diff options
author | Josef Bacik <josef@toxicpanda.com> | 2024-05-07 14:12:16 -0400 |
---|---|---|
committer | David Sterba <dsterba@suse.com> | 2024-07-11 15:33:25 +0200 |
commit | 33b804fae7ad0d8890e6df827c287fadc9542f3f (patch) | |
tree | 6b5362b222b5dca23a096aa8a2298b06d8ebb059 | |
parent | 5eb178f373b4f16f3b42d55ff88fc94dd95b93b1 (diff) |
btrfs: add documentation around snapshot delete
Snapshot delete has some complicated looking code that is weirdly subtle
at times. I've cleaned it up the best I can without re-writing it, but
there are still a lot of details that are non-obvious. Add a bunch of
comments to the main parts of the code to help future developers better
understand the mechanics of snapshot deletion.
Signed-off-by: Josef Bacik <josef@toxicpanda.com>
Reviewed-by: David Sterba <dsterba@suse.com>
Signed-off-by: David Sterba <dsterba@suse.com>
-rw-r--r-- | fs/btrfs/extent-tree.c | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/fs/btrfs/extent-tree.c b/fs/btrfs/extent-tree.c index ec3080664bb6..eda424192164 100644 --- a/fs/btrfs/extent-tree.c +++ b/fs/btrfs/extent-tree.c @@ -5224,7 +5224,20 @@ struct walk_control { int lookup_info; }; +/* + * This is our normal stage. We are traversing blocks the current snapshot owns + * and we are dropping any of our references to any children we are able to, and + * then freeing the block once we've processed all of the children. + */ #define DROP_REFERENCE 1 + +/* + * We enter this stage when we have to walk into a child block (meaning we can't + * simply drop our reference to it from our current parent node) and there are + * more than one reference on it. If we are the owner of any of the children + * blocks from the current parent node then we have to do the FULL_BACKREF dance + * on them in order to drop our normal ref and add the shared ref. + */ #define UPDATE_BACKREF 2 /* @@ -5849,6 +5862,27 @@ owner_mismatch: return -EUCLEAN; } +/* + * walk_down_tree consists of two steps. + * + * walk_down_proc(). Look up the reference count and reference of our current + * wc->level. At this point path->nodes[wc->level] should be populated and + * uptodate, and in most cases should already be locked. If we are in + * DROP_REFERENCE and our refcount is > 1 then we've entered a shared node and + * we can walk back up the tree. If we are UPDATE_BACKREF we have to set + * FULL_BACKREF on this node if it's not already set, and then do the + * FULL_BACKREF conversion dance, which is to drop the root reference and add + * the shared reference to all of this nodes children. + * + * do_walk_down(). This is where we actually start iterating on the children of + * our current path->nodes[wc->level]. For DROP_REFERENCE that means dropping + * our reference to the children that return false from visit_node_for_delete(), + * which has various conditions where we know we can just drop our reference + * without visiting the node. For UPDATE_BACKREF we will skip any children that + * visit_node_for_delete() returns false for, only walking down when necessary. + * The bulk of the work for UPDATE_BACKREF occurs in the walk_up_tree() part of + * snapshot deletion. + */ static noinline int walk_down_tree(struct btrfs_trans_handle *trans, struct btrfs_root *root, struct btrfs_path *path, @@ -5881,6 +5915,23 @@ static noinline int walk_down_tree(struct btrfs_trans_handle *trans, return (ret == 1) ? 0 : ret; } +/* + * walk_up_tree() is responsible for making sure we visit every slot on our + * current node, and if we're at the end of that node then we call + * walk_up_proc() on our current node which will do one of a few things based on + * our stage. + * + * UPDATE_BACKREF. If we wc->level is currently less than our wc->shared_level + * then we need to walk back up the tree, and then going back down into the + * other slots via walk_down_tree to update any other children from our original + * wc->shared_level. Once we're at or above our wc->shared_level we can switch + * back to DROP_REFERENCE, lookup the current nodes refs and flags, and carry on. + * + * DROP_REFERENCE. If our refs == 1 then we're going to free this tree block. + * If we're level 0 then we need to btrfs_dec_ref() on all of the data extents + * in our current leaf. After that we call btrfs_free_tree_block() on the + * current node and walk up to the next node to walk down the next slot. + */ static noinline int walk_up_tree(struct btrfs_trans_handle *trans, struct btrfs_root *root, struct btrfs_path *path, |