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authorMark Janes <mark.a.janes@intel.com>2017-11-22 14:20:05 -0800
committerMark Janes <mark.a.janes@intel.com>2017-11-27 14:25:50 -0800
commit63c528de8b0bdbc8322c07edf4e5c5f3ecd8fb0f (patch)
tree17b8ae22b44d0da877356302724d61761e160c2f /retrace
parentd0a6ff896e48e77f27a2375d74ec547b13376b23 (diff)
State: Drop unnecessary "group" designation
Original intent of the "group" of a state item was to locate it within a tab. Paths are more flexible than static groups. Additionally, a search window provides accessibility that is not possible with a tabbed interface.
Diffstat (limited to 'retrace')
-rw-r--r--retrace/daemon/glframe_retrace_interface.hpp12
-rw-r--r--retrace/daemon/glframe_retrace_skeleton.cpp5
-rw-r--r--retrace/daemon/glframe_retrace_stub.cpp3
-rw-r--r--retrace/daemon/glframe_state_override.cpp42
-rw-r--r--retrace/daemon/playback.proto1
-rw-r--r--retrace/daemon/ui/glframe_state_model.cpp15
-rw-r--r--retrace/daemon/ui/glframe_state_model.hpp8
-rw-r--r--retrace/daemon/ui/qml/StateControl.qml18
8 files changed, 39 insertions, 65 deletions
diff --git a/retrace/daemon/glframe_retrace_interface.hpp b/retrace/daemon/glframe_retrace_interface.hpp
index e6950de3..b42bef59 100644
--- a/retrace/daemon/glframe_retrace_interface.hpp
+++ b/retrace/daemon/glframe_retrace_interface.hpp
@@ -260,25 +260,19 @@ enum UniformDimension {
};
struct StateKey {
- std::string group;
std::string path;
std::string name;
StateKey() {}
- StateKey(const std::string _group,
- const std::string _path,
+ StateKey(const std::string _path,
const std::string _name)
- : group(_group), path(_path), name(_name) {}
+ : path(_path), name(_name) {}
bool operator<(const StateKey &o) const {
if (path < o.path)
return true;
if (path > o.path)
return false;
- if (name < o.name)
- return true;
- if (name > o.name)
- return false;
- return group < o.group;
+ return (name < o.name);
}
};
diff --git a/retrace/daemon/glframe_retrace_skeleton.cpp b/retrace/daemon/glframe_retrace_skeleton.cpp
index 3e21044a..68f8b0bc 100644
--- a/retrace/daemon/glframe_retrace_skeleton.cpp
+++ b/retrace/daemon/glframe_retrace_skeleton.cpp
@@ -402,7 +402,6 @@ FrameRetraceSkeleton::Run() {
state_resp->set_experiment_count(-1);
state_resp->add_value("");
auto r_item = state_resp->mutable_item();
- r_item->set_group("");
r_item->set_path("");
r_item->set_name("");
writeResponse(m_socket, proto_response, &m_buf);
@@ -415,8 +414,7 @@ FrameRetraceSkeleton::Run() {
RenderSelection selection;
makeRenderSelection(state.selection(), &selection);
auto &item = state.item();
- glretrace::StateKey k(item.group(),
- item.path(),
+ glretrace::StateKey k(item.path(),
item.name());
m_frame->setState(selection, k, state.offset(), state.value());
break;
@@ -651,7 +649,6 @@ FrameRetraceSkeleton::onState(SelectionId selectionCount,
response->set_selection_count(selectionCount());
response->set_experiment_count(experimentCount.count());
auto r_item = response->mutable_item();
- r_item->set_group(item.group);
r_item->set_path(item.path);
r_item->set_name(item.name);
for (auto i : value)
diff --git a/retrace/daemon/glframe_retrace_stub.cpp b/retrace/daemon/glframe_retrace_stub.cpp
index 243c94d6..8dd5ee66 100644
--- a/retrace/daemon/glframe_retrace_stub.cpp
+++ b/retrace/daemon/glframe_retrace_stub.cpp
@@ -1000,7 +1000,7 @@ class StateRequest : public IRetraceRequest {
}
const RenderId rid(state_response.render_id());
auto &item = state_response.item();
- glretrace::StateKey k(item.group(), item.path(), item.name());
+ glretrace::StateKey k(item.path(), item.name());
std::vector<std::string> value;
