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author | Lawrence L Love <lawrencex.l.love@intel.com> | 2014-05-22 15:23:39 -0700 |
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committer | José Fonseca <jfonseca@vmware.com> | 2014-05-23 11:17:28 +0100 |
commit | d04c805baac85c3b18312815f8cbefe9cf8f8372 (patch) | |
tree | 2f360ee6b93abf41702a365d9e2f92f4abb03307 /README.markdown | |
parent | 1a24faa7232ade1fb4e696a4ec4de7b75209e16d (diff) |
Fix typo in README.markdown
Noticed when reviewing recent comment by jrfonscea in issue #199
referencing "Emitting annotations to the trace" in README.markdown
Signed-off-by: Lawrence L Love <lawrencex.l.love@intel.com>
Diffstat (limited to 'README.markdown')
-rw-r--r-- | README.markdown | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/README.markdown b/README.markdown index 0ff3b818..bc9e51bf 100644 --- a/README.markdown +++ b/README.markdown @@ -142,7 +142,7 @@ directory. You can specify the written trace filename by setting the For EGL applications you will need to use `egltrace.so` instead of `glxtrace.so`. -The `LD_PRELOAD` mechanism should work with the majority applications. There +The `LD_PRELOAD` mechanism should work with the majority of applications. There are some applications (e.g., Unigine Heaven, Android GPU emulator, etc.), that have global function pointers with the same name as OpenGL entrypoints, living in a shared object that wasn't linked with `-Bsymbolic` flag, so relocations to @@ -228,7 +228,7 @@ to hook only the APIs of interest. Emitting annotations to the trace --------------------------------- -From whitin OpenGL applications you can embed annotations in the trace file +From within OpenGL applications you can embed annotations in the trace file through the following extensions: * [`GL_KHR_debug`](http://www.opengl.org/registry/specs/KHR/debug.txt) |