diff options
author | Mark Janes <mark.a.janes@intel.com> | 2017-11-28 11:44:32 -0800 |
---|---|---|
committer | Mark Janes <mark.a.janes@intel.com> | 2017-11-28 11:44:32 -0800 |
commit | 981fb3f9381daf21db920f2ead16107b3b3de4f6 (patch) | |
tree | f9ece4b75e4563b39b20b7a36bbe73a5072b9724 /retrace | |
parent | e62b5987eb8ace7c7a74d3e0badb0215a26f105e (diff) |
State: Enable glDepthRangef
Diffstat (limited to 'retrace')
-rw-r--r-- | retrace/daemon/gldispatch/glframe_glhelper.cpp | 9 | ||||
-rw-r--r-- | retrace/daemon/gldispatch/glframe_glhelper.hpp | 1 | ||||
-rw-r--r-- | retrace/daemon/glframe_state_enums.cpp | 4 | ||||
-rw-r--r-- | retrace/daemon/glframe_state_override.cpp | 23 |
4 files changed, 37 insertions, 0 deletions
diff --git a/retrace/daemon/gldispatch/glframe_glhelper.cpp b/retrace/daemon/gldispatch/glframe_glhelper.cpp index bb419018..94474123 100644 --- a/retrace/daemon/gldispatch/glframe_glhelper.cpp +++ b/retrace/daemon/gldispatch/glframe_glhelper.cpp @@ -125,6 +125,7 @@ static void *pLineWidth = NULL; static void *pColorMask = NULL; static void *pClearDepthf = NULL; static void *pDepthFunc = NULL; +static void *pDepthRangef = NULL; } // namespace @@ -345,6 +346,8 @@ GlFunctions::Init(void *lookup_fn) { assert(pClearDepthf); pDepthFunc = _GetProcAddress("glDepthFunc"); assert(pDepthFunc); + pDepthRangef = _GetProcAddress("glDepthRangef"); + assert(pDepthRangef); } GLuint @@ -999,3 +1002,9 @@ GlFunctions::DepthFunc(GLenum func) { typedef void (*DEPTHFUNC)(GLenum func); return ((DEPTHFUNC)pDepthFunc)(func); } + +void +GlFunctions::DepthRangef(GLfloat n, GLfloat f) { + typedef void (*DEPTHRANGEF)(GLfloat n, GLfloat f); + return ((DEPTHRANGEF)pDepthRangef)(n, f); +} diff --git a/retrace/daemon/gldispatch/glframe_glhelper.hpp b/retrace/daemon/gldispatch/glframe_glhelper.hpp index e5904610..23026dc5 100644 --- a/retrace/daemon/gldispatch/glframe_glhelper.hpp +++ b/retrace/daemon/gldispatch/glframe_glhelper.hpp @@ -181,6 +181,7 @@ class GlFunctions { GLboolean blue, GLboolean alpha); static void ClearDepthf(GLfloat d); static void DepthFunc(GLenum func); + static void DepthRangef(GLfloat n, GLfloat f); private: GlFunctions(); diff --git a/retrace/daemon/glframe_state_enums.cpp b/retrace/daemon/glframe_state_enums.cpp index 329291e0..32f0da5b 100644 --- a/retrace/daemon/glframe_state_enums.cpp +++ b/retrace/daemon/glframe_state_enums.cpp @@ -57,6 +57,7 @@ glretrace::state_name_to_enum(const std::string &value) { {"GL_CULL_FACE_MODE", GL_CULL_FACE_MODE}, {"GL_DEPTH_CLEAR_VALUE", GL_DEPTH_CLEAR_VALUE}, {"GL_DEPTH_FUNC", GL_DEPTH_FUNC}, + {"GL_DEPTH_RANGE", GL_DEPTH_RANGE}, {"GL_DST_ALPHA", GL_DST_ALPHA}, {"GL_DST_COLOR", GL_DST_COLOR}, {"GL_EQUAL", GL_EQUAL}, @@ -119,6 +120,7 @@ glretrace::state_enum_to_name(GLint value) { {GL_CULL_FACE_MODE, "GL_CULL_FACE_MODE"}, {GL_DEPTH_CLEAR_VALUE, "GL_DEPTH_CLEAR_VALUE"}, {GL_DEPTH_FUNC, "GL_DEPTH_FUNC"}, + {GL_DEPTH_RANGE, "GL_DEPTH_RANGE"}, {GL_DST_ALPHA, "GL_DST_ALPHA"}, {GL_DST_COLOR, "GL_DST_COLOR"}, {GL_EQUAL, "GL_EQUAL"}, @@ -215,6 +217,8 @@ glretrace::state_name_to_indices(const std::string &n) { case GL_BLEND_COLOR: case GL_COLOR_CLEAR_VALUE: return {"Red", "Green", "Blue", "Alpha"}; + case GL_DEPTH_RANGE: + return {"Near", "Far"}; default: return {}; } diff --git a/retrace/daemon/glframe_state_override.cpp b/retrace/daemon/glframe_state_override.cpp index a4a807d4..d70203a3 100644 --- a/retrace/daemon/glframe_state_override.cpp +++ b/retrace/daemon/glframe_state_override.cpp @@ -111,6 +111,7 @@ StateOverride::interpret_value(const StateKey &item, case GL_BLEND_COLOR: case GL_COLOR_CLEAR_VALUE: case GL_DEPTH_CLEAR_VALUE: + case GL_DEPTH_RANGE: case GL_LINE_WIDTH: { IntFloat i_f; i_f.f = std::stof(value); @@ -167,6 +168,11 @@ StateOverride::getState(const StateKey &item, get_float_state(n, data); break; } + case GL_DEPTH_RANGE: { + data->resize(2); + get_float_state(n, data); + break; + } } } @@ -332,6 +338,15 @@ StateOverride::enact_state(const KeyMap &m) const { assert(GL::GetError() == GL_NO_ERROR); break; } + case GL_DEPTH_RANGE: { + assert(i.second.size() == 2); + IntFloat near, far; + near.i = i.second[0]; + far.i = i.second[1]; + GlFunctions::DepthRangef(near.f, far.f); + assert(GL::GetError() == GL_NO_ERROR); + break; + } case GL_INVALID_ENUM: default: assert(false); @@ -482,4 +497,12 @@ StateOverride::onState(SelectionId selId, callback->onState(selId, experimentCount, renderId, k, {state_enum_to_name(data[0])}); } + { + StateKey k("Depth State", "GL_DEPTH_RANGE"); + getState(k, &data); + std::vector<std::string> range; + floatStrings(data, &range); + callback->onState(selId, experimentCount, renderId, + k, range); + } } |