for (auto v : state_response.value())
value.push_back(v);
@@ -1032,7 +1032,6 @@ class SetStateRequest : public IRetraceRequest {
msg.set_requesttype(ApiTrace::SET_STATE_REQUEST);
auto req = msg.mutable_set_state();
auto item = req->mutable_item();
- item->set_group(m_item.group);
item->set_path(m_item.path);
item->set_name(m_item.name);
auto selection = req->mutable_selection();
diff --git a/retrace/daemon/glframe_state_override.cpp b/retrace/daemon/glframe_state_override.cpp
index f2ff624d..7459200a 100644
--- a/retrace/daemon/glframe_state_override.cpp
+++ b/retrace/daemon/glframe_state_override.cpp
@@ -386,132 +386,132 @@ StateOverride::onState(SelectionId selId,
// man page:
// https://www.khronos.org/registry/OpenGL-Refpages/es3.1/html/glGet.xhtml
{
- StateKey k("Rendering", "Cull State", "GL_CULL_FACE");
+ StateKey k("Cull State", "GL_CULL_FACE");
getState(k, &data);
callback->onState(selId, experimentCount, renderId,
k, {data[0] ? "true" : "false"});
}
{
- StateKey k("Rendering", "Cull State", "GL_CULL_FACE_MODE");
+ StateKey k("Cull State", "GL_CULL_FACE_MODE");
getState(k, &data);
callback->onState(selId, experimentCount, renderId,
k, {state_enum_to_name(data[0])});
}
{
- StateKey k("Rendering", "Blend State", "GL_BLEND");
+ StateKey k("Blend State", "GL_BLEND");
getState(k, &data);
callback->onState(selId, experimentCount, renderId,
k, {data[0] ? "true" : "false"});
}
{
- StateKey k("Rendering", "Blend State", "GL_BLEND_SRC");
+ StateKey k("Blend State", "GL_BLEND_SRC");
getState(k, &data);
callback->onState(selId, experimentCount, renderId,
k, {state_enum_to_name(data[0])});
}
{
- StateKey k("Rendering", "Blend State", "GL_BLEND_SRC_ALPHA");
+ StateKey k("Blend State", "GL_BLEND_SRC_ALPHA");
getState(k, &data);
callback->onState(selId, experimentCount, renderId,
k, {state_enum_to_name(data[0])});
}
{
- StateKey k("Rendering", "Blend State", "GL_BLEND_SRC_RGB");
+ StateKey k("Blend State", "GL_BLEND_SRC_RGB");
getState(k, &data);
callback->onState(selId, experimentCount, renderId,
k, {state_enum_to_name(data[0])});
}
{
- StateKey k("Rendering", "Blend State", "GL_BLEND_DST");
+ StateKey k("Blend State", "GL_BLEND_DST");
getState(k, &data);
callback->onState(selId, experimentCount, renderId,
k, {state_enum_to_name(data[0])});
}
{
- StateKey k("Rendering", "Blend State", "GL_BLEND_DST_ALPHA");
+ StateKey k("Blend State", "GL_BLEND_DST_ALPHA");
getState(k, &data);
callback->onState(selId, experimentCount, renderId,
k, {state_enum_to_name(data[0])});
}
{
- StateKey k("Rendering", "Blend State", "GL_BLEND_DST_RGB");
+ StateKey k("Blend State", "GL_BLEND_DST_RGB");
getState(k, &data);
callback->onState(selId, experimentCount, renderId,
k, {state_enum_to_name(data[0])});
}
{
- StateKey k("Rendering", "Blend State", "GL_BLEND_COLOR");
+ StateKey k("Blend State", "GL_BLEND_COLOR");
getState(k, &data);
std::vector<std::string> color;
floatStrings(data, &color);
callback->onState(selId, experimentCount, renderId, k, color);
}
{
- StateKey k("Rendering", "Line State", "GL_LINE_WIDTH");
+ StateKey k("Line State", "GL_LINE_WIDTH");
getState(k, &data);
std::string value;
floatString(data[0], &value);
callback->onState(selId, experimentCount, renderId, k, {value});
}
{
- StateKey k("Rendering", "Line State", "GL_LINE_SMOOTH");
+ StateKey k("Line State", "GL_LINE_SMOOTH");
getState(k, &data);
callback->onState(selId, experimentCount, renderId,
k, {data[0] ? "true" : "false"});
}
{
- StateKey k("Rendering", "Blend State", "GL_BLEND_EQUATION_RGB");
+ StateKey k("Blend State", "GL_BLEND_EQUATION_RGB");
getState(k, &data);
callback->onState(selId, experimentCount, renderId,
