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authorJosé Fonseca <jose.r.fonseca@gmail.com>2011-12-01 21:09:57 +0000
committerJosé Fonseca <jose.r.fonseca@gmail.com>2011-12-01 21:09:57 +0000
commit1cfd89b2bb73c94340d61936a72bec346c3ca22d (patch)
tree627a8fda0b00009fa8564b217e3ac56c24f2a29d /glproc_gl.cpp
parent641493c219b52d39d68b1125b6ff5201ce861ffa (diff)
Cleanup glproc.
Based on some of Alexandros Frantzis code/ideas.
Diffstat (limited to 'glproc_gl.cpp')
-rw-r--r--glproc_gl.cpp230
1 files changed, 230 insertions, 0 deletions
diff --git a/glproc_gl.cpp b/glproc_gl.cpp
new file mode 100644
index 00000000..18314dcb
--- /dev/null
+++ b/glproc_gl.cpp
@@ -0,0 +1,230 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "glproc.hpp"
+
+
+#if !defined(_WIN32)
+#ifndef _GNU_SOURCE
+#define _GNU_SOURCE // for dladdr
+#endif
+#include <dlfcn.h>
+#endif
+
+
+/*
+ * Handle to the true OpenGL library.
+ */
+#if defined(_WIN32)
+HINSTANCE __libGlHandle = NULL;
+#else
+void *__libGlHandle = NULL;
+#endif
+
+
+
+#if defined(_WIN32)
+
+void *
+__getPublicProcAddress(const char *procName)
+{
+ if (!__libGlHandle) {
+ char szDll[MAX_PATH] = {0};
+
+ if (!GetSystemDirectoryA(szDll, MAX_PATH)) {
+ return NULL;
+ }
+
+ strcat(szDll, "\\\\opengl32.dll");
+
+ __libGlHandle = LoadLibraryA(szDll);
+ if (!__libGlHandle) {
+ os::log("apitrace: error: couldn't load %s\n", szDll);
+ return NULL;
+ }
+ }
+
+ return (void *)GetProcAddress(__libGlHandle, procName);
+}
+
+
+void *
+__getPrivateProcAddress(const char *procName) {
+ return (void *)__wglGetProcAddress(procName);
+}
+
+
+#elif defined(__APPLE__)
+
+
+/*
+ * Path to the true OpenGL framework
+ */
+static const char *libgl_filename = "/System/Library/Frameworks/OpenGL.framework/OpenGL";
+
+
+/*
+ * Lookup a libGL symbol
+ */
+void * __libgl_sym(const char *symbol)
+{
+ void *result;
+
+ if (!__libGlHandle) {
+ /*
+ * Unfortunately we can't just dlopen the true dynamic library because
+ * DYLD_LIBRARY_PATH/DYLD_FRAMEWORK_PATH take precedence, even for
+ * absolute paths. So we create a temporary symlink, and dlopen that
+ * instead.
+ */
+
+ char temp_filename[] = "/tmp/tmp.XXXXXX";
+
+ if (mktemp(temp_filename) != NULL) {
+ if (symlink(libgl_filename, temp_filename) == 0) {
+ __libGlHandle = dlopen(temp_filename, RTLD_LOCAL | RTLD_NOW | RTLD_FIRST);
+ remove(temp_filename);
+ }
+ }
+
+ if (!__libGlHandle) {
+ os::log("apitrace: error: couldn't load %s\n", libgl_filename);
+ os::abort();
+ return NULL;
+ }
+ }
+
+ result = dlsym(__libGlHandle, symbol);
+
+ if (result == dlsym(RTLD_SELF, symbol)) {
+ os::log("apitrace: error: symbol lookup recursion\n");
+ os::abort();
+ return NULL;
+ }
+
+ return result;
+}
+
+
+void *
+__getPublicProcAddress(const char *procName)
+{
+ return __libgl_sym(procName);
+}
+
+void *
+__getPrivateProcAddress(const char *procName)
+{
+ return __libgl_sym(procName);
+}
+
+
+#else
+
+
+/*
+ * Invoke the true dlopen() function.
+ */
+static void *
+__dlopen(const char *filename, int flag)
+{
+ typedef void * (*PFNDLOPEN)(const char *, int);
+ static PFNDLOPEN dlopen_ptr = NULL;
+
+ if (!dlopen_ptr) {
+ dlopen_ptr = (PFNDLOPEN)dlsym(RTLD_NEXT, "dlopen");
+ if (!dlopen_ptr) {
+ os::log("apitrace: error: dlsym(RTLD_NEXT, \"dlopen\") failed\n");
+ return NULL;
+ }
+ }
+
+ return dlopen_ptr(filename, flag);
+}
+
+
+/*
+ * Lookup a libGL symbol
+ */
+void * __libgl_sym(const char *symbol)
+{
+ void *result;
+
+ if (!__libGlHandle) {
+ /*
+ * The app doesn't directly link against libGL.so, nor does it directly
+ * dlopen it. So we have to load it ourselves.
+ */
+
+ const char * libgl_filename = getenv("TRACE_LIBGL");
+
+ if (!libgl_filename) {
+ /*
+ * Try to use whatever libGL.so the library is linked against.
+ */
+
+ result = dlsym(RTLD_NEXT, symbol);
+ if (result) {
+ __libGlHandle = RTLD_NEXT;
+ return result;
+ }
+
+ libgl_filename = "libGL.so.1";
+ }
+
+ /*
+ * It would have been preferable to use RTLD_LOCAL to ensure that the
+ * application can never access libGL.so symbols directly, but this
+ * won't work, given libGL.so often loads a driver specific SO and
+ * exposes symbols to it.
+ */
+
+ __libGlHandle = __dlopen(libgl_filename, RTLD_GLOBAL | RTLD_LAZY);
+ if (!__libGlHandle) {
+ os::log("apitrace: error: couldn't find libGL.so\n");
+ return NULL;
+ }
+ }
+
+ return dlsym(__libGlHandle, symbol);
+}
+
+
+void *
+__getPublicProcAddress(const char *procName)
+{
+ return __libgl_sym(procName);
+}
+
+void *
+__getPrivateProcAddress(const char *procName)
+{
+ return (void *)__glXGetProcAddressARB((const GLubyte *)procName);
+}
+
+
+#endif
+