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|
/*
* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Jerome Glisse
* Corbin Simpson
*/
#include <errno.h>
#include <pipe/p_screen.h>
#include <util/u_format.h>
#include <util/u_math.h>
#include <util/u_inlines.h>
#include <util/u_memory.h>
#include "state_tracker/drm_driver.h"
#include "r600_screen.h"
#include "r600_context.h"
#include "r600_resource.h"
#include "r600_state_inlines.h"
#include "r600d.h"
extern struct u_resource_vtbl r600_texture_vtbl;
/* Copy from a tiled texture to a detiled one. */
static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
{
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
struct pipe_resource *texture = transfer->resource;
struct pipe_subresource subdst;
subdst.face = 0;
subdst.level = 0;
ctx->resource_copy_region(ctx, rtransfer->linear_texture,
subdst, 0, 0, 0, texture, transfer->sr,
transfer->box.x, transfer->box.y, transfer->box.z,
transfer->box.width, transfer->box.height);
}
static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex,
unsigned level, unsigned zslice,
unsigned face)
{
unsigned long offset = rtex->offset[level];
switch (rtex->resource.base.b.target) {
case PIPE_TEXTURE_3D:
assert(face == 0);
return offset + zslice * rtex->layer_size[level];
case PIPE_TEXTURE_CUBE:
assert(zslice == 0);
return offset + face * rtex->layer_size[level];
default:
assert(zslice == 0 && face == 0);
return offset;
}
}
static void r600_setup_miptree(struct r600_screen *rscreen, struct r600_resource_texture *rtex)
{
struct pipe_resource *ptex = &rtex->resource.base.b;
unsigned long w, h, pitch, size, layer_size, i, offset;
rtex->bpt = util_format_get_blocksize(ptex->format);
for (i = 0, offset = 0; i <= ptex->last_level; i++) {
w = u_minify(ptex->width0, i);
h = u_minify(ptex->height0, i);
h = util_next_power_of_two(h);
pitch = util_format_get_stride(ptex->format, align(w, 64));
pitch = align(pitch, 256);
layer_size = pitch * h;
if (ptex->target == PIPE_TEXTURE_CUBE)
size = layer_size * 6;
else
size = layer_size * u_minify(ptex->depth0, i);
rtex->offset[i] = offset;
rtex->layer_size[i] = layer_size;
rtex->pitch[i] = pitch;
rtex->width[i] = w;
rtex->height[i] = h;
offset += size;
}
rtex->size = offset;
}
struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
const struct pipe_resource *templ)
{
struct r600_resource_texture *rtex;
struct r600_resource *resource;
struct r600_screen *rscreen = r600_screen(screen);
rtex = CALLOC_STRUCT(r600_resource_texture);
if (!rtex) {
return NULL;
}
resource = &rtex->resource;
resource->base.b = *templ;
resource->base.vtbl = &r600_texture_vtbl;
pipe_reference_init(&resource->base.b.reference, 1);
resource->base.b.screen = screen;
r600_setup_miptree(rscreen, rtex);
/* FIXME alignment 4096 enought ? too much ? */
resource->domain = r600_domain_from_usage(resource->base.b.bind);
resource->bo = radeon_bo(rscreen->rw, 0, rtex->size, 4096, NULL);
if (resource->bo == NULL) {
FREE(rtex);
return NULL;
}
return &resource->base.b;
}
static void r600_texture_destroy(struct pipe_screen *screen,
struct pipe_resource *ptex)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
struct r600_resource *resource = &rtex->resource;
struct r600_screen *rscreen = r600_screen(screen);
unsigned i;
if (resource->bo) {
radeon_bo_decref(rscreen->rw, resource->bo);
}
if (rtex->uncompressed) {
radeon_bo_decref(rscreen->rw, rtex->uncompressed);
}
for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) {
radeon_state_decref(rtex->scissor[i]);
radeon_state_decref(rtex->cb0[i]);
radeon_state_decref(rtex->db[i]);
}
FREE(rtex);
}
static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen,
struct pipe_resource *texture,
unsigned face, unsigned level,
unsigned zslice, unsigned flags)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
unsigned long offset;
if (surface == NULL)
return NULL;
offset = r600_texture_get_offset(rtex, level, zslice, face);
pipe_reference_init(&surface->reference, 1);
pipe_resource_reference(&surface->texture, texture);
surface->format = texture->format;
surface->width = u_minify(texture->width0, level);
surface->height = u_minify(texture->height0, level);
surface->offset = offset;
surface->usage = flags;
surface->zslice = zslice;
surface->texture = texture;
surface->face = face;
surface->level = level;
return surface;
}
static void r600_tex_surface_destroy(struct pipe_surface *surface)
{
pipe_resource_reference(&surface->texture, NULL);
FREE(surface);
}
struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
const struct pipe_resource *templ,
struct winsys_handle *whandle)
{
struct radeon *rw = (struct radeon*)screen->winsys;
struct r600_resource_texture *rtex;
struct r600_resource *resource;
struct radeon_bo *bo = NULL;
bo = radeon_bo(rw, whandle->handle, 0, 0, NULL);
if (bo == NULL) {
return NULL;
}
/* Support only 2D textures without mipmaps */
if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
templ->depth0 != 1 || templ->last_level != 0)
return NULL;
rtex = CALLOC_STRUCT(r600_resource_texture);
if (rtex == NULL)
return NULL;
resource = &rtex->resource;
resource->base.b = *templ;
resource->base.vtbl = &r600_texture_vtbl;
pipe_reference_init(&resource->base.b.reference, 1);
resource->base.b.screen = screen;
resource->bo = bo;
