diff options
author | Martin Schulze <schulmar@hrz.tu-chemnitz.de> | 2016-04-17 17:52:37 +0200 |
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committer | Jose Fonseca <jfonseca@vmware.com> | 2016-05-01 08:03:22 +0100 |
commit | 3e75cd9f3c43d4dc9f72cee9055de79b1277afd4 (patch) | |
tree | 4b129a3399a76b5410438295d71dc49d3fb90a8d /gui | |
parent | b44232bc772a2d2bc2c652eba22d37d080b7df01 (diff) |
gui: Fix VS being always marked as using SSBB.
-> removed leftover test value
Diffstat (limited to 'gui')
-rw-r--r-- | gui/mainwindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/mainwindow.cpp b/gui/mainwindow.cpp index 63305663..37d373fb 100644 --- a/gui/mainwindow.cpp +++ b/gui/mainwindow.cpp @@ -844,7 +844,7 @@ static void setValueOfSSBBItem(const ApiTraceState &state, auto bufferName = SSB["GL_SHADER_STORAGE_BUFFER_BINDING"].toInt(); QString bindingText = QString("Binding %0").arg(bufferBindingIndex); - QStringList referencingShaders = {"GL_REFERENCED_BY_VERTEX_SHADER"}; + QStringList referencingShaders; for(int i = 0; i < bufferItem->childCount(); ++i) { const auto &text = bufferItem->child(i)->text(0); |