k, {state_enum_to_name(data[0])});
}
{
- StateKey k("Rendering", "Blend State", "GL_BLEND_EQUATION_ALPHA");
+ StateKey k("Blend State", "GL_BLEND_EQUATION_ALPHA");
getState(k, &data);
callback->onState(selId, experimentCount, renderId,
k, {state_enum_to_name(data[0])});
}
{
- StateKey k("Rendering", "Clear State", "GL_COLOR_CLEAR_VALUE");
+ StateKey k("Clear State", "GL_COLOR_CLEAR_VALUE");
getState(k, &data);
std::vector<std::string> color;
floatStrings(data, &color);
callback->onState(selId, experimentCount, renderId, k, color);
}
{
- StateKey k("Rendering", "FrameBuffer State/Red Enabled",
+ StateKey k("FrameBuffer State/Red Enabled",
"GL_COLOR_WRITEMASK");
getState(k, &data);
callback->onState(selId, experimentCount, renderId, k,
{data[0] ? "true" : "false"});
{
- StateKey k("Rendering", "FrameBuffer State/Green Enabled",
+ StateKey k("FrameBuffer State/Green Enabled",
"GL_COLOR_WRITEMASK");
callback->onState(selId, experimentCount, renderId, k,
{data[1] ? "true" : "false"});
}
{
- StateKey k("Rendering", "FrameBuffer State/Blue Enabled",
+ StateKey k("FrameBuffer State/Blue Enabled",
"GL_COLOR_WRITEMASK");
callback->onState(selId, experimentCount, renderId, k,
{data[2] ? "true" : "false"});
}
{
- StateKey k("Rendering", "FrameBuffer State/Alpha Enabled",
+ StateKey k("FrameBuffer State/Alpha Enabled",
"GL_COLOR_WRITEMASK");
callback->onState(selId, experimentCount, renderId, k,
{data[3] ? "true" : "false"});
}
}
{
- StateKey k("Rendering", "Depth State", "GL_DEPTH_CLEAR_VALUE");
+ StateKey k("Depth State", "GL_DEPTH_CLEAR_VALUE");
getState(k, &data);
std::string value;
floatString(data[0], &value);
callback->onState(selId, experimentCount, renderId, k, {value});
}
{
- StateKey k("Rendering", "Depth State", "GL_DEPTH_FUNC");
+ StateKey k("Depth State", "GL_DEPTH_FUNC");
getState(k, &data);
callback->onState(selId, experimentCount, renderId,
k, {state_enum_to_name(data[0])});
diff --git a/retrace/daemon/playback.proto b/retrace/daemon/playback.proto
index 64ffc241..758cd618 100644
--- a/retrace/daemon/playback.proto
+++ b/retrace/daemon/playback.proto
@@ -232,7 +232,6 @@ message StateRequest {
}
message StateKey {
- required string group = 1;
required string path = 2;
required string name = 3;
}
diff --git a/retrace/daemon/ui/glframe_state_model.cpp b/retrace/daemon/ui/glframe_state_model.cpp
index cfb32e19..cdc7d496 100644
--- a/retrace/daemon/ui/glframe_state_model.cpp
+++ b/retrace/daemon/ui/glframe_state_model.cpp
@@ -49,12 +49,10 @@ QStateValue::QStateValue(QObject *parent) {
}
QStateValue::QStateValue(QObject *parent,
- const std::string &_group,
const std::string &_path,
const std::string &_name,
const std::vector<std::string> &_choices)
- : m_group(_group.c_str()),
- m_path(_path.c_str()),
+ : m_path(_path.c_str()),
m_name(_name.c_str()),
m_value(kUninitializedValue),
m_visible(true),
@@ -205,11 +203,10 @@ void QStateModel::onState(SelectionId selectionCount,
if (known == m_known_paths.end()) {
// create an empty item to serve as the directory
QStateValue *i = new QStateValue(this,
- item.group,
path_comp,
"",
- std::vector<std::string>());
- StateKey k(item.group, path_comp, "");
+ {});
+ StateKey k(path_comp, "");
m_state_by_name[k] = i;
m_known_paths[path_comp] = true;
} else {
@@ -222,7 +219,6 @@ void QStateModel::onState(SelectionId selectionCount,
auto state_value = m_state_by_name.find(item);
if (state_value == m_state_by_name.end()) {
QStateValue *i = new QStateValue(this,
- item.group,
item.path,
name,
state_name_to_choices(name));
@@ -243,8 +239,7 @@ void QStateModel::onState(SelectionId selectionCount,
}
void