rtex->pitch_override = whandle->stride;
rtex->bpt = util_format_get_blocksize(templ->format);
rtex->pitch[0] = whandle->stride;
rtex->offset[0] = 0;
rtex->size = align(rtex->pitch[0] * templ->height0, 64);
return &resource->base.b;
}
static unsigned int r600_texture_is_referenced(struct pipe_context *context,
struct pipe_resource *texture,
unsigned face, unsigned level)
{
/* FIXME */
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
}
struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
struct pipe_resource *texture,
struct pipe_subresource sr,
unsigned usage,
const struct pipe_box *box)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
struct pipe_resource resource;
struct r600_transfer *trans;
trans = CALLOC_STRUCT(r600_transfer);
if (trans == NULL)
return NULL;
pipe_resource_reference(&trans->transfer.resource, texture);
trans->transfer.sr = sr;
trans->transfer.usage = usage;
trans->transfer.box = *box;
trans->transfer.stride = rtex->pitch[sr.level];
trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face);
if (rtex->tilled && !rtex->depth) {
resource.target = PIPE_TEXTURE_2D;
resource.format = texture->format;
resource.width0 = box->width;
resource.height0 = box->height;
resource.depth0 = 0;
resource.last_level = 0;
resource.nr_samples = 0;
resource.usage = PIPE_USAGE_DYNAMIC;
resource.bind = 0;
resource.flags = 0;
/* For texture reading, the temporary (detiled) texture is used as
* a render target when blitting from a tiled texture. */
if (usage & PIPE_TRANSFER_READ) {
resource.bind |= PIPE_BIND_RENDER_TARGET;
}
/* For texture writing, the temporary texture is used as a sampler
* when blitting into a tiled texture. */
if (usage & PIPE_TRANSFER_WRITE) {
resource.bind |= PIPE_BIND_SAMPLER_VIEW;
}
/* Create the temporary texture. */
trans->linear_texture = ctx->screen->resource_create(ctx->screen, &resource);
if (trans->linear_texture == NULL) {
R600_ERR("failed to create temporary texture to hold untiled copy\n");
pipe_resource_reference(&trans->transfer.resource, NULL);
FREE(trans);
return NULL;
}
if (usage & PIPE_TRANSFER_READ) {
/* We cannot map a tiled texture directly because the data is
* in a different order, therefore we do detiling using a blit. */
r600_copy_from_tiled_texture(ctx, trans);
/* Always referenced in the blit. */
ctx->flush(ctx, 0, NULL);
}
}
return &trans->transfer;
}
void r600_texture_transfer_destroy(struct pipe_context *ctx,
struct pipe_transfer *transfer)
{
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
if (rtransfer->linear_texture) {
pipe_resource_reference(&rtransfer->linear_texture, NULL);
}
pipe_resource_reference(&transfer->resource, NULL);
FREE(transfer);
}
void* r600_texture_transfer_map(struct pipe_context *ctx,
struct pipe_transfer* transfer)
{
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
struct radeon_bo *bo;
enum pipe_format format = transfer->resource->format;
struct r600_screen *rscreen = r600_screen(ctx->screen);
struct r600_resource_texture *rtex;
unsigned long offset = 0;
char *map;
int r;
r600_flush(ctx, 0, NULL);
if (rtransfer->linear_texture) {
bo = ((struct r600_resource *)rtransfer->linear_texture)->bo;
} else {
rtex = (struct r600_resource_texture*)transfer->resource;
if (rtex->depth) {
r = r600_texture_from_depth(ctx, rtex, transfer->sr.level);
if (r) {
return NULL;
}
r600_flush(ctx, 0, NULL);
bo = rtex->uncompressed;
} else {
bo = ((struct r600_resource *)transfer->resource)->bo;
}
offset = rtransfer->offset +
transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
}
if (radeon_bo_map(rscreen->rw, bo)) {
return NULL;
}
radeon_bo_wait(rscreen->rw, bo);
map = bo->data;
return map + offset;
}
void r600_texture_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer* transfer)
{
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
struct r600_screen *rscreen = r600_screen(ctx->screen);
struct r600_resource_texture *rtex;
struct radeon_bo *bo;
if (rtransfer->linear_texture) {
bo = ((struct r600_resource *)rtransfer->linear_texture)->bo;
} else {
rtex = (struct r600_resource_texture*)transfer->resource;
if (rtex->depth) {
bo = rtex->uncompressed;
} else {
bo = ((struct r600_resource *)transfer->resource)->bo;
}
}
radeon_bo_unmap(rscreen->rw, bo);
}
struct u_resource_vtbl r600_texture_vtbl =
{
u_default_resource_get_handle, /* get_handle */
r600_texture_destroy, /* resource_destroy */
r600_texture_is_referenced, /* is_resource_referenced */
r600_texture_get_transfer, /* get_transfer */
r600_texture_transfer_destroy, /* transfer_destroy */
r600_texture_transfer_map, /* transfer_map */
u_default_transfer_flush_region,/* transfer_flush_region */
r600_texture_transfer_unmap, /* transfer_unmap */
u_default_transfer_inline_write /* transfer_inline_write */
};
void r600_init_screen_texture_functions(struct pipe_screen *screen)
{
screen->get_tex_surface = r600_get_tex_surface;
screen->tex_surface_destroy = r600_tex_surface_destroy;
}
static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
const unsigned char *swizzle_view)
{
unsigned i;
unsigned char swizzle[4];
unsigned result = 0;
const uint32_t swizzle_shift[4] = {
16, 19, 22, 25,
};
const uint32_t swizzle_bit[4] = {
0, 1, 2, 3,
};
if (swizzle_view) {
/* Combine two sets of swizzles. */
for (i = 0; i < 4; i++) {
swizzle[i] = swizzle_view[i] <= UTIL_FORMAT_SWIZZLE_W ?
