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authorJosé Fonseca <jose.r.fonseca@gmail.com>2012-04-14 14:56:45 +0100
committerJosé Fonseca <jose.r.fonseca@gmail.com>2012-04-14 14:56:45 +0100
commit5b6fb75c9e2f1ad31bc3c3fb354003efe0352050 (patch)
treee220b5681bc56ac64f92f3d3c9001401681e05f8 /cmake
parenta03c5b266027838f99244510f8efa3bfc3e1a3c9 (diff)
Minimal D3D11 support.
Diffstat (limited to 'cmake')
-rw-r--r--cmake/FindDirectX.cmake71
1 files changed, 62 insertions, 9 deletions
diff --git a/cmake/FindDirectX.cmake b/cmake/FindDirectX.cmake
index a1748709..d841af4a 100644
--- a/cmake/FindDirectX.cmake
+++ b/cmake/FindDirectX.cmake
@@ -57,8 +57,8 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
set (DirectX_D3D_FOUND 1)
if (DirectX_D3DX_INCLUDE_DIR AND DirectX_D3DX_LIBRARY)
set (DirectX_D3DX_FOUND 1)
- endif (DirectX_D3DX_INCLUDE_DIR AND DirectX_D3DX_LIBRARY)
- endif (DirectX_D3D_INCLUDE_DIR AND DirectX_DDRAW_LIBRARY)
+ endif ()
+ endif ()
find_path (DirectX_D3D8_INCLUDE_DIR d3d8.h
@@ -85,8 +85,8 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
set (DirectX_D3D8_FOUND 1)
if (DirectX_D3DX8_INCLUDE_DIR AND DirectX_D3DX8_LIBRARY)
set (DirectX_D3DX8_FOUND 1)
- endif (DirectX_D3DX8_INCLUDE_DIR AND DirectX_D3DX8_LIBRARY)
- endif (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3D8_LIBRARY)
+ endif ()
+ endif ()
find_path (DirectX_D3D9_INCLUDE_DIR d3d9.h
@@ -113,8 +113,8 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
set (DirectX_D3D9_FOUND 1)
if (DirectX_D3DX9_INCLUDE_DIR AND DirectX_D3DX9_LIBRARY)
set (DirectX_D3DX9_FOUND 1)
- endif (DirectX_D3DX9_INCLUDE_DIR AND DirectX_D3DX9_LIBRARY)
- endif (DirectX_D3D9_INCLUDE_DIR AND DirectX_D3D9_LIBRARY)
+ endif ()
+ endif ()
find_path (DirectX_D3D10_INCLUDE_DIR d3d10.h
@@ -141,8 +141,52 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
set (DirectX_D3D10_FOUND 1)
if (DirectX_D3DX10_INCLUDE_DIR AND DirectX_D3DX10_LIBRARY)
set (DirectX_D3DX10_FOUND 1)
- endif (DirectX_D3DX10_INCLUDE_DIR AND DirectX_D3DX10_LIBRARY)
- endif (DirectX_D3D10_INCLUDE_DIR AND DirectX_D3D10_LIBRARY)
+ endif ()
+ endif ()
+
+
+ find_path (DirectX_D3D10_1_INCLUDE_DIR d3d10_1.h
+ PATHS
+ "${DirectX_ROOT_DIR}/Include"
+ DOC "The directory where d3d10_1.h resides")
+
+ find_library (DirectX_D3D10_1_LIBRARY d3d10_1
+ PATHS
+ "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
+ DOC "The directory where d3d10_1 resides")
+
+ if (DirectX_D3D10_1_INCLUDE_DIR AND DirectX_D3D10_1_LIBRARY)
+ set (DirectX_D3D10_1_FOUND 1)
+ endif ()
+
+
+ find_path (DirectX_D3D11_INCLUDE_DIR d3d11.h
+ PATHS
+ "${DirectX_ROOT_DIR}/Include"
+ DOC "The directory where d3d11.h resides")
+
+ find_path (DirectX_D3DX11_INCLUDE_DIR d3dx11.h
+ PATHS
+ "${DirectX_ROOT_DIR}/Include"
+ DOC "The directory where d3dx11.h resides")
+
+ find_library (DirectX_D3D11_LIBRARY d3d11
+ PATHS
+ "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
+ DOC "The directory where d3d11 resides")
+
+ find_library (DirectX_D3DX11_LIBRARY d3dx11
+ PATHS
+ "${DirectX_ROOT_DIR}/Lib/${DirectX_ARCHITECTURE}"
+ DOC "The directory where d3dx11 resides")
+
+ if (DirectX_D3D11_INCLUDE_DIR AND DirectX_D3D11_LIBRARY)
+ set (DirectX_D3D11_FOUND 1)
+ if (DirectX_D3DX11_INCLUDE_DIR AND DirectX_D3DX11_LIBRARY)
+ set (DirectX_D3DX11_FOUND 1)
+ endif ()
+ endif ()
+
mark_as_advanced(
DirectX_D3D_INCLUDE_DIR
@@ -169,9 +213,15 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
DirectX_D3D10_LIBRARY
DirectX_D3DX10_INCLUDE_DIR
DirectX_D3DX10_LIBRARY
+ DirectX_D3D10_1_INCLUDE_DIR
+ DirectX_D3D10_1_LIBRARY
+ DirectX_D3D11_INCLUDE_DIR
+ DirectX_D3D11_LIBRARY
+ DirectX_D3DX11_INCLUDE_DIR
+ DirectX_D3DX11_LIBRARY
)
-endif (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
+endif ()
mark_as_advanced (
DirectX_D3D_FOUND
@@ -182,4 +232,7 @@ mark_as_advanced (
DirectX_D3DX9_FOUND
DirectX_D3D10_FOUND
DirectX_D3DX10_FOUND
+ DirectX_D3D10_1_FOUND
+ DirectX_D3D11_FOUND
+ DirectX_D3DX11_FOUND
)