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author | Roderick Colenbrander <roderick@gaikai.com> | 2021-09-08 09:55:38 -0700 |
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committer | Jiri Kosina <jkosina@suse.cz> | 2021-10-27 09:49:29 +0200 |
commit | 61177c088a57bed259122f3c7bc6d61984936a12 (patch) | |
tree | c41c70138c7968119a288a678df9060cc3d72e25 /Kbuild | |
parent | fc97b4d6a1a6d418fd4053fd7716eca746fdd163 (diff) |
leds: add new LED_FUNCTION_PLAYER for player LEDs for game controllers.
Player LEDs are commonly found on game controllers from Nintendo and Sony
to indicate a player ID across a number of LEDs. For example, "Player 2"
might be indicated as "-x--" on a device with 4 LEDs where "x" means on.
This patch introduces LED_FUNCTION_PLAYER1-5 defines to properly indicate
player LEDs from the kernel. Until now there was no good standard, which
resulted in inconsistent behavior across xpad, hid-sony, hid-wiimote and
other drivers. Moving forward new drivers should use LED_FUNCTION_PLAYERx.
Note: management of Player IDs is left to user space, though a kernel
driver may pick a default value.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Acked-by: Pavel Machek <pavel@ucw.cz>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Diffstat (limited to 'Kbuild')
0 files changed, 0 insertions, 0 deletions