diff options
author | José Fonseca <jrfonseca@tungstengraphics.com> | 2008-07-09 02:17:51 +0900 |
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committer | José Fonseca <jrfonseca@tungstengraphics.com> | 2008-07-09 02:17:51 +0900 |
commit | 73f33cc3ddc59dc0ff8b157382c489998490f868 (patch) | |
tree | f026fa7cfa180a2d393792e2b9511b3fab68cd32 /d3d9types.py | |
parent | ec61f31816819f613e8cce76281ebddb47bf11a3 (diff) |
Auto-generate d3d9.
Diffstat (limited to 'd3d9types.py')
-rw-r--r-- | d3d9types.py | 1349 |
1 files changed, 1349 insertions, 0 deletions
diff --git a/d3d9types.py b/d3d9types.py new file mode 100644 index 00000000..a8ac525b --- /dev/null +++ b/d3d9types.py @@ -0,0 +1,1349 @@ +############################################################################# +# +# Copyright 2008 Jose Fonseca +# +# This program is free software: you can redistribute it and/or modify it +# under the terms of the GNU Lesser General Public License as published +# by the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Lesser General Public License for more details. +# +# You should have received a copy of the GNU Lesser General Public License +# along with this program. If not, see <http://www.gnu.org/licenses/>. +# +############################################################################# + +"""d3d9types.h""" + +from windows import * + +D3DCOLOR = Alias("D3DCOLOR", DWORD) + +D3DVECTOR = Struct("D3DVECTOR", [ + (Float, "x"), + (Float, "y"), + (Float, "z"), +]) + +D3DCOLORVALUE = Struct("D3DCOLORVALUE", [ + (Float, "r"), + (Float, "g"), + (Float, "b"), + (Float, "a"), +]) + +D3DRECT = Struct("D3DRECT", [ + (LONG, "x1"), + (LONG, "y1"), + (LONG, "x2"), + (LONG, "y2"), +]) + +D3DMATRIX = Struct("D3DMATRIX", [ + (Float, "m[4][4]"), +]) + +D3DVIEWPORT9 = Struct("D3DVIEWPORT9", [ + (DWORD, "X"), + (DWORD, "Y"), + (DWORD, "Width"), + (DWORD, "Height"), + (Float, "MinZ"), + (Float, "MaxZ"), +]) + +D3DCLIP = Flags(DWORD, [ + "D3DCLIPPLANE0", + "D3DCLIPPLANE1", + "D3DCLIPPLANE2", + "D3DCLIPPLANE3", + "D3DCLIPPLANE4", + "D3DCLIPPLANE5", +]) + +D3DCS = Flags(DWORD, [ + "D3DCS_ALL", + "D3DCS_LEFT", + "D3DCS_RIGHT", + "D3DCS_TOP", + "D3DCS_BOTTOM", + "D3DCS_FRONT", + "D3DCS_BACK", + "D3DCS_PLANE0", + "D3DCS_PLANE1", + "D3DCS_PLANE2", + "D3DCS_PLANE3", + "D3DCS_PLANE4", + "D3DCS_PLANE5", +]) + +D3DCLIPSTATUS9 = Struct("D3DCLIPSTATUS9", [ + (DWORD, "ClipUnion"), + (DWORD, "ClipIntersection"), +]) + +D3DMATERIAL9 = Struct("D3DMATERIAL9", [ + (D3DCOLORVALUE, "Diffuse"), + (D3DCOLORVALUE, "Ambient"), + (D3DCOLORVALUE, "Specular"), + (D3DCOLORVALUE, "Emissive"), + (Float, "Power"), +]) + +D3DLIGHTTYPE = Enum("D3DLIGHTTYPE", [ + "D3DLIGHT_POINT", + "D3DLIGHT_SPOT", + "D3DLIGHT_DIRECTIONAL", + "D3DLIGHT_FORCE_DWORD", +]) + +D3DLIGHT9 = Struct("D3DLIGHT9", [ + (D3DLIGHTTYPE, "Type"), + (D3DCOLORVALUE, "Diffuse"), + (D3DCOLORVALUE, "Specular"), + (D3DCOLORVALUE, "Ambient"), + (D3DVECTOR, "Position"), + (D3DVECTOR, "Direction"), + (Float, "Range"), + (Float, "Falloff"), + (Float, "Attenuation0"), + (Float, "Attenuation1"), + (Float, "Attenuation2"), + (Float, "Theta"), + (Float, "Phi"), +]) + +D3DCS = Flags(DWORD, [ + "D3DCLEAR_TARGET", + "D3DCLEAR_ZBUFFER", + "D3DCLEAR_STENCIL", +]) + +D3DSHADEMODE = Enum("D3DSHADEMODE", [ + "D3DSHADE_FLAT", + "D3DSHADE_GOURAUD", + "D3DSHADE_PHONG", + "D3DSHADE_FORCE_DWORD", +]) + +D3DFILLMODE = Enum("D3DFILLMODE", [ + "D3DFILL_POINT", + "D3DFILL_WIREFRAME", + "D3DFILL_SOLID", + "D3DFILL_FORCE_DWORD", +]) + +D3DBLEND = Enum("D3DBLEND", [ + "D3DBLEND_ZERO", + "D3DBLEND_ONE", + "D3DBLEND_SRCCOLOR", + "D3DBLEND_INVSRCCOLOR", + "D3DBLEND_SRCALPHA", + "D3DBLEND_INVSRCALPHA", + "D3DBLEND_DESTALPHA", + "D3DBLEND_INVDESTALPHA", + "D3DBLEND_DESTCOLOR", + "D3DBLEND_INVDESTCOLOR", + "D3DBLEND_SRCALPHASAT", + "D3DBLEND_BOTHSRCALPHA", + "D3DBLEND_BOTHINVSRCALPHA", + "D3DBLEND_BLENDFACTOR", + "D3DBLEND_INVBLENDFACTOR", + "D3DBLEND_SRCCOLOR2", + "D3DBLEND_INVSRCCOLOR2", + "D3DBLEND_FORCE_DWORD", +]) + +D3DBLENDOP = Enum("D3DBLENDOP", [ + "D3DBLENDOP_ADD", + "D3DBLENDOP_SUBTRACT", + "D3DBLENDOP_REVSUBTRACT", + "D3DBLENDOP_MIN", + "D3DBLENDOP_MAX", + "D3DBLENDOP_FORCE_DWORD", +]) + +D3DTEXTUREADDRESS = Enum("D3DTEXTUREADDRESS", [ + "D3DTADDRESS_WRAP", + "D3DTADDRESS_MIRROR", + "D3DTADDRESS_CLAMP", + "D3DTADDRESS_BORDER", + "D3DTADDRESS_MIRRORONCE", + "D3DTADDRESS_FORCE_DWORD", +]) + +D3DCULL = Enum("D3DCULL", [ + "D3DCULL_NONE", + "D3DCULL_CW", + "D3DCULL_CCW", + "D3DCULL_FORCE_DWORD", +]) + +D3DCMPFUNC = Enum("D3DCMPFUNC", [ + "D3DCMP_NEVER", + "D3DCMP_LESS", + "D3DCMP_EQUAL", + "D3DCMP_LESSEQUAL", + "D3DCMP_GREATER", + "D3DCMP_NOTEQUAL", + "D3DCMP_GREATEREQUAL", + "D3DCMP_ALWAYS", + "D3DCMP_FORCE_DWORD", +]) + +D3DSTENCILOP = Enum("D3DSTENCILOP", [ + "D3DSTENCILOP_KEEP", + "D3DSTENCILOP_ZERO", + "D3DSTENCILOP_REPLACE", + "D3DSTENCILOP_INCRSAT", + "D3DSTENCILOP_DECRSAT", + "D3DSTENCILOP_INVERT", + "D3DSTENCILOP_INCR", + "D3DSTENCILOP_DECR", + "D3DSTENCILOP_FORCE_DWORD", +]) + +D3DFOGMODE = Enum("D3DFOGMODE", [ + "D3DFOG_NONE", + "D3DFOG_EXP", + "D3DFOG_EXP2", + "D3DFOG_LINEAR", + "D3DFOG_FORCE_DWORD", +]) + +D3DZBUFFERTYPE = Enum("D3DZBUFFERTYPE", [ + "D3DZB_FALSE", + "D3DZB_TRUE", + "D3DZB_USEW", + "D3DZB_FORCE_DWORD", +]) + +D3DPRIMITIVETYPE = Enum("D3DPRIMITIVETYPE", [ + "D3DPT_POINTLIST", + "D3DPT_LINELIST", + "D3DPT_LINESTRIP", + "D3DPT_TRIANGLELIST", + "D3DPT_TRIANGLESTRIP", + "D3DPT_TRIANGLEFAN", + "D3DPT_FORCE_DWORD", +]) + +D3DTRANSFORMSTATETYPE = Enum("D3DTRANSFORMSTATETYPE", [ + "D3DTS_VIEW", + "D3DTS_PROJECTION", + "D3DTS_TEXTURE0", + "D3DTS_TEXTURE1", + "D3DTS_TEXTURE2", + "D3DTS_TEXTURE3", + "D3DTS_TEXTURE4", + "D3DTS_TEXTURE5", + "D3DTS_TEXTURE6", + "D3DTS_TEXTURE7", + "D3DTS_FORCE_DWORD", +]) + +D3DTS = Flags(DWORD, [ + "D3DTS_WORLDMATRIX(index)", + "D3DTS_WORLD", + "D3DTS_WORLD1", + "D3DTS_WORLD2", + "D3DTS_WORLD3", +]) + +D3DRENDERSTATETYPE = Enum("D3DRENDERSTATETYPE", [ + "D3DRS_ZENABLE", + "D3DRS_FILLMODE", + "D3DRS_SHADEMODE", + "D3DRS_ZWRITEENABLE", + "D3DRS_ALPHATESTENABLE", + "D3DRS_LASTPIXEL", + "D3DRS_SRCBLEND", + "D3DRS_DESTBLEND", + "D3DRS_CULLMODE", + "D3DRS_ZFUNC", + "D3DRS_ALPHAREF", + "D3DRS_ALPHAFUNC", + "D3DRS_DITHERENABLE", + "D3DRS_ALPHABLENDENABLE", + "D3DRS_FOGENABLE", + "D3DRS_SPECULARENABLE", + "D3DRS_FOGCOLOR", + "D3DRS_FOGTABLEMODE", + "D3DRS_FOGSTART", + "D3DRS_FOGEND", + "D3DRS_FOGDENSITY", + "D3DRS_RANGEFOGENABLE", + "D3DRS_STENCILENABLE", + "D3DRS_STENCILFAIL", + "D3DRS_STENCILZFAIL", + "D3DRS_STENCILPASS", + "D3DRS_STENCILFUNC", + "D3DRS_STENCILREF", + "D3DRS_STENCILMASK", + "D3DRS_STENCILWRITEMASK", + "D3DRS_TEXTUREFACTOR", + "D3DRS_WRAP0", + "D3DRS_WRAP1", + "D3DRS_WRAP2", + "D3DRS_WRAP3", + "D3DRS_WRAP4", + "D3DRS_WRAP5", + "D3DRS_WRAP6", + "D3DRS_WRAP7", + "D3DRS_CLIPPING", + "D3DRS_LIGHTING", + "D3DRS_AMBIENT", + "D3DRS_FOGVERTEXMODE", + "D3DRS_COLORVERTEX", + "D3DRS_LOCALVIEWER", + "D3DRS_NORMALIZENORMALS", + "D3DRS_DIFFUSEMATERIALSOURCE", + "D3DRS_SPECULARMATERIALSOURCE", + "D3DRS_AMBIENTMATERIALSOURCE", + "D3DRS_EMISSIVEMATERIALSOURCE", + "D3DRS_VERTEXBLEND", + "D3DRS_CLIPPLANEENABLE", + "D3DRS_POINTSIZE", + "D3DRS_POINTSIZE_MIN", + "D3DRS_POINTSPRITEENABLE", + "D3DRS_POINTSCALEENABLE", + "D3DRS_POINTSCALE_A", + "D3DRS_POINTSCALE_B", + "D3DRS_POINTSCALE_C", + "D3DRS_MULTISAMPLEANTIALIAS", + "D3DRS_MULTISAMPLEMASK", + "D3DRS_PATCHEDGESTYLE", + "D3DRS_DEBUGMONITORTOKEN", + "D3DRS_POINTSIZE_MAX", + "D3DRS_INDEXEDVERTEXBLENDENABLE", + "D3DRS_COLORWRITEENABLE", + "D3DRS_TWEENFACTOR", + "D3DRS_BLENDOP", + "D3DRS_POSITIONDEGREE", + "D3DRS_NORMALDEGREE", + "D3DRS_SCISSORTESTENABLE", + "D3DRS_SLOPESCALEDEPTHBIAS", + "D3DRS_ANTIALIASEDLINEENABLE", + "D3DRS_MINTESSELLATIONLEVEL", + "D3DRS_MAXTESSELLATIONLEVEL", + "D3DRS_ADAPTIVETESS_X", + "D3DRS_ADAPTIVETESS_Y", + "D3DRS_ADAPTIVETESS_Z", + "D3DRS_ADAPTIVETESS_W", + "D3DRS_ENABLEADAPTIVETESSELLATION", + "D3DRS_TWOSIDEDSTENCILMODE", + "D3DRS_CCW_STENCILFAIL", + "D3DRS_CCW_STENCILZFAIL", + "D3DRS_CCW_STENCILPASS", + "D3DRS_CCW_STENCILFUNC", + "D3DRS_COLORWRITEENABLE1", + "D3DRS_COLORWRITEENABLE2", + "D3DRS_COLORWRITEENABLE3", + "D3DRS_BLENDFACTOR", + "D3DRS_SRGBWRITEENABLE", + "D3DRS_DEPTHBIAS", + "D3DRS_WRAP8", + "D3DRS_WRAP9", + "D3DRS_WRAP10", + "D3DRS_WRAP11", + "D3DRS_WRAP12", + "D3DRS_WRAP13", + "D3DRS_WRAP14", + "D3DRS_WRAP15", + "D3DRS_SEPARATEALPHABLENDENABLE", + "D3DRS_SRCBLENDALPHA", + "D3DRS_DESTBLENDALPHA", + "D3DRS_BLENDOPALPHA", + "D3DRS_FORCE_DWORD", +]) + +D3DMATERIALCOLORSOURCE = Enum("D3DMATERIALCOLORSOURCE", [ + "D3DMCS_MATERIAL", + "D3DMCS_COLOR1", + "D3DMCS_COLOR2", + "D3DMCS_FORCE_DWORD", +]) + +D3DWRAP = Flags(DWORD, [ + "D3DWRAP_U", + "D3DWRAP_V", + "D3DWRAP_W", +]) + +D3DWRAPCOORD = Flags(DWORD, [ + "D3DWRAPCOORD_0", + "D3DWRAPCOORD_1", + "D3DWRAPCOORD_2", + "D3DWRAPCOORD_3", +]) + +D3DCOLORWRITEENABLE = Flags(DWORD, [ + "D3DCOLORWRITEENABLE_RED", + "D3DCOLORWRITEENABLE_GREEN", + "D3DCOLORWRITEENABLE_BLUE", + "D3DCOLORWRITEENABLE_ALPHA", +]) + +D3DTEXTURESTAGESTATETYPE = Enum("D3DTEXTURESTAGESTATETYPE", [ + "D3DTSS_COLOROP", + "D3DTSS_COLORARG1", + "D3DTSS_COLORARG2", + "D3DTSS_ALPHAOP", + "D3DTSS_ALPHAARG1", + "D3DTSS_ALPHAARG2", + "D3DTSS_BUMPENVMAT00", + "D3DTSS_BUMPENVMAT01", + "D3DTSS_BUMPENVMAT10", + "D3DTSS_BUMPENVMAT11", + "D3DTSS_TEXCOORDINDEX", + "D3DTSS_BUMPENVLSCALE", + "D3DTSS_BUMPENVLOFFSET", + "D3DTSS_TEXTURETRANSFORMFLAGS", + "D3DTSS_COLORARG0", + "D3DTSS_ALPHAARG0", + "D3DTSS_RESULTARG", + "D3DTSS_CONSTANT", + "D3DTSS_FORCE_DWORD", +]) + +D3DSAMPLERSTATETYPE = Enum("D3DSAMPLERSTATETYPE", [ + + "D3DSAMP_ADDRESSU", + "D3DSAMP_ADDRESSV", + "D3DSAMP_ADDRESSW", + "D3DSAMP_BORDERCOLOR", + "D3DSAMP_MAGFILTER", + "D3DSAMP_MINFILTER", + "D3DSAMP_MIPFILTER", + "D3DSAMP_MIPMAPLODBIAS", + "D3DSAMP_MAXMIPLEVEL", + "D3DSAMP_MAXANISOTROPY", + "D3DSAMP_SRGBTEXTURE", + "D3DSAMP_ELEMENTINDEX", + "D3DSAMP_DMAPOFFSET", + "D3DSAMP_FORCE_DWORD", +]) + +D3DTSS = Flags(DWORD, [ + "D3DTSS_TCI_PASSTHRU", + "D3DTSS_TCI_CAMERASPACENORMAL", + "D3DTSS_TCI_CAMERASPACEPOSITION", + "D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR", + "D3DTSS_TCI_SPHEREMAP", +]) + +D3DTEXTUREOP = Enum("D3DTEXTUREOP", [ + "D3DTOP_DISABLE", + "D3DTOP_SELECTARG1", + "D3DTOP_SELECTARG2", + "D3DTOP_MODULATE", + "D3DTOP_MODULATE2X", + "D3DTOP_MODULATE4X", + "D3DTOP_ADD", + "D3DTOP_ADDSIGNED", + "D3DTOP_ADDSIGNED2X", + "D3DTOP_SUBTRACT", + "D3DTOP_ADDSMOOTH", + "D3DTOP_BLENDDIFFUSEALPHA", + "D3DTOP_BLENDTEXTUREALPHA", + "D3DTOP_BLENDFACTORALPHA", + "D3DTOP_BLENDTEXTUREALPHAPM", + "D3DTOP_BLENDCURRENTALPHA", + "D3DTOP_PREMODULATE", + "D3DTOP_MODULATEALPHA_ADDCOLOR", + "D3DTOP_MODULATECOLOR_ADDALPHA", + "D3DTOP_MODULATEINVALPHA_ADDCOLOR", + "D3DTOP_MODULATEINVCOLOR_ADDALPHA", + "D3DTOP_BUMPENVMAP", + "D3DTOP_BUMPENVMAPLUMINANCE", + "D3DTOP_DOTPRODUCT3", + "D3DTOP_MULTIPLYADD", + "D3DTOP_LERP", + "D3DTOP_FORCE_DWORD", +]) + +D3DTA = Flags(DWORD, [ + "D3DTA_SELECTMASK", + "D3DTA_DIFFUSE", + "D3DTA_CURRENT", + "D3DTA_TEXTURE", + "D3DTA_TFACTOR", + "D3DTA_SPECULAR", + "D3DTA_TEMP", + "D3DTA_CONSTANT", + "D3DTA_COMPLEMENT", + "D3DTA_ALPHAREPLICATE", +]) + +D3DTEXTUREFILTERTYPE = Enum("D3DTEXTUREFILTERTYPE", [ + "D3DTEXF_NONE", + "D3DTEXF_POINT", + "D3DTEXF_LINEAR", + "D3DTEXF_ANISOTROPIC", + "D3DTEXF_PYRAMIDALQUAD", + "D3DTEXF_GAUSSIANQUAD", + "D3DTEXF_CONVOLUTIONMONO", + "D3DTEXF_FORCE_DWORD", +]) + +D3DPV = Flags(DWORD, [ + "D3DPV_DONOTCOPYDATA", +]) + +D3DFVF = Flags(DWORD, [ + "D3DFVF_RESERVED0", + "D3DFVF_POSITION_MASK", + "D3DFVF_XYZ", + "D3DFVF_XYZRHW", + "D3DFVF_XYZB1", + "D3DFVF_XYZB2", + "D3DFVF_XYZB3", + "D3DFVF_XYZB4", + "D3DFVF_XYZB5", + "D3DFVF_XYZW", + "D3DFVF_NORMAL", + "D3DFVF_PSIZE", + "D3DFVF_DIFFUSE", + "D3DFVF_SPECULAR", + "D3DFVF_TEXCOUNT_MASK", + "D3DFVF_TEXCOUNT_SHIFT", + "D3DFVF_TEX0", + "D3DFVF_TEX1", + "D3DFVF_TEX2", + "D3DFVF_TEX3", + "D3DFVF_TEX4", + "D3DFVF_TEX5", + "D3DFVF_TEX6", + "D3DFVF_TEX7", + "D3DFVF_TEX8", + "D3DFVF_LASTBETA_UBYTE4", + "D3DFVF_LASTBETA_D3DCOLOR", + "D3DFVF_RESERVED2", + "D3DFVF_TEXCOORDSIZE3(0)", + "D3DFVF_TEXCOORDSIZE2(0)", + "D3DFVF_TEXCOORDSIZE4(0)", + "D3DFVF_TEXCOORDSIZE1(0)", + "D3DFVF_TEXCOORDSIZE3(1)", + "D3DFVF_TEXCOORDSIZE2(1)", + "D3DFVF_TEXCOORDSIZE4(1)", + "D3DFVF_TEXCOORDSIZE1(1)", + "D3DFVF_TEXCOORDSIZE3(2)", + "D3DFVF_TEXCOORDSIZE2(2)", + "D3DFVF_TEXCOORDSIZE4(2)", + "D3DFVF_TEXCOORDSIZE1(2)", + "D3DFVF_TEXCOORDSIZE3(3)", + "D3DFVF_TEXCOORDSIZE2(3)", + "D3DFVF_TEXCOORDSIZE4(3)", + "D3DFVF_TEXCOORDSIZE1(3)", +]) + +D3DDECLUSAGE = Enum("D3DDECLUSAGE", [ + "D3DDECLUSAGE_POSITION", + "D3DDECLUSAGE_BLENDWEIGHT", + "D3DDECLUSAGE_BLENDINDICES", + "D3DDECLUSAGE_NORMAL", + "D3DDECLUSAGE_PSIZE", + "D3DDECLUSAGE_TEXCOORD", + "D3DDECLUSAGE_TANGENT", + "D3DDECLUSAGE_BINORMAL", + "D3DDECLUSAGE_TESSFACTOR", + "D3DDECLUSAGE_POSITIONT", + "D3DDECLUSAGE_COLOR", + "D3DDECLUSAGE_FOG", + "D3DDECLUSAGE_DEPTH", + "D3DDECLUSAGE_SAMPLE", +]) + +D3DDECLMETHOD = Enum("D3DDECLMETHOD", [ + "D3DDECLMETHOD_DEFAULT", + "D3DDECLMETHOD_PARTIALU", + "D3DDECLMETHOD_PARTIALV", + "D3DDECLMETHOD_CROSSUV", + "D3DDECLMETHOD_UV", + "D3DDECLMETHOD_LOOKUP", + "D3DDECLMETHOD_LOOKUPPRESAMPLED", +]) + +D3DDECLTYPE = Enum("D3DDECLTYPE", [ + "D3DDECLTYPE_FLOAT1", + "D3DDECLTYPE_FLOAT2", + "D3DDECLTYPE_FLOAT3", + "D3DDECLTYPE_FLOAT4", + "D3DDECLTYPE_D3DCOLOR", + "D3DDECLTYPE_UBYTE4", + "D3DDECLTYPE_SHORT2", + "D3DDECLTYPE_SHORT4", + "D3DDECLTYPE_UBYTE4N", + "D3DDECLTYPE_SHORT2N", + "D3DDECLTYPE_SHORT4N", + "D3DDECLTYPE_USHORT2N", + "D3DDECLTYPE_USHORT4N", + "D3DDECLTYPE_UDEC3", + "D3DDECLTYPE_DEC3N", + "D3DDECLTYPE_FLOAT16_2", + "D3DDECLTYPE_FLOAT16_4", + "D3DDECLTYPE_UNUSED", +]) + +D3DVERTEXELEMENT9 = Struct("D3DVERTEXELEMENT9", [ + (WORD, "Stream"), + (WORD, "Offset"), + (BYTE, "Type"), + (BYTE, "Method"), + (BYTE, "Usage"), + (BYTE, "UsageIndex"), +]) + +D3DSHADER_INSTRUCTION_OPCODE_TYPE = Enum("D3DSHADER_INSTRUCTION_OPCODE_TYPE", [ + "D3DSIO_NOP", + "D3DSIO_MOV", + "D3DSIO_ADD", + "D3DSIO_SUB", + "D3DSIO_MAD", + "D3DSIO_MUL", + "D3DSIO_RCP", + "D3DSIO_RSQ", + "D3DSIO_DP3", + "D3DSIO_DP4", + "D3DSIO_MIN", + "D3DSIO_MAX", + "D3DSIO_SLT", + "D3DSIO_SGE", + "D3DSIO_EXP", + "D3DSIO_LOG", + "D3DSIO_LIT", + "D3DSIO_DST", + "D3DSIO_LRP", + "D3DSIO_FRC", + "D3DSIO_M4x4", + "D3DSIO_M4x3", + "D3DSIO_M3x4", + "D3DSIO_M3x3", + "D3DSIO_M3x2", + "D3DSIO_CALL", + "D3DSIO_CALLNZ", + "D3DSIO_LOOP", + "D3DSIO_RET", + "D3DSIO_ENDLOOP", + "D3DSIO_LABEL", + "D3DSIO_DCL", + "D3DSIO_POW", + "D3DSIO_CRS", + "D3DSIO_SGN", + "D3DSIO_ABS", + "D3DSIO_NRM", + "D3DSIO_SINCOS", + "D3DSIO_REP", + "D3DSIO_ENDREP", + "D3DSIO_IF", + "D3DSIO_IFC", + "D3DSIO_ELSE", + "D3DSIO_ENDIF", + "D3DSIO_BREAK", + "D3DSIO_BREAKC", + "D3DSIO_MOVA", + "D3DSIO_DEFB", + "D3DSIO_DEFI", + "D3DSIO_TEXCOORD", + "D3DSIO_TEXKILL", + "D3DSIO_TEX", + "D3DSIO_TEXBEM", + "D3DSIO_TEXBEML", + "D3DSIO_TEXREG2AR", + "D3DSIO_TEXREG2GB", + "D3DSIO_TEXM3x2PAD", + "D3DSIO_TEXM3x2TEX", + "D3DSIO_TEXM3x3PAD", + "D3DSIO_TEXM3x3TEX", + "D3DSIO_RESERVED0", + "D3DSIO_TEXM3x3SPEC", + "D3DSIO_TEXM3x3VSPEC", + "D3DSIO_EXPP", + "D3DSIO_LOGP", + "D3DSIO_CND", + "D3DSIO_DEF", + "D3DSIO_TEXREG2RGB", + "D3DSIO_TEXDP3TEX", + "D3DSIO_TEXM3x2DEPTH", + "D3DSIO_TEXDP3", + "D3DSIO_TEXM3x3", + "D3DSIO_TEXDEPTH", + "D3DSIO_CMP", + "D3DSIO_BEM", + "D3DSIO_DP2ADD", + "D3DSIO_DSX", + "D3DSIO_DSY", + "D3DSIO_TEXLDD", + "D3DSIO_SETP", + "D3DSIO_TEXLDL", + "D3DSIO_BREAKP", + "D3DSIO_PHASE", + "D3DSIO_COMMENT", + "D3DSIO_END", + "D3DSIO_FORCE_DWORD", +]) + +D3DSHADER_COMPARISON = Enum("D3DSHADER_COMPARISON", [ + "D3DSPC_RESERVED0", + "D3DSPC_GT", + "D3DSPC_EQ", + "D3DSPC_GE", + "D3DSPC_LT", + "D3DSPC_NE", + "D3DSPC_LE", + "D3DSPC_RESERVED1", +]) + +D3DSAMPLER_TEXTURE_TYPE = Enum("D3DSAMPLER_TEXTURE_TYPE", [ + "D3DSTT_UNKNOWN", + "D3DSTT_2D", + "D3DSTT_CUBE", + "D3DSTT_VOLUME", + "D3DSTT_FORCE_DWORD", +]) + +D3DSP = Flags(DWORD, [ + "D3DSP_WRITEMASK_0", + "D3DSP_WRITEMASK_1", + "D3DSP_WRITEMASK_2", + "D3DSP_WRITEMASK_3", + "D3DSP_WRITEMASK_ALL", +]) + +D3DSHADER_PARAM_DSTMOD_TYPE = Flags(DWORD, [ + "D3DSPDM_NONE", + "D3DSPDM_SATURATE", + "D3DSPDM_PARTIALPRECISION", + "D3DSPDM_MSAMPCENTROID", +]) + +D3DSHADER_PARAM_REGISTER_TYPE = Enum("D3DSHADER_PARAM_REGISTER_TYPE", [ + "D3DSPR_TEMP", + "D3DSPR_INPUT", + "D3DSPR_CONST", + "D3DSPR_ADDR", + "D3DSPR_TEXTURE", + "D3DSPR_RASTOUT", + "D3DSPR_ATTROUT", + "D3DSPR_TEXCRDOUT", + "D3DSPR_OUTPUT", + "D3DSPR_CONSTINT", + "D3DSPR_COLOROUT", + "D3DSPR_DEPTHOUT", + "D3DSPR_SAMPLER", + "D3DSPR_CONST2", + "D3DSPR_CONST3", + "D3DSPR_CONST4", + "D3DSPR_CONSTBOOL", + "D3DSPR_LOOP", + "D3DSPR_TEMPFLOAT16", + "D3DSPR_MISCTYPE", + "D3DSPR_LABEL", + "D3DSPR_PREDICATE", + "D3DSPR_FORCE_DWORD", +]) + +D3DSHADER_MISCTYPE_OFFSETS = Enum("D3DSHADER_MISCTYPE_OFFSETS", [ + "D3DSMO_POSITION", + "D3DSMO_FACE", +]) + +D3DVS_RASTOUT_OFFSETS = Enum("D3DVS_RASTOUT_OFFSETS", [ + "D3DSRO_POSITION", + "D3DSRO_FOG", + "D3DSRO_POINT_SIZE", + "D3DSRO_FORCE_DWORD", +]) + +D3DVS_ADDRESSMODE_TYPE = Enum("D3DVS_ADDRESSMODE_TYPE", [ + "D3DVS_ADDRMODE_ABSOLUTE", + "D3DVS_ADDRMODE_RELATIVE", + "D3DVS_ADDRMODE_FORCE_DWORD", +]) + +D3DSHADER_ADDRESSMODE_TYPE = Enum("D3DSHADER_ADDRESSMODE_TYPE", [ + "D3DSHADER_ADDRMODE_ABSOLUTE", + "D3DSHADER_ADDRMODE_RELATIVE", + "D3DSHADER_ADDRMODE_FORCE_DWORD", +]) + +D3DVS = Flags(DWORD, [ + "D3DVS_X_X", + "D3DVS_X_Y", + "D3DVS_X_Z", + "D3DVS_X_W", + "D3DVS_Y_X", + "D3DVS_Y_Y", + "D3DVS_Y_Z", + "D3DVS_Y_W", + "D3DVS_Z_X", + "D3DVS_Z_Y", + "D3DVS_Z_Z", + "D3DVS_Z_W", + "D3DVS_W_X", + "D3DVS_W_Y", + "D3DVS_W_Z", + "D3DVS_W_W", + "D3DVS_NOSWIZZLE", +]) + +D3DSP = Flags(DWORD, [ + "D3DSP_NOSWIZZLE", + "D3DSP_REPLICATERED", + "D3DSP_REPLICATEGREEN", + "D3DSP_REPLICATEBLUE", + "D3DSP_REPLICATEALPHA", +]) + +D3DSHADER_PARAM_SRCMOD_TYPE = Enum("D3DSHADER_PARAM_SRCMOD_TYPE", [ + "D3DSPSM_NONE", + "D3DSPSM_NEG", + "D3DSPSM_BIAS", + "D3DSPSM_BIASNEG", + "D3DSPSM_SIGN", + "D3DSPSM_SIGNNEG", + "D3DSPSM_COMP", + "D3DSPSM_X2", + "D3DSPSM_X2NEG", + "D3DSPSM_DZ", + "D3DSPSM_DW", + "D3DSPSM_ABS", + "D3DSPSM_ABSNEG", + "D3DSPSM_NOT", + "D3DSPSM_FORCE_DWORD", +]) + +D3DBASISTYPE = Enum("D3DBASISTYPE", [ + "D3DBASIS_BEZIER", + "D3DBASIS_BSPLINE", + "D3DBASIS_CATMULL_ROM", + "D3DBASIS_FORCE_DWORD", +]) + +D3DDEGREETYPE = Enum("D3DDEGREETYPE", [ + "D3DDEGREE_LINEAR", + "D3DDEGREE_QUADRATIC", + "D3DDEGREE_CUBIC", + "D3DDEGREE_QUINTIC", + "D3DDEGREE_FORCE_DWORD", +]) + +D3DPATCHEDGESTYLE = Enum("D3DPATCHEDGESTYLE", [ + "D3DPATCHEDGE_DISCRETE", + "D3DPATCHEDGE_CONTINUOUS", + "D3DPATCHEDGE_FORCE_DWORD", +]) + +D3DSTATEBLOCKTYPE = Enum("D3DSTATEBLOCKTYPE", [ + "D3DSBT_ALL", + "D3DSBT_PIXELSTATE", + "D3DSBT_VERTEXSTATE", + "D3DSBT_FORCE_DWORD", +]) + +D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", [ + "D3DVBF_DISABLE", + "D3DVBF_1WEIGHTS", + "D3DVBF_2WEIGHTS", + "D3DVBF_3WEIGHTS", + "D3DVBF_TWEENING", + "D3DVBF_0WEIGHTS", + "D3DVBF_FORCE_DWORD", +]) + +D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", [ + "D3DTTFF_DISABLE", + "D3DTTFF_COUNT1", + "D3DTTFF_COUNT2", + "D3DTTFF_COUNT3", + "D3DTTFF_COUNT4", + "D3DTTFF_PROJECTED", + "D3DTTFF_FORCE_DWORD", +]) + +D3DDEVTYPE = Enum("D3DDEVTYPE", [ + "D3DDEVTYPE_HAL", + "D3DDEVTYPE_REF", + "D3DDEVTYPE_SW", + "D3DDEVTYPE_NULLREF", + "D3DDEVTYPE_FORCE_DWORD", +]) + +D3DMULTISAMPLE_TYPE = Enum("D3DMULTISAMPLE_TYPE", [ + "D3DMULTISAMPLE_NONE", + "D3DMULTISAMPLE_NONMASKABLE", + "D3DMULTISAMPLE_2_SAMPLES", + "D3DMULTISAMPLE_3_SAMPLES", + "D3DMULTISAMPLE_4_SAMPLES", + "D3DMULTISAMPLE_5_SAMPLES", + "D3DMULTISAMPLE_6_SAMPLES", + "D3DMULTISAMPLE_7_SAMPLES", + "D3DMULTISAMPLE_8_SAMPLES", + "D3DMULTISAMPLE_9_SAMPLES", + "D3DMULTISAMPLE_10_SAMPLES", + "D3DMULTISAMPLE_11_SAMPLES", + "D3DMULTISAMPLE_12_SAMPLES", + "D3DMULTISAMPLE_13_SAMPLES", + "D3DMULTISAMPLE_14_SAMPLES", + "D3DMULTISAMPLE_15_SAMPLES", + "D3DMULTISAMPLE_16_SAMPLES", + "D3DMULTISAMPLE_FORCE_DWORD", +]) + +D3DFORMAT = Enum("D3DFORMAT", [ + "D3DFMT_UNKNOWN", + "D3DFMT_R8G8B8", + "D3DFMT_A8R8G8B8", + "D3DFMT_X8R8G8B8", + "D3DFMT_R5G6B5", + "D3DFMT_X1R5G5B5", + "D3DFMT_A1R5G5B5", + "D3DFMT_A4R4G4B4", + "D3DFMT_R3G3B2", + "D3DFMT_A8", + "D3DFMT_A8R3G3B2", + "D3DFMT_X4R4G4B4", + "D3DFMT_A2B10G10R10", + "D3DFMT_A8B8G8R8", + "D3DFMT_X8B8G8R8", + "D3DFMT_G16R16", + "D3DFMT_A2R10G10B10", + "D3DFMT_A16B16G16R16", + "D3DFMT_A8P8", + "D3DFMT_P8", + "D3DFMT_L8", + "D3DFMT_A8L8", + "D3DFMT_A4L4", + "D3DFMT_V8U8", + "D3DFMT_L6V5U5", + "D3DFMT_X8L8V8U8", + "D3DFMT_Q8W8V8U8", + "D3DFMT_V16U16", + "D3DFMT_A2W10V10U10", + "D3DFMT_UYVY", + "D3DFMT_R8G8_B8G8", + "D3DFMT_YUY2", + "D3DFMT_G8R8_G8B8", + "D3DFMT_DXT1", + "D3DFMT_DXT2", + "D3DFMT_DXT3", + "D3DFMT_DXT4", + "D3DFMT_DXT5", + "D3DFMT_D16_LOCKABLE", + "D3DFMT_D32", + "D3DFMT_D15S1", + "D3DFMT_D24S8", + "D3DFMT_D24X8", + "D3DFMT_D24X4S4", + "D3DFMT_D16", + "D3DFMT_D32F_LOCKABLE", + "D3DFMT_D24FS8", + "D3DFMT_D32_LOCKABLE", + "D3DFMT_S8_LOCKABLE", + "D3DFMT_L16", + "D3DFMT_VERTEXDATA", + "D3DFMT_INDEX16", + "D3DFMT_INDEX32", + "D3DFMT_Q16W16V16U16", + "D3DFMT_MULTI2_ARGB8", + "D3DFMT_R16F", + "D3DFMT_G16R16F", + "D3DFMT_A16B16G16R16F", + "D3DFMT_R32F", + "D3DFMT_G32R32F", + "D3DFMT_A32B32G32R32F", + "D3DFMT_CxV8U8", + "D3DFMT_A1", + "D3DFMT_BINARYBUFFER", + "D3DFMT_FORCE_DWORD", +]) + +D3DDISPLAYMODE = Struct("D3DDISPLAYMODE", [ + (UINT, "Width"), + (UINT, "Height"), + (UINT, "RefreshRate"), + (D3DFORMAT, "Format"), +]) + +D3DDEVICE_CREATION_PARAMETERS = Struct("D3DDEVICE_CREATION_PARAMETERS", [ + (UINT, "AdapterOrdinal"), + (D3DDEVTYPE, "DeviceType"), + (HWND, "hFocusWindow"), + (DWORD, "BehaviorFlags"), +]) + +D3DSWAPEFFECT = Enum("D3DSWAPEFFECT", [ + "D3DSWAPEFFECT_DISCARD", + "D3DSWAPEFFECT_FLIP", + "D3DSWAPEFFECT_COPY", + "D3DSWAPEFFECT_FORCE_DWORD", +]) + +D3DPOOL = Enum("D3DPOOL", [ + "D3DPOOL_DEFAULT", + "D3DPOOL_MANAGED", + "D3DPOOL_SYSTEMMEM", + "D3DPOOL_SCRATCH", + "D3DPOOL_FORCE_DWORD", +]) + +D3DPRESENT = Flags(DWORD, [ + "D3DPRESENT_RATE_DEFAULT", +]) + +D3DPRESENT_PARAMETERS = Struct("D3DPRESENT_PARAMETERS", [ + (UINT, "BackBufferWidth"), + (UINT, "BackBufferHeight"), + (D3DFORMAT, "BackBufferFormat"), + (UINT, "BackBufferCount"), + (D3DMULTISAMPLE_TYPE, "MultiSampleType"), + (DWORD, "MultiSampleQuality"), + (D3DSWAPEFFECT, "SwapEffect"), + (HWND, "hDeviceWindow"), + (BOOL, "Windowed"), + (BOOL, "EnableAutoDepthStencil"), + (D3DFORMAT, "AutoDepthStencilFormat"), + (DWORD, "Flags"), + (UINT, "FullScreen_RefreshRateInHz"), + (UINT, "PresentationInterval"), +]) + +D3DPRESENTFLAG = Flags(DWORD, [ + "D3DPRESENTFLAG_LOCKABLE_BACKBUFFER", + "D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL", + "D3DPRESENTFLAG_DEVICECLIP", + "D3DPRESENTFLAG_VIDEO", + "D3DPRESENTFLAG_NOAUTOROTATE", + "D3DPRESENTFLAG_UNPRUNEDMODE", +]) + +D3DGAMMARAMP = Struct("D3DGAMMARAMP", [ + (WORD, "red[256]"), + (WORD, "green[256]"), + (WORD, "blue[256]"), +]) + +D3DBACKBUFFER_TYPE = Enum("D3DBACKBUFFER_TYPE", [ + "D3DBACKBUFFER_TYPE_MONO", + "D3DBACKBUFFER_TYPE_LEFT", + "D3DBACKBUFFER_TYPE_RIGHT", + "D3DBACKBUFFER_TYPE_FORCE_DWORD", +]) + +D3DRESOURCETYPE = Enum("D3DRESOURCETYPE", [ + "D3DRTYPE_SURFACE", + "D3DRTYPE_VOLUME", + "D3DRTYPE_TEXTURE", + "D3DRTYPE_VOLUMETEXTURE", + "D3DRTYPE_CUBETEXTURE", + "D3DRTYPE_VERTEXBUFFER", + "D3DRTYPE_INDEXBUFFER", + "D3DRTYPE_FORCE_DWORD", +]) + +D3DUSAGE = Flags(DWORD, [ + "D3DUSAGE_RENDERTARGET", + "D3DUSAGE_DEPTHSTENCIL", + "D3DUSAGE_DYNAMIC", + "D3DUSAGE_NONSECURE", + "D3DUSAGE_AUTOGENMIPMAP", + "D3DUSAGE_DMAP", + "D3DUSAGE_QUERY_LEGACYBUMPMAP", + "D3DUSAGE_QUERY_SRGBREAD", + "D3DUSAGE_QUERY_FILTER", + "D3DUSAGE_QUERY_SRGBWRITE", + "D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING", + "D3DUSAGE_QUERY_VERTEXTEXTURE", + "D3DUSAGE_QUERY_WRAPANDMIP", + "D3DUSAGE_WRITEONLY", + "D3DUSAGE_SOFTWAREPROCESSING", + "D3DUSAGE_DONOTCLIP", + "D3DUSAGE_POINTS", + "D3DUSAGE_RTPATCHES", + "D3DUSAGE_NPATCHES", + "D3DUSAGE_TEXTAPI", +]) + +D3DCUBEMAP_FACES = Enum("D3DCUBEMAP_FACES", [ + "D3DCUBEMAP_FACE_POSITIVE_X", + "D3DCUBEMAP_FACE_NEGATIVE_X", + "D3DCUBEMAP_FACE_POSITIVE_Y", + "D3DCUBEMAP_FACE_NEGATIVE_Y", + "D3DCUBEMAP_FACE_POSITIVE_Z", + "D3DCUBEMAP_FACE_NEGATIVE_Z", + "D3DCUBEMAP_FACE_FORCE_DWORD", +]) + +D3DLOCK = Flags(DWORD, [ + "D3DLOCK_READONLY", + "D3DLOCK_DISCARD", + "D3DLOCK_NOOVERWRITE", + "D3DLOCK_NOSYSLOCK", + "D3DLOCK_DONOTWAIT", + "D3DLOCK_NO_DIRTY_UPDATE", +]) + +D3DVERTEXBUFFER_DESC = Struct("D3DVERTEXBUFFER_DESC", [ + (D3DFORMAT, "Format"), + (D3DRESOURCETYPE, "Type"), + (DWORD, "Usage"), + (D3DPOOL, "Pool"), + (UINT, "Size"), + (DWORD, "FVF"), +]) + +D3DINDEXBUFFER_DESC = Struct("D3DINDEXBUFFER_DESC", [ + (D3DFORMAT, "Format"), + (D3DRESOURCETYPE, "Type"), + (DWORD, "Usage"), + (D3DPOOL, "Pool"), + (UINT, "Size"), +]) + +D3DSURFACE_DESC = Struct("D3DSURFACE_DESC", [ + (D3DFORMAT, "Format"), + (D3DRESOURCETYPE, "Type"), + (DWORD, "Usage"), + (D3DPOOL, "Pool"), + (D3DMULTISAMPLE_TYPE, "MultiSampleType"), + (DWORD, "MultiSampleQuality"), + (UINT, "Width"), + (UINT, "Height"), +]) + +D3DVOLUME_DESC = Struct("D3DVOLUME_DESC", [ + (D3DFORMAT, "Format"), + (D3DRESOURCETYPE, "Type"), + (DWORD, "Usage"), + (D3DPOOL, "Pool"), + (UINT, "Width"), + (UINT, "Height"), + (UINT, "Depth"), +]) + +D3DLOCKED_RECT = Struct("D3DLOCKED_RECT", [ + (INT, "Pitch"), + (Pointer(Void), "pBits"), +]) + +D3DBOX = Struct("D3DBOX", [ + (UINT, "Left"), + (UINT, "Top"), + (UINT, "Right"), + (UINT, "Bottom"), + (UINT, "Front"), + (UINT, "Back"), +]) + +D3DLOCKED_BOX = Struct("D3DLOCKED_BOX", [ + (INT, "RowPitch"), + (INT, "SlicePitch"), + (Pointer(Void), "pBits"), +]) + +D3DRANGE = Struct("D3DRANGE", [ + (UINT, "Offset"), + (UINT, "Size"), +]) + +D3DRECTPATCH_INFO = Struct("D3DRECTPATCH_INFO", [ + (UINT, "StartVertexOffsetWidth"), + (UINT, "StartVertexOffsetHeight"), + (UINT, "Width"), + (UINT, "Height"), + (UINT, "Stride"), + (D3DBASISTYPE, "Basis"), + (D3DDEGREETYPE, "Degree"), +]) + +D3DTRIPATCH_INFO = Struct("D3DTRIPATCH_INFO", [ + (UINT, "StartVertexOffset"), + (UINT, "NumVertices"), + (D3DBASISTYPE, "Basis"), + (D3DDEGREETYPE, "Degree"), +]) + +D3DADAPTER_IDENTIFIER9 = Struct("D3DADAPTER_IDENTIFIER9", [ + (String, "Driver"), + (String, "Description"), + (String, "DeviceName"), + (LARGE_INTEGER, "DriverVersion"), + (DWORD, "VendorId"), + (DWORD, "DeviceId"), + (DWORD, "SubSysId"), + (DWORD, "Revision"), + (GUID, "DeviceIdentifier"), + (DWORD, "WHQLLevel"), +]) + +D3DRASTER_STATUS = Struct("D3DRASTER_STATUS", [ + (BOOL, "InVBlank"), + (UINT, "ScanLine"), +]) + +D3DDEBUGMONITORTOKENS = Enum("D3DDEBUGMONITORTOKENS", [ + "D3DDMT_ENABLE", + "D3DDMT_DISABLE", + "D3DDMT_FORCE_DWORD", +]) + +D3DQUERYTYPE = Enum("D3DQUERYTYPE", [ + "D3DQUERYTYPE_VCACHE", + "D3DQUERYTYPE_RESOURCEMANAGER", + "D3DQUERYTYPE_VERTEXSTATS", + "D3DQUERYTYPE_EVENT", + "D3DQUERYTYPE_OCCLUSION", + "D3DQUERYTYPE_TIMESTAMP", + "D3DQUERYTYPE_TIMESTAMPDISJOINT", + "D3DQUERYTYPE_TIMESTAMPFREQ", + "D3DQUERYTYPE_PIPELINETIMINGS", + "D3DQUERYTYPE_INTERFACETIMINGS", + "D3DQUERYTYPE_VERTEXTIMINGS", + "D3DQUERYTYPE_PIXELTIMINGS", + "D3DQUERYTYPE_BANDWIDTHTIMINGS", + "D3DQUERYTYPE_CACHEUTILIZATION", +]) + +D3DISSUE = Flags(DWORD, [ + "D3DISSUE_END", + "D3DISSUE_BEGIN", +]) + +D3DGETDATA = Flags(DWORD, [ + "D3DGETDATA_FLUSH", +]) + +D3DRESOURCESTATS = Struct("D3DRESOURCESTATS", [ + (BOOL, "bThrashing"), + (DWORD, "ApproxBytesDownloaded"), + (DWORD, "NumEvicts"), + (DWORD, "NumVidCreates"), + (DWORD, "LastPri"), + (DWORD, "NumUsed"), + (DWORD, "NumUsedInVidMem"), + (DWORD, "WorkingSet"), + (DWORD, "WorkingSetBytes"), + (DWORD, "TotalManaged"), + (DWORD, "TotalBytes"), +]) + +D3DDEVINFO_RESOURCEMANAGER = Struct("D3DDEVINFO_RESOURCEMANAGER", [ + (D3DRESOURCESTATS, "stats[D3DRTYPECOUNT]"), + (D3DRESOURCESTATS, "stats[8]"), +]) + +D3DDEVINFO_D3DVERTEXSTATS = Struct("D3DDEVINFO_D3DVERTEXSTATS", [ + (DWORD, "NumRenderedTriangles"), + (DWORD, "NumExtraClippingTriangles"), +]) + +D3DDEVINFO_VCACHE = Struct("D3DDEVINFO_VCACHE", [ + (DWORD, "Pattern"), + (DWORD, "OptMethod"), + (DWORD, "CacheSize"), + (DWORD, "MagicNumber"), +]) + +D3DDEVINFO_D3D9PIPELINETIMINGS = Struct("D3DDEVINFO_D3D9PIPELINETIMINGS", [ + (FLOAT, "VertexProcessingTimePercent"), + (FLOAT, "PixelProcessingTimePercent"), + (FLOAT, "OtherGPUProcessingTimePercent"), + (FLOAT, "GPUIdleTimePercent"), +]) + +D3DDEVINFO_D3D9INTERFACETIMINGS = Struct("D3DDEVINFO_D3D9INTERFACETIMINGS", [ + (FLOAT, "WaitingForGPUToUseApplicationResourceTimePercent"), + (FLOAT, "WaitingForGPUToAcceptMoreCommandsTimePercent"), + (FLOAT, "WaitingForGPUToStayWithinLatencyTimePercent"), + (FLOAT, "WaitingForGPUExclusiveResourceTimePercent"), + (FLOAT, "WaitingForGPUOtherTimePercent"), +]) + +D3DDEVINFO_D3D9STAGETIMINGS = Struct("D3DDEVINFO_D3D9STAGETIMINGS", [ + (FLOAT, "MemoryProcessingPercent"), + (FLOAT, "ComputationProcessingPercent"), +]) + +D3DDEVINFO_D3D9BANDWIDTHTIMINGS = Struct("D3DDEVINFO_D3D9BANDWIDTHTIMINGS", [ + (FLOAT, "MaxBandwidthUtilized"), + (FLOAT, "FrontEndUploadMemoryUtilizedPercent"), + (FLOAT, "VertexRateUtilizedPercent"), + (FLOAT, "TriangleSetupRateUtilizedPercent"), + (FLOAT, "FillRateUtilizedPercent"), +]) + +D3DDEVINFO_D3D9CACHEUTILIZATION = Struct("D3DDEVINFO_D3D9CACHEUTILIZATION", [ + (FLOAT, "TextureCacheHitRate"), + (FLOAT, "PostTransformVertexCacheHitRate"), +]) + +D3DCOMPOSERECTSOP = Enum("D3DCOMPOSERECTSOP", [ + "D3DCOMPOSERECTS_COPY", + "D3DCOMPOSERECTS_OR", + "D3DCOMPOSERECTS_AND", + "D3DCOMPOSERECTS_NEG", + "D3DCOMPOSERECTS_FORCE_DWORD", +]) + +D3DCOMPOSERECTDESC = Struct("D3DCOMPOSERECTDESC", [ + (USHORT, "X"), + (USHORT, "Y"), + (USHORT, "Width"), + (USHORT, "Height"), +]) + +D3DCOMPOSERECTDESTINATION = Struct("D3DCOMPOSERECTDESTINATION", [ + (USHORT, "SrcRectIndex"), + (USHORT, "Reserved"), + (Short, "x"), + (Short, "y"), +]) + +D3DPRESENTSTATS = Struct("D3DPRESENTSTATS", [ + (UINT, "PresentCount"), + (UINT, "PresentRefreshCount"), + (UINT, "SyncRefreshCount"), + (LARGE_INTEGER, "SyncQPCTime"), + (LARGE_INTEGER, "SyncGPUTime"), +]) + +D3DSCANLINEORDERING = Enum("D3DSCANLINEORDERING", [ + "D3DSCANLINEORDERING_UNKNOWN", + "D3DSCANLINEORDERING_PROGRESSIVE", + "D3DSCANLINEORDERING_INTERLACED", +]) + +D3DDISPLAYMODEEX = Struct("D3DDISPLAYMODEEX", [ + (UINT, "Size"), + (UINT, "Width"), + (UINT, "Height"), + (UINT, "RefreshRate"), + (D3DFORMAT, "Format"), + (D3DSCANLINEORDERING, "ScanLineOrdering"), +]) + +D3DDISPLAYMODEFILTER = Struct("D3DDISPLAYMODEFILTER", [ + (UINT, "Size"), + (D3DFORMAT, "Format"), + (D3DSCANLINEORDERING, "ScanLineOrdering"), +]) + +D3DDISPLAYROTATION = Enum("D3DDISPLAYROTATION", [ + "D3DDISPLAYROTATION_IDENTITY", + "D3DDISPLAYROTATION_90", + "D3DDISPLAYROTATION_180", + "D3DDISPLAYROTATION_270", +]) + +D3D9_RESOURCE_PRIORITY = Flags(DWORD, [ + "D3D9_RESOURCE_PRIORITY_MINIMUM", + "D3D9_RESOURCE_PRIORITY_LOW", + "D3D9_RESOURCE_PRIORITY_NORMAL", + "D3D9_RESOURCE_PRIORITY_HIGH", + "D3D9_RESOURCE_PRIORITY_MAXIMUM", +]) + |