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/**
* \file miniglxP.h
* \brief Define replacements for some X datatypes and define the DRI-related
* data structures.
*
* \note Cut down version of glxclient.h.
*
*/
#ifndef _mini_GLX_client_h_
#define _mini_GLX_client_h_
#include <signal.h>
#include <linux/fb.h>
#include <GL/miniglx.h>
#include "glheader.h"
#include "mtypes.h"
typedef unsigned long XID;
/**
* \brief GLX-specific attributes.
*/
typedef struct __GLXvisualConfigRec {
VisualID vid;
int class;
Bool rgba;
int redSize, greenSize, blueSize, alphaSize;
unsigned long redMask, greenMask, blueMask, alphaMask;
int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
Bool doubleBuffer;
Bool stereo;
int bufferSize;
int depthSize;
int stencilSize;
int auxBuffers;
int level;
/**
* \name Extended Visual Properties
*/
/*@{*/
int visualRating; /**< \brief visual_rating extension */
int transparentPixel; /**< \brief visual_info extension */
/** \brief colors are floats scaled to ints */
int transparentRed, transparentGreen, transparentBlue, transparentAlpha;
int transparentIndex;
/*@}*/
} __GLXvisualConfig;
typedef struct __DRIscreenRec __DRIscreen; /**< \copydoc __DRIscreenRec */
typedef struct __DRIcontextRec __DRIcontext; /**< \copydoc __DRIcontextRec */
typedef struct __DRIdrawableRec __DRIdrawable; /**< \copydoc __DRIdrawableRec */
typedef void *(*CreateScreenFunc)(Display *dpy, int scrn, __DRIscreen *psc,
int numConfigs, __GLXvisualConfig *config);
/**
* \brief Screen dependent methods.
*
* This structure is initialized during the MiniGLXDisplayRec::createScreen
* call.
*/
struct __DRIscreenRec {
/**
* \brief Method to destroy the private DRI screen data.
*/
void (*destroyScreen)(Display *dpy, int scrn, void *screenPrivate);
/**
* \brief Method to create the private DRI context data and initialize the
* context dependent methods.
*/
void *(*createContext)(Display *dpy, XVisualInfo *vis, void *sharedPrivate,
__DRIcontext *pctx);
/**
* \brief Method to create the private DRI drawable data and initialize the
* drawable dependent methods.
*/
void *(*createDrawable)(Display *dpy, int scrn, GLXDrawable draw,
VisualID vid, __DRIdrawable *pdraw);
/**
* \brief Method to return a pointer to the DRI drawable data.
*/
__DRIdrawable *(*getDrawable)(Display *dpy, GLXDrawable draw,
void *drawablePrivate);
/*
* XXX in the future, implement this:
void *(*createPBuffer)(Display *dpy, int scrn, GLXPbuffer pbuffer,
GLXFBConfig config, __DRIdrawable *pdraw);
*/
/**
* \brief Opaque pointer to private per screen direct rendering data.
*
* \c NULL if direct rendering is not supported on this screen. Never
* dereferenced in libGL.
*/
void *private;
};
/**
* \brief Context dependent methods.
*
* This structure is initialized during the __DRIscreenRec::createContext call.
*/
struct __DRIcontextRec {
/**
* \brief Method to destroy the private DRI context data.
*/
void (*destroyContext)(Display *dpy, int scrn, void *contextPrivate);
/**
* \brief Method to bind a DRI drawable to a DRI graphics context.
*
* \todo XXX in the future, also pass a 'read' GLXDrawable for
* glXMakeCurrentReadSGI() and GLX 1.3's glXMakeContextCurrent().
*/
Bool (*bindContext)(Display *dpy, int scrn, GLXDrawable draw,
GLXContext gc);
/**
* \brief Method to unbind a DRI drawable to a DRI graphics context.
*/
Bool (*unbindContext)(Display *dpy, int scrn, GLXDrawable draw,
GLXContext gc, int will_rebind);
/**
* \brief Opaque pointer to private per context direct rendering data.
*
* NULL if direct rendering is not supported on the display or
* screen used to create this context. Never dereferenced in libGL.
*/
void *private;
};
/**
* \brief Drawable dependent methods.
*
* This structure is initialized during the __DRIscreenRec::createDrawable call.
