diff options
author | Jose Fonseca <jfonseca@vmware.com> | 2015-05-19 16:32:43 +0100 |
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committer | Jose Fonseca <jfonseca@vmware.com> | 2015-05-20 14:17:50 +0100 |
commit | 9653f95f75863870a9e6b1ffad8c0ab48fa3fa4d (patch) | |
tree | f2b46c3c25f91e83e79b5cbeade943dfd4539e12 /retrace/d3d11state.hpp | |
parent | a6b011b102975ab75cf5f130ec1be93b24d913ee (diff) |
common,cli,wrappers,retrace,gui: Use #pragma once.
Smaller footprint, and simplifies refactoring.
Diffstat (limited to 'retrace/d3d11state.hpp')
-rw-r--r-- | retrace/d3d11state.hpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/retrace/d3d11state.hpp b/retrace/d3d11state.hpp index a6a18939..9438b658 100644 --- a/retrace/d3d11state.hpp +++ b/retrace/d3d11state.hpp @@ -23,8 +23,7 @@ * **************************************************************************/ -#ifndef _D3D11STATE_HPP_ -#define _D3D11STATE_HPP_ +#pragma once #include <windows.h> @@ -46,4 +45,3 @@ getSubResourceImage(ID3D11DeviceContext *pDevice, } /* namespace d3dstate */ -#endif // _D3D11STATE_HPP_ |