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authorScott Nations <dsn@xyzw.us>2013-11-06 19:24:12 -0600
committerJosé Fonseca <jfonseca@vmware.com>2013-11-29 16:53:41 +0000
commit55b14036ccbfac200fbbd0eda470276420d43b99 (patch)
treea95de39d2bb97564cc2ca3feebb7c3aadbb36eeb /dispatch
parentb2aca5b985a89ff66819359f55970c81a9891071 (diff)
gltrace: Correct handling of some NV_path_rendering enums. Also changed some arguments names of NVpr routines to match the latest version of the NV_path_rendering spec.
Diffstat (limited to 'dispatch')
-rw-r--r--dispatch/glimports.hpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/dispatch/glimports.hpp b/dispatch/glimports.hpp
index 24b91cab..50689b30 100644
--- a/dispatch/glimports.hpp
+++ b/dispatch/glimports.hpp
@@ -77,7 +77,6 @@
#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
#define GL_PATH_SAMPLE_QUALITY_NV 0x9085
-#define GL_PATH_STROKE_BOUND_NV 0x9086
#define GL_PATH_STROKE_OVERSAMPLE_COUNT_NV 0x9087
#define GL_MULTI_HULLS_NV 0x908C
#define GL_PROJECTIVE_2D_NV 0x9093