLES LIBRARY_OUTPUT_PATH_ROOT ANDROID_USE_STLPORT ANDROID_FORBID_SYGWIN ANDROID_NDK ANDROID_STANDALONE_TOOLCHAIN ANDROID_FUNCTION_LEVEL_LINKING __ndklibspath )
+ if( DEFINED ${__var} )
+ if( "${__var}" MATCHES " ")
+ set( __toolchain_config "${__toolchain_config}set( ${__var} \"${${__var}}\" CACHE INTERNAL \"\" )\n" )
+ else()
+ set( __toolchain_config "${__toolchain_config}set( ${__var} ${${__var}} CACHE INTERNAL \"\" )\n" )
+ endif()
+ endif()
+ endforeach()
+ file( WRITE "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/android.toolchain.config.cmake" "${__toolchain_config}" )
+ unset( __toolchain_config )
+ unset( __ndklibspath )
+endif()
+
+
+# set some obsolete variables for backward compatibility
+set( ANDROID_SET_OBSOLETE_VARIABLES ON CACHE BOOL "Define obsolete Andrid-specific cmake variables" )
+mark_as_advanced( ANDROID_SET_OBSOLETE_VARIABLES )
+if( ANDROID_SET_OBSOLETE_VARIABLES )
+ set( ANDROID_API_LEVEL ${ANDROID_NATIVE_API_LEVEL} )
+ set( ARM_TARGET "${ANDROID_ABI}" )
+ set( ARMEABI_NDK_NAME "${ANDROID_NDK_ABI_NAME}" )
+endif()
+
+
+# Variables controlling behavior or set by cmake toolchain:
+# ANDROID_ABI : "armeabi-v7a" (default), "armeabi", "armeabi-v7a with NEON", "armeabi-v7a with VFPV3", "armeabi-v6 with VFP", "x86", "mips"
+# ANDROID_NATIVE_API_LEVEL : 3,4,5,8,9,14 (depends on NDK version)
+# ANDROID_SET_OBSOLETE_VARIABLES : ON/OFF
+# ANDROID_USE_STLPORT : OFF/ON - EXPERIMENTAL!!!
+# ANDROID_FORBID_SYGWIN : ON/OFF
+# ANDROID_NO_UNDEFINED : ON/OFF
+# ANDROID_SO_UNDEFINED : OFF/ON (default depends on NDK version)
+# ANDROID_FUNCTION_LEVEL_LINKING : ON/OFF
+# Variables that takes effect only at first run:
+# ANDROID_FORCE_ARM_BUILD : ON/OFF
+# LIBRARY_OUTPUT_PATH_ROOT : <any valid path>
+# Can be set only at the first run:
+# ANDROID_NDK
+# ANDROID_STANDALONE_TOOLCHAIN
+# ANDROID_TOOLCHAIN_NAME : "arm-linux-androideabi-4.4.3" or "arm-linux-androideabi-4.6" or "mipsel-linux-android-4.4.3" or "mipsel-linux-android-4.6" or "x86-4.4.3" or "x86-4.6"
+# Obsolete:
+# ANDROID_API_LEVEL : superseded by ANDROID_NATIVE_API_LEVEL
+# ARM_TARGET : superseded by ANDROID_ABI
+# ARM_TARGETS : superseded by ANDROID_ABI (can be set only)
+# ANDROID_NDK_TOOLCHAIN_ROOT : superseded by ANDROID_STANDALONE_TOOLCHAIN (can be set only)
+# ANDROID_LEVEL : superseded by ANDROID_NATIVE_API_LEVEL (completely removed)
+#
+# Primary read-only variables:
+# ANDROID : always TRUE
+# ARMEABI : TRUE for arm v6 and older devices
+# ARMEABI_V6 : TRUE for arm v6
+# ARMEABI_V7A : TRUE for arm v7a
+# NEON : TRUE if NEON unit is enabled
+# VFPV3 : TRUE if VFP version 3 is enabled
+# X86 : TRUE if configured for x86
+# BUILD_ANDROID : always TRUE
+# BUILD_WITH_ANDROID_NDK : TRUE if NDK is used
+# BUILD_WITH_STANDALONE_TOOLCHAIN : TRUE if standalone toolchain is used
+# ANDROID_NDK_HOST_SYSTEM_NAME : "windows", "linux-x86" or "darwin-x86" depending on host platform
+# ANDROID_NDK_ABI_NAME : "armeabi", "armeabi-v7a" or "x86" depending on ANDROID_ABI
+# ANDROID_ARCH_NAME : "arm" or "x86" or "mips" depending on ANDROID_ABI
+# TOOL_OS_SUFFIX : "" or ".exe" depending on host platform
+# ANDROID_SYSROOT : path to the compiler sysroot
+# ANDROID_SYSTEM_INCLUDE_DIRS
+# ANDROID_SYSTEM_LIB_DIRS
+# Obsolete:
+# ARMEABI_NDK_NAME : superseded by ANDROID_NDK_ABI_NAME
+#
+# Secondary (less stable) read-only variables:
+# ANDROID_COMPILER_VERSION : GCC version used
+# ANDROID_CXX_FLAGS : C/C++ compiler flags required by Android platform
+# ANDROID_SUPPORTED_ABIS : list of currently allowed values for ANDROID_ABI
+# ANDROID_TOOLCHAIN_MACHINE_NAME : "arm-linux-androideabi", "arm-eabi" or "i686-android-linux"
+# ANDROID_TOOLCHAIN_ROOT : path to the top level of toolchain (standalone or placed inside NDK)
+# ANDROID_SUPPORTED_NATIVE_API_LEVELS : list of native API levels found inside NDK
+#
+# Defaults:
+# ANDROID_DEFAULT_NDK_API_LEVEL
+# ANDROID_DEFAULT_NDK_API_LEVEL_${ARCH}
+# ANDROID_NDK_SEARCH_PATHS
+# ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH
+# ANDROID_SUPPORTED_ABIS_${ARCH}
+# ANDROID_SUPPORTED_NDK_VERSIONS