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author | José Fonseca <jose.r.fonseca@gmail.com> | 2011-12-01 21:09:57 +0000 |
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committer | José Fonseca <jose.r.fonseca@gmail.com> | 2011-12-01 21:09:57 +0000 |
commit | 1cfd89b2bb73c94340d61936a72bec346c3ca22d (patch) | |
tree | 627a8fda0b00009fa8564b217e3ac56c24f2a29d /glproc_gl.cpp | |
parent | 641493c219b52d39d68b1125b6ff5201ce861ffa (diff) |
Cleanup glproc.
Based on some of Alexandros Frantzis code/ideas.
Diffstat (limited to 'glproc_gl.cpp')
-rw-r--r-- | glproc_gl.cpp | 230 |
1 files changed, 230 insertions, 0 deletions
diff --git a/glproc_gl.cpp b/glproc_gl.cpp new file mode 100644 index 00000000..18314dcb --- /dev/null +++ b/glproc_gl.cpp @@ -0,0 +1,230 @@ +/************************************************************************** + * + * Copyright 2011 Jose Fonseca + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + * + **************************************************************************/ + + +#include "glproc.hpp" + + +#if !defined(_WIN32) +#ifndef _GNU_SOURCE +#define _GNU_SOURCE // for dladdr +#endif +#include <dlfcn.h> +#endif + + +/* + * Handle to the true OpenGL library. + */ +#if defined(_WIN32) +HINSTANCE __libGlHandle = NULL; +#else +void *__libGlHandle = NULL; +#endif + + + +#if defined(_WIN32) + +void * +__getPublicProcAddress(const char *procName) +{ + if (!__libGlHandle) { + char szDll[MAX_PATH] = {0}; + + if (!GetSystemDirectoryA(szDll, MAX_PATH)) { + return NULL; + } + + strcat(szDll, "\\\\opengl32.dll"); + + __libGlHandle = LoadLibraryA(szDll); + if (!__libGlHandle) { + os::log("apitrace: error: couldn't load %s\n", szDll); + return NULL; + } + } + + return (void *)GetProcAddress(__libGlHandle, procName); +} + + +void * +__getPrivateProcAddress(const char *procName) { + return (void *)__wglGetProcAddress(procName); +} + + +#elif defined(__APPLE__) + + +/* + * Path to the true OpenGL framework + */ +static const char *libgl_filename = "/System/Library/Frameworks/OpenGL.framework/OpenGL"; + + +/* + * Lookup a libGL symbol + */ +void * __libgl_sym(const char *symbol) +{ + void *result; + + if (!__libGlHandle) { + /* + * Unfortunately we can't just dlopen the true dynamic library because + * DYLD_LIBRARY_PATH/DYLD_FRAMEWORK_PATH take precedence, even for + * absolute paths. So we create a temporary symlink, and dlopen that + * instead. + */ + + char temp_filename[] = "/tmp/tmp.XXXXXX"; + + if (mktemp(temp_filename) != NULL) { + if (symlink(libgl_filename, temp_filename) == 0) { + __libGlHandle = dlopen(temp_filename, RTLD_LOCAL | RTLD_NOW | RTLD_FIRST); + remove(temp_filename); + } + } + + if (!__libGlHandle) { + os::log("apitrace: error: couldn't load %s\n", libgl_filename); + os::abort(); + return NULL; + } + } + + result = dlsym(__libGlHandle, symbol); + + if (result == dlsym(RTLD_SELF, symbol)) { + os::log("apitrace: error: symbol lookup recursion\n"); + os::abort(); + return NULL; + } + + return result; +} + + +void * +__getPublicProcAddress(const char *procName) +{ + return __libgl_sym(procName); +} + +void * +__getPrivateProcAddress(const char *procName) +{ + return __libgl_sym(procName); +} + + +#else + + +/* + * Invoke the true dlopen() function. + */ +static void * +__dlopen(const char *filename, int flag) +{ + typedef void * (*PFNDLOPEN)(const char *, int); + static PFNDLOPEN dlopen_ptr = NULL; + + if (!dlopen_ptr) { + dlopen_ptr = (PFNDLOPEN)dlsym(RTLD_NEXT, "dlopen"); + if (!dlopen_ptr) { + os::log("apitrace: error: dlsym(RTLD_NEXT, \"dlopen\") failed\n"); + return NULL; + } + } + + return dlopen_ptr(filename, flag); +} + + +/* + * Lookup a libGL symbol + */ +void * __libgl_sym(const char *symbol) +{ + void *result; + + if (!__libGlHandle) { + /* + * The app doesn't directly link against libGL.so, nor does it directly + * dlopen it. So we have to load it ourselves. + */ + + const char * libgl_filename = getenv("TRACE_LIBGL"); + + if (!libgl_filename) { + /* + * Try to use whatever libGL.so the library is linked against. + */ + + result = dlsym(RTLD_NEXT, symbol); + if (result) { + __libGlHandle = RTLD_NEXT; + return result; + } + + libgl_filename = "libGL.so.1"; + } + + /* + * It would have been preferable to use RTLD_LOCAL to ensure that the + * application can never access libGL.so symbols directly, but this + * won't work, given libGL.so often loads a driver specific SO and + * exposes symbols to it. + */ + + __libGlHandle = __dlopen(libgl_filename, RTLD_GLOBAL | RTLD_LAZY); + if (!__libGlHandle) { + os::log("apitrace: error: couldn't find libGL.so\n"); + return NULL; + } + } + + return dlsym(__libGlHandle, symbol); +} + + +void * +__getPublicProcAddress(const char *procName) +{ + return __libgl_sym(procName); +} + +void * +__getPrivateProcAddress(const char *procName) +{ + return (void *)__glXGetProcAddressARB((const GLubyte *)procName); +} + + +#endif + |