*
* __DRIscreenRec::createDrawable is not called by libGL at this time. It's
* currently used via the dri_util.c utility code instead.
*/
struct __DRIdrawableRec {
/**
* \brief Method to destroy the private DRI drawable data.
*/
void (*destroyDrawable)(Display *dpy, void *drawablePrivate);
/**
* \brief Method to swap the front and back buffers.
*/
void (*swapBuffers)(Display *dpy, void *drawablePrivate);
/**
* \brief Opaque pointer to private per drawable direct rendering data.
*
* \c NULL if direct rendering is not supported on the display or
* screen used to create this drawable. Never dereferenced in libGL.
*/
void *private;
};
/**
* \brief Interface to the DRI driver.
*
* This structure is retrieved from the loadable driver by the \e
* __driMiniGLXDriver symbol to access the Mini GLX specific hardware
* initialization and take down routines.
*/
struct MiniGLXDriverRec {
/**
* \brief Get the list of supported visuals.
*/
int (*initScreenConfigs)( struct MiniGLXDisplayRec *dpy,
int *numConfigs, __GLXvisualConfig **configs );
/**
* \brief Validate the framebuffer device mode
*/
int (*validateMode)( struct MiniGLXDisplayRec *dpy );
/**
* \brief Examine mode returned by fbdev (may differ from the one
* requested), restore any hw regs clobbered by fbdev.
*/
int (*postValidateMode)( struct MiniGLXDisplayRec *dpy );
/**
* \brief Initialize the framebuffer device.
*/
int (*initFBDev)( struct MiniGLXDisplayRec *dpy );
/**
* \brief Halt the framebuffer device.
*/
void (*haltFBDev)( struct MiniGLXDisplayRec *dpy );
/**
* \brief Idle and shutdown hardware in preparation for a vt switch.
*/
int (*shutdownHardware)( struct MiniGLXDisplayRec *dpy );
/**
* \brief Restore hardware state after regaining the vt.
*/
int (*restoreHardware)( struct MiniGLXDisplayRec *dpy );
};
/**
* \brief Supported pixel formats.
*/
enum PixelFormat {
PF_B8G8R8, /**< \brief 24-bit BGR */
PF_B8G8R8A8, /**< \brief 32-bit BGRA */
PF_B5G6R5, /**< \brief 16-bit BGR */
PF_B5G5R5, /**< \brief 15-bit BGR */
PF_CI8 /**< \brief 8-bit color index */
};
/**
* \brief X Visual type.
*
* \sa ::Visual, \ref datatypes.
*/
struct MiniGLXVisualRec {
/** \brief GLX visual information */
const __GLXvisualConfig *glxConfig;
/** \brief pointer back to corresponding ::XVisualInfo */
XVisualInfo *visInfo;
/** \brief display handle */
Display *dpy;
/** \brief pixel format */
enum PixelFormat pixelFormat;
};
/**
* \brief X Window type.
*
* \sa ::Window, \ref datatypes.
*/
struct MiniGLXWindowRec {
Visual *visual;
/** \brief position (always 0,0) */
int x, y;
/** \brief size */
unsigned int w, h;
void *frontStart; /**< \brief start of front color buffer */
void *backStart; /**< \brief start of back color buffer */
size_t size; /**< \brief color buffer size, in bytes */
GLuint bytesPerPixel;
GLuint rowStride; /**< \brief in bytes */
GLubyte *frontBottom; /**< \brief pointer to last row */
GLubyte *backBottom; /**< \brief pointer to last row */
GLubyte *curBottom; /**< = frontBottom or backBottom */
__DRIdrawable driDrawable;
GLuint ismapped;
};
/**
* \brief GLXContext type.
*
* \sa ::GLXContext, \ref datatypes.
*/
struct MiniGLXContextRec {
Window drawBuffer; /**< \brief drawing buffer */
Window curBuffer; /**< \brief current buffer */
VisualID vid; /**< \brief visual ID */
__DRIcontext driContext; /**< \brief context dependent methods */
};
#define MINIGLX_BUF_SIZE 512
#define MINIGLX_MAX_SERVER_FDS 10
#define MINIGLX_MAX_CLIENT_FDS 1
#define MINIGLX_EVENT_QUEUE_SZ 16
#define MINIGLX_EVENT_QUEUE_MASK (MINIGLX_EVENT_QUEUE_SZ-1)
struct MiniGLXConnection {
int fd;
char readbuf[MINIGLX_BUF_SIZE];
char writebuf[MINIGLX_BUF_SIZE];
int readbuf_count;
int writebuf_count;
};
/**
* \brief X Display type
*
* \sa ::Display, \ref datatypes.
