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authorJosé Fonseca <jfonseca@vmware.com>2010-11-22 13:00:54 +0000
committerJosé Fonseca <jfonseca@vmware.com>2010-11-22 13:00:54 +0000
commit5aff9b0fd3d0cf331f5dc805210d30e9c9435f7a (patch)
tree98f84a5fb56fd804df3ce7ca254cccb71d8844c6 /cmake/FindDirectX.cmake
parent4a15339e72a7aa24a48d1b6afaf2dff669dea646 (diff)
Use more standard names on FindDirectX.cmake
Diffstat (limited to 'cmake/FindDirectX.cmake')
-rw-r--r--cmake/FindDirectX.cmake72
1 files changed, 36 insertions, 36 deletions
diff --git a/cmake/FindDirectX.cmake b/cmake/FindDirectX.cmake
index 7e420bec..1ad00b1a 100644
--- a/cmake/FindDirectX.cmake
+++ b/cmake/FindDirectX.cmake
@@ -1,108 +1,108 @@
# - try to find DirectX include dirs and libraries
if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
- find_path (D3D8_INCLUDE_DIR d3d8.h
+ find_path (DirectX_D3D8_INCLUDE_DIR d3d8.h
PATHS
"$ENV{DXSDK_DIR}/Include"
"$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
DOC "The directory where d3d8.h resides")
- find_path (D3DX8_INCLUDE_DIR d3dx8.h
+ find_path (DirectX_D3DX8_INCLUDE_DIR d3dx8.h
PATHS
"$ENV{DXSDK_DIR}/Include"
"$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
DOC "The directory where d3dx8.h resides")
- find_library (D3D8_LIBRARY d3d8
+ find_library (DirectX_D3D8_LIBRARY d3d8
PATHS
"$ENV{DXSDK_DIR}/Lib/x86"
"$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
DOC "The directory where d3d8 resides")
- find_library (D3DX8_LIBRARY d3dx8
+ find_library (DirectX_D3DX8_LIBRARY d3dx8
PATHS
"$ENV{DXSDK_DIR}/Lib/x86"
"$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
DOC "The directory where d3dx8 resides")
- if (D3D8_INCLUDE_DIR AND D3D8_LIBRARY)
- set (D3D8_FOUND 1)
- if (D3DX8_INCLUDE_DIR AND D3DX8_LIBRARY)
- set (D3DX8_FOUND 1)
- endif (D3DX8_INCLUDE_DIR AND D3DX8_LIBRARY)
- endif (D3D8_INCLUDE_DIR AND D3D8_LIBRARY)
+ if (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3D8_LIBRARY)
+ set (DirectX_D3D8_FOUND 1)
+ if (DirectX_D3DX8_INCLUDE_DIR AND DirectX_D3DX8_LIBRARY)
+ set (DirectX_D3DX8_FOUND 1)
+ endif (DirectX_D3DX8_INCLUDE_DIR AND DirectX_D3DX8_LIBRARY)
+ endif (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3D8_LIBRARY)
- find_path (D3D9_INCLUDE_DIR d3d9.h
+ find_path (DirectX_D3D9_INCLUDE_DIR d3d9.h
PATHS
"$ENV{DXSDK_DIR}/Include"
"$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
DOC "The directory where d3d9.h resides")
- find_path (D3DX9_INCLUDE_DIR d3dx9.h
+ find_path (DirectX_D3DX9_INCLUDE_DIR d3dx9.h
PATHS
"$ENV{DXSDK_DIR}/Include"
"$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
DOC "The directory where d3dx9.h resides")
- find_library (D3D9_LIBRARY d3d9
+ find_library (DirectX_D3D9_LIBRARY d3d9
PATHS
"$ENV{DXSDK_DIR}/Lib/x86"
"$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
DOC "The directory where d3d9 resides")
- find_library (D3DX9_LIBRARY d3dx9
+ find_library (DirectX_D3DX9_LIBRARY d3dx9
PATHS
"$ENV{DXSDK_DIR}/Lib/x86"
"$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
DOC "The directory where d3dx9 resides")
- if (D3D9_INCLUDE_DIR AND D3D9_LIBRARY)
- set (D3D9_FOUND 1)
- if (D3DX9_INCLUDE_DIR AND D3DX9_LIBRARY)
- set (D3DX9_FOUND 1)
- endif (D3DX9_INCLUDE_DIR AND D3DX9_LIBRARY)
- endif (D3D9_INCLUDE_DIR AND D3D9_LIBRARY)
+ if (DirectX_D3D9_INCLUDE_DIR AND DirectX_D3D9_LIBRARY)
+ set (DirectX_D3D9_FOUND 1)
+ if (DirectX_D3DX9_INCLUDE_DIR AND DirectX_D3DX9_LIBRARY)
+ set (DirectX_D3DX9_FOUND 1)
+ endif (DirectX_D3DX9_INCLUDE_DIR AND DirectX_D3DX9_LIBRARY)
+ endif (DirectX_D3D9_INCLUDE_DIR AND DirectX_D3D9_LIBRARY)
- find_path (D3D10_INCLUDE_DIR d3d10.h
+ find_path (DirectX_D3D10_INCLUDE_DIR d3d10.h
PATHS
"$ENV{DXSDK_DIR}/Include"
"$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
DOC "The directory where d3d10.h resides")
- find_path (D3DX10_INCLUDE_DIR d3dx10.h
+ find_path (DirectX_D3DX10_INCLUDE_DIR d3dx10.h
PATHS
"$ENV{DXSDK_DIR}/Include"
"$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
DOC "The directory where d3dx10.h resides")
- find_library (D3D10_LIBRARY d3d10
+ find_library (DirectX_D3D10_LIBRARY d3d10
PATHS
"$ENV{DXSDK_DIR}/Lib/x86"
"$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
DOC "The directory where d3d10 resides")
- find_library (D3DX10_LIBRARY d3dx10
+ find_library (DirectX_D3DX10_LIBRARY d3dx10
PATHS
"$ENV{DXSDK_DIR}/Lib/x86"
"$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
DOC "The directory where d3dx10 resides")
- if (D3D10_INCLUDE_DIR AND D3D10_LIBRARY)
- set (D3D10_FOUND 1)
- if (D3DX10_INCLUDE_DIR AND D3DX10_LIBRARY)
- set (D3DX10_FOUND 1)
- endif (D3DX10_INCLUDE_DIR AND D3DX10_LIBRARY)
- endif (D3D10_INCLUDE_DIR AND D3D10_LIBRARY)
+ if (DirectX_D3D10_INCLUDE_DIR AND DirectX_D3D10_LIBRARY)
+ set (DirectX_D3D10_FOUND 1)
+ if (DirectX_D3DX10_INCLUDE_DIR AND DirectX_D3DX10_LIBRARY)
+ set (DirectX_D3DX10_FOUND 1)
+ endif (DirectX_D3DX10_INCLUDE_DIR AND DirectX_D3DX10_LIBRARY)
+ endif (DirectX_D3D10_INCLUDE_DIR AND DirectX_D3D10_LIBRARY)
endif (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
mark_as_advanced (
- D3D8_FOUND
- D3DX8_FOUND
- D3D9_FOUND
- D3DX9_FOUND
- D3D10_FOUND
- D3DX10_FOUND
+ DirectX_D3D8_FOUND
+ DirectX_D3DX8_FOUND
+ DirectX_D3D9_FOUND
+ DirectX_D3DX9_FOUND
+ DirectX_D3D10_FOUND
+ DirectX_D3DX10_FOUND
)