-QStateModel::setState(const QString &group,
- const QString &path,
+QStateModel::setState(const QString &path,
const QString &name,
int offset,
const QString &value) {
@@ -261,7 +256,7 @@ QStateModel::setState(const QString &group,
++r;
}
- StateKey key(group.toStdString(), path.toStdString(), name.toStdString());
+ StateKey key(path.toStdString(), name.toStdString());
m_retrace->setState(sel, key, offset, value.toStdString());
emit stateExperiment();
}
diff --git a/retrace/daemon/ui/glframe_state_model.hpp b/retrace/daemon/ui/glframe_state_model.hpp
index 358dc9f2..deb3a7b9 100644
--- a/retrace/daemon/ui/glframe_state_model.hpp
+++ b/retrace/daemon/ui/glframe_state_model.hpp
@@ -47,7 +47,6 @@ namespace glretrace {
class QStateValue : public QObject, NoCopy, NoAssign, NoMove {
Q_OBJECT
- Q_PROPERTY(QString group READ group CONSTANT)
Q_PROPERTY(QString path READ path CONSTANT)
Q_PROPERTY(QString name READ name CONSTANT)
Q_PROPERTY(QVariant value READ value CONSTANT)
@@ -70,7 +69,6 @@ class QStateValue : public QObject, NoCopy, NoAssign, NoMove {
explicit QStateValue(QObject *parent = 0);
QStateValue(QObject *parent,
- const std::string &_group,
const std::string &_path,
const std::string &_name,
const std::vector<std::string> &_choices);
@@ -78,7 +76,6 @@ class QStateValue : public QObject, NoCopy, NoAssign, NoMove {
void insert(const std::string &red, const std::string &blue,
const std::string &green, const std::string &alpha);
- QString group() const { return m_group; }
QString path() const { return m_path; }
QString name() const { return m_name; }
QStateType valueType() const { return m_type; }
@@ -92,7 +89,7 @@ class QStateValue : public QObject, NoCopy, NoAssign, NoMove {
void visibleChanged();
private:
- QString m_group, m_path, m_name;
+ QString m_path, m_name;
QVariant m_value, m_indent, m_visible;
QStateType m_type;
QList<QVariant> m_choices;
@@ -114,8 +111,7 @@ class QStateModel : public QObject,
StateKey item,
const std::vector<std::string> &value);
void clear();
- Q_INVOKABLE void setState(const QString &group,
- const QString &path,
+ Q_INVOKABLE void setState(const QString &path,
const QString &name,
int offset,
const QString &value);
diff --git a/retrace/daemon/ui/qml/StateControl.qml b/retrace/daemon/ui/qml/StateControl.qml
index 1280ab97..a1a94b02 100644
--- a/retrace/daemon/ui/qml/StateControl.qml
+++ b/retrace/daemon/ui/qml/StateControl.qml
@@ -107,8 +107,7 @@ Item {
text = modelData.value;
return;
}
- stateModel.setState(modelData.group,
- modelData.path,
+ stateModel.setState(modelData.path,
modelData.name,
0,
text);
@@ -130,8 +129,7 @@ Item {
text = modelData.value[0];
return;
}
- stateModel.setState(modelData.group,
- modelData.path,
+ stateModel.setState(modelData.path,
modelData.name,
0,
text);
@@ -149,8 +147,7 @@ Item {
text = modelData.value[1];
return;
}
- stateModel.setState(modelData.group,
- modelData.path,
+ stateModel.setState(modelData.path,
modelData.name,
1,
text);
@@ -168,8 +165,7 @@ Item {
text = modelData.value[2];
return;
}
- stateModel.setState(modelData.group,
- modelData.path,
+ stateModel.setState(modelData.path,
modelData.name,
2,
text);
@@ -187,8 +183,7 @@ Item {
text = modelData.value[3];
return;
}
- stateModel.setState(modelData.group,
- modelData.path,
+ stateModel.setState(modelData.path,
modelData.name,
3,
text);
@@ -202,8 +197,7 @@ Item {
currentIndex: (modelData.valueType == QStateValue.KglEnum ? modelData.value : 0)
visible: (modelData.valueType == QStateValue.KglEnum)
onActivated: {
- stateModel.setState(modelData.group,
- modelData.path,
+ stateModel.setState(modelData.path,
modelData.name,
0,
modelData.choices[currentIndex]);