*/
struct MiniGLXDisplayRec {
/** \brief fixed framebuffer screen info */
struct fb_fix_screeninfo FixedInfo;
/** \brief original and current variable frambuffer screen info */
struct fb_var_screeninfo OrigVarInfo, VarInfo;
struct sigaction OrigSigUsr1;
struct sigaction OrigSigUsr2;
int OriginalVT;
int ConsoleFD; /**< \brief console TTY device file descriptor */
int FrameBufferFD; /**< \brief framebuffer device file descriptor */
caddr_t FrameBuffer; /**< \brief start of the mmap'd framebuffer */
caddr_t MMIOAddress; /**< \brief start of the mmap'd MMIO region */
int MMIOSize; /**< \brief size of the mmap'd MMIO region in bytes */
int NumWindows; /**< \brief number of open windows */
Window TheWindow; /**< \brief open window - only allow one window for now */
int rotateMode;
volatile int vtSignalFlag, haveVT;
int hwActive;
int IsClient, clientID;
int nrFds;
struct MiniGLXConnection *fd;
struct {
int nr, head, tail;
XEvent queue[MINIGLX_EVENT_QUEUE_SZ];
} eventqueue;
/**
* \name Visual configurations
*/
/*@{*/
int numConfigs; /**< \brief number of visuals */
__GLXvisualConfig *configs; /**< \brief list of visuals */
/*@}*/
/**
* \name From __GLXdisplayPrivate
*/
/*@{*/
CreateScreenFunc createScreen; /**< \brief \e __driCreateScreen hook */
__DRIscreen driScreen; /**< \brief Screen dependent methods */
void *dlHandle; /**<
* \brief handle to the client dynamic
* library
*/
/*@}*/
/**
* \brief Mini GLX specific driver hooks
*/
struct MiniGLXDriverRec *driver;
/**
* \name Configuration details
*
* They are read from a configuration file by __read_config_file().
*/
/*@{*/
const char *fbdevDevice;
const char *clientDriverName;
const char *pciBusID;
int pciBus;
int pciDevice;
int pciFunc;
int chipset;
int bpp;
int cpp;
/*@}*/
/**
* \name Client configuration details
*
* These are computed on the server and sent to clients as part of
* the initial handshaking.
*/
/*@{*/
struct {
unsigned long hSAREA;
int SAREASize;
unsigned long hFrameBuffer;
int fbOrigin;
int fbSize;
int fbStride;
int virtualWidth;
int virtualHeight;
} shared;
/*@}*/
/**
* \name From DRIInfoRec
*/
/*@{*/
int drmFD; /**< \brief DRM device file descriptor */
struct _XF86DRISAREA *pSAREA;
unsigned int serverContext; /**< \brief DRM context only active on server */
/*@}*/
/**
* \name Driver private
*
* Populated by __driInitFBDev()
*/
/*@{*/
void *driverInfo;
void *driverClientMsg;
int driverClientMsgSize;
/*@}*/
};
/**
* \brief Clip rectangle definition.
*/
typedef struct _XF86DRIClipRect {
unsigned short x1; /**< \brief Upper: inclusive */
unsigned short y1; /**< \brief Left: inclusive */
unsigned short x2; /**< \brief Lower: exclusive */
unsigned short y2; /**< \brief Right: exclusive */
} XF86DRIClipRectRec, *XF86DRIClipRectPtr;
extern __DRIscreen *__glXFindDRIScreen(Display *dpy, int scrn);
extern Bool __glXWindowExists(Display *dpy, GLXDrawable draw);
extern void __miniglx_release_vt( void );
extern int __miniglx_open_connections( Display *dpy );
extern void __miniglx_close_connections( Display *dpy );
#define MALLOC(N) malloc(N)
#define CALLOC(N) calloc(1, N)
#define CALLOC_STRUCT(T) ((struct T *) calloc(1, sizeof(struct T)))
#define FREE(P) free(P)
#define STRCMP(A, B) strcmp(A, B)
#endif /* !_mini_GLX_client_h_ */
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