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authorJose Fonseca <jfonseca@vmware.com>2016-05-08 22:33:36 +0100
committerJose Fonseca <jfonseca@vmware.com>2016-05-10 03:25:25 -0700
commitf2f96569a38a8fada61096ea725f24715669978e (patch)
tree8bbd9c447c712ec919f88861583284faa6093e7c /specs
parentfa0ff6b1c456aa814970449cc154e32fe744f15f (diff)
gltrace: Use consistent param names on draw calls.
`primcount` is used in non-ARB extensions with inconsistent meaning. Match ARB by instead `instancecount` and `drawcount`. This makes the wrapper code simpler, and makes it easier for humans to interpret the params too.
Diffstat (limited to 'specs')
-rw-r--r--specs/glapi.py28
1 files changed, 14 insertions, 14 deletions
diff --git a/specs/glapi.py b/specs/glapi.py
index 5bc2c345..08df5623 100644
--- a/specs/glapi.py
+++ b/specs/glapi.py
@@ -846,8 +846,8 @@ glapi.addFunctions([
GlFunction(Void, "glVertexAttribParameteriAMD", [(GLuint, "index"), (GLenum, "pname"), (GLint, "param")]),
# GL_AMD_multi_draw_indirect
- GlFunction(Void, "glMultiDrawArraysIndirectAMD", [(GLenum_mode, "mode"), (GLpointerConst, "indirect"), (GLsizei, "primcount"), (GLsizei, "stride")]),
- GlFunction(Void, "glMultiDrawElementsIndirectAMD", [(GLenum_mode, "mode"), (GLenum, "type"), (GLpointerConst, "indirect"), (GLsizei, "primcount"), (GLsizei, "stride")]),
+ GlFunction(Void, "glMultiDrawArraysIndirectAMD", [(GLenum_mode, "mode"), (GLpointerConst, "indirect"), (GLsizei, "drawcount"), (GLsizei, "stride")]),
+ GlFunction(Void, "glMultiDrawElementsIndirectAMD", [(GLenum_mode, "mode"), (GLenum, "type"), (GLpointerConst, "indirect"), (GLsizei, "drawcount"), (GLsizei, "stride")]),
# GL_AMD_name_gen_delete
GlFunction(Void, "glGenNamesAMD", [(GLenum, "identifier"), (GLuint, "num"), Out(Array(GLuint, "num"), "names")]),
@@ -891,8 +891,8 @@ glapi.addFunctions([
GlFunction(Void, "glRenderbufferStorageMultisampleANGLE", [(GLenum, "target"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
# GL_ANGLE_instanced_arrays
- GlFunction(Void, "glDrawArraysInstancedANGLE", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "primcount")]),
- GlFunction(Void, "glDrawElementsInstancedANGLE", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount")]),
+ GlFunction(Void, "glDrawArraysInstancedANGLE", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "instancecount")]),
+ GlFunction(Void, "glDrawElementsInstancedANGLE", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "instancecount")]),
GlFunction(Void, "glVertexAttribDivisorANGLE", [(GLuint, "index"), (GLuint, "divisor")]),
# GL_ANGLE_timer_query
@@ -918,8 +918,8 @@ glapi.addFunctions([
GlFunction(Void, "glElementPointerAPPLE", [(GLenum, "type"), (Blob(Const(GLvoid), "type"), "pointer")]),
GlFunction(Void, "glDrawElementArrayAPPLE", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count")]),
GlFunction(Void, "glDrawRangeElementArrayAPPLE", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLint, "first"), (GLsizei, "count")]),
- GlFunction(Void, "glMultiDrawElementArrayAPPLE", [(GLenum_mode, "mode"), (Array(Const(GLint), "primcount"), "first"), (Array(Const(GLsizei), "primcount"), "count"), (GLsizei, "primcount")]),
- GlFunction(Void, "glMultiDrawRangeElementArrayAPPLE", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (Array(Const(GLint), "primcount"), "first"), (Array(Const(GLsizei), "primcount"), "count"), (GLsizei, "primcount")]),
+ GlFunction(Void, "glMultiDrawElementArrayAPPLE", [(GLenum_mode, "mode"), (Array(Const(GLint), "drawcount"), "first"), (Array(Const(GLsizei), "drawcount"), "count"), (GLsizei, "drawcount")]),
+ GlFunction(Void, "glMultiDrawRangeElementArrayAPPLE", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (Array(Const(GLint), "drawcount"), "first"), (Array(Const(GLsizei), "drawcount"), "count"), (GLsizei, "drawcount")]),
# GL_APPLE_fence
GlFunction(Void, "glGenFencesAPPLE", [(GLsizei, "n"), Out(Array(GLfence, "n"), "fences")]),
@@ -1184,8 +1184,8 @@ glapi.addFunctions([
GlFunction(Void, "glDrawElementsIndirect", [(GLenum_mode, "mode"), (GLenum, "type"), (GLpointerConst, "indirect")]),
# GL_ARB_draw_instanced
- GlFunction(Void, "glDrawArraysInstancedARB", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "primcount")]),
