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author | Jose Fonseca <jfonseca@vmware.com> | 2015-08-12 11:06:34 +0100 |
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committer | Jose Fonseca <jfonseca@vmware.com> | 2015-08-12 11:18:06 +0100 |
commit | 4713c3b346985f56c515909cd68dcc50597b1c51 (patch) | |
tree | 72a234a5e11d673300588c28cef2da45317e5213 /docs | |
parent | 971c951dea4bcaf53fa231716644a423465e0c36 (diff) |
specs: Support D3D11.3.
Diffstat (limited to 'docs')
-rw-r--r-- | docs/INSTALL.markdown | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/INSTALL.markdown b/docs/INSTALL.markdown index c5976855..6be5f8d1 100644 --- a/docs/INSTALL.markdown +++ b/docs/INSTALL.markdown @@ -122,8 +122,8 @@ Additional requirements: * Microsoft Visual Studio 2013 or newer (tested with 2013) -* [Windows 8.1 SDK](http://msdn.microsoft.com/en-us/windows/desktop/bg162891.aspx) - for D3D11.2 headers. +* [Windows 10 SDK](https://dev.windows.com/en-us/downloads/windows-10-sdk) + for D3D11.3 headers. * Microsoft DirectX SDK is now part of Microsoft Visual Studio (from version 2012), but D3D8 headers are not included, so if you want D3D8 support you'll |