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authorJosé Fonseca <jfonseca@vmware.com>2013-10-29 14:40:57 +0000
committerJosé Fonseca <jfonseca@vmware.com>2013-10-29 14:40:57 +0000
commit3e899d7bcd97f9bafd1c5107d898635aceb3f118 (patch)
tree7b41623cb495d62ea135269d1ea8ce04373675f3 /retrace/glws_egl_xlib.cpp
parenta2ad18752c5692a0ee4e30f940714d87f0b7737a (diff)
glretrace: Fix Mac and Windows builds due to lack of copySubBuffer method.
Instead of forcing each base class to implement copySubBuffer method, simply provide a default implementation in the base class.
Diffstat (limited to 'retrace/glws_egl_xlib.cpp')
-rw-r--r--retrace/glws_egl_xlib.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/retrace/glws_egl_xlib.cpp b/retrace/glws_egl_xlib.cpp
index 8f6d4fe8..6bfc40d6 100644
--- a/retrace/glws_egl_xlib.cpp
+++ b/retrace/glws_egl_xlib.cpp
@@ -244,10 +244,6 @@ public:
Drawable::show();
}
- void copySubBuffer(int x, int y, int width, int height) {
- std::cerr << "glws_egl_xlib: Warning: copySubBuffer Not yet implemented\n";
- }
-
void swapBuffers(void) {
eglBindAPI(api);
eglSwapBuffers(eglDisplay, surface);