- GlFunction(Void, "glDrawElementsInstancedARB", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount")]),
+ GlFunction(Void, "glDrawArraysInstancedARB", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "instancecount")]),
+ GlFunction(Void, "glDrawElementsInstancedARB", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "instancecount")]),
# GL_ARB_framebuffer_no_attachments
GlFunction(Void, "glFramebufferParameteri", [(GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
@@ -2380,8 +2380,8 @@ glapi.addFunctions([
GlFunction(Void, "glMultiDrawElementsBaseVertexEXT", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "drawcount"), "count"), (GLenum, "type"), (Array(Const(GLindexBuffer("count[{i}]", "type")), "drawcount"), "indices"), (GLsizei, "drawcount"), (Array(Const(GLint), "drawcount"), "basevertex")]),
# GL_EXT_draw_instanced
- GlFunction(Void, "glDrawArraysInstancedEXT", [(GLenum_mode, "mode"), (GLint, "start"), (GLsizei, "count"), (GLsizei, "primcount")]),
- GlFunction(Void, "glDrawElementsInstancedEXT", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount")]),
+ GlFunction(Void, "glDrawArraysInstancedEXT", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "instancecount")]),
+ GlFunction(Void, "glDrawElementsInstancedEXT", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "instancecount")]),
# GL_EXT_draw_range_elements
GlFunction(Void, "glDrawRangeElementsEXT", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices")]),
@@ -2471,8 +2471,8 @@ glapi.addFunctions([
GlFunction(Void, "glFlushMappedBufferRangeEXT", [(GLenum, "target"), (GLintptr, "offset"), (GLsizeiptr, "length")]),
# GL_EXT_multi_draw_arrays
- GlFunction(Void, "glMultiDrawArraysEXT", [(GLenum_mode, "mode"), (Array(Const(GLint), "primcount"), "first"), (Array(Const(GLsizei), "primcount"), "count"), (GLsizei, "primcount")]),
- GlFunction(Void, "glMultiDrawElementsEXT", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(GLindexBuffer("count[{i}]", "type")), "primcount"), "indices"), (GLsizei, "primcount")]),
+ GlFunction(Void, "glMultiDrawArraysEXT", [(GLenum_mode, "mode"), (Array(Const(GLint), "drawcount"), "first"), (Array(Const(GLsizei), "drawcount"), "count"), (GLsizei, "drawcount")]),
+ GlFunction(Void, "glMultiDrawElementsEXT", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "drawcount"), "count"), (GLenum, "type"), (Array(Const(GLindexBuffer("count[{i}]", "type")), "drawcount"), "indices"), (GLsizei, "drawcount")]),
# GL_EXT_multi_draw_indirect
GlFunction(Void, "glMultiDrawArraysIndirectEXT", [(GLenum_mode, "mode"), (GLpointerConst, "indirect"), (GLsizei, "drawcount"), (GLsizei, "stride")]),
@@ -2739,8 +2739,8 @@ glapi.addFunctions([
GlFunction(Void, "glGetImageTransformParameterfvHP", [(GLenum, "target"), (GLenum, "pname"), Out(Array(GLfloat, "_gl_param_size(pname)"), "params")], sideeffects=False),
# GL_IBM_multimode_draw_arrays
- GlFunction(Void, "glMultiModeDrawArraysIBM", [(Array(Const(GLenum_mode), "primcount"), "mode"), (Array(Const(GLint), "primcount"), "first"), (Array(Const(GLsizei), "primcount"), "count"), (GLsizei, "primcount"), (GLint, "modestride")]),
- GlFunction(Void, "glMultiModeDrawElementsIBM", [(Array(Const(GLenum_mode), "primcount"), "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(GLindexBuffer("count[{i}]", "type")), "primcount"), "indices"), (GLsizei, "primcount"), (GLint, "modestride")]),
+ GlFunction(Void, "glMultiModeDrawArraysIBM", [(Array(Const(GLenum_mode), "drawcount"), "mode"), (Array(Const(GLint), "drawcount"), "first"), (Array(Const(GLsizei), "drawcount"), "count"), (GLsizei, "drawcount"), (GLint, "modestride")]),
+ GlFunction(Void, "glMultiModeDrawElementsIBM", [(Array(Const(GLenum_mode), "drawcount"), "mode"), (Array(Const(GLsizei), "drawcount"), "count"), (GLenum, "type"), (Array(Const(GLindexBuffer("count[{i}]", "type")), "drawcount"), "indices"), (GLsizei, "drawcount"), (GLint, "modestride")]),
# GL_IBM_vertex_array_lists
GlFunction(Void, "glColorPointerListIBM", [(size_bgra, "size"), (GLenum, "type"), (GLint, "stride"), (OpaquePointer(GLpointerConst), "pointer"), (GLint, "ptrstride")]),