swizzle_format[swizzle_view[i]] : swizzle_view[i];
}
} else {
memcpy(swizzle, swizzle_format, 4);
}
/* Get swizzle. */
for (i = 0; i < 4; i++) {
switch (swizzle[i]) {
case UTIL_FORMAT_SWIZZLE_Y:
result |= swizzle_bit[1] << swizzle_shift[i];
break;
case UTIL_FORMAT_SWIZZLE_Z:
result |= swizzle_bit[2] << swizzle_shift[i];
break;
case UTIL_FORMAT_SWIZZLE_W:
result |= swizzle_bit[3] << swizzle_shift[i];
break;
case UTIL_FORMAT_SWIZZLE_0:
result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
break;
case UTIL_FORMAT_SWIZZLE_1:
result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
break;
default: /* UTIL_FORMAT_SWIZZLE_X */
result |= swizzle_bit[0] << swizzle_shift[i];
}
}
return result;
}
/* texture format translate */
uint32_t r600_translate_texformat(enum pipe_format format,
const unsigned char *swizzle_view,
uint32_t *word4_p, uint32_t *yuv_format_p)
{
uint32_t result = 0, word4 = 0, yuv_format = 0;
const struct util_format_description *desc;
boolean uniform = TRUE;
int i;
const uint32_t sign_bit[4] = {
S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
};
desc = util_format_description(format);
/* Colorspace (return non-RGB formats directly). */
switch (desc->colorspace) {
/* Depth stencil formats */
case UTIL_FORMAT_COLORSPACE_ZS:
switch (format) {
case PIPE_FORMAT_Z16_UNORM:
result = V_0280A0_COLOR_16;
goto out_word4;
case PIPE_FORMAT_Z24X8_UNORM:
result = V_0280A0_COLOR_8_24;
goto out_word4;
case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
result = V_0280A0_COLOR_8_24;
goto out_word4;
default:
goto out_unknown;
}
case UTIL_FORMAT_COLORSPACE_YUV:
yuv_format |= (1 << 30);
switch (format) {
case PIPE_FORMAT_UYVY:
case PIPE_FORMAT_YUYV:
default:
break;
}
goto out_unknown; /* TODO */
case UTIL_FORMAT_COLORSPACE_SRGB:
word4 |= S_038010_FORCE_DEGAMMA(1);
if (format == PIPE_FORMAT_L8A8_SRGB || format == PIPE_FORMAT_L8_SRGB)
goto out_unknown; /* fails for some reason - TODO */
break;
default:
break;
}
word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view);
/* S3TC formats. TODO */
if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
goto out_unknown;
}
for (i = 0; i < desc->nr_channels; i++) {
if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
word4 |= sign_bit[i];
}
}
/* R8G8Bx_SNORM - TODO CxV8U8 */
/* RGTC - TODO */
/* See whether the components are of the same size. */
for (i = 1; i < desc->nr_channels; i++) {
uniform = uniform && desc->channel[0].size == desc->channel[i].size;
}
/* Non-uniform formats. */
if (!uniform) {
switch(desc->nr_channels) {
case 3:
if (desc->channel[0].size == 5 &&
desc->channel[1].size == 6 &&
desc->channel[2].size == 5) {
result |= V_0280A0_COLOR_5_6_5;
goto out_word4;
}
goto out_unknown;
case 4:
if (desc->channel[0].size == 5 &&
desc->channel[1].size == 5 &&
desc->channel[2].size == 5 &&
desc->channel[3].size == 1) {
result |= V_0280A0_COLOR_1_5_5_5;
goto out_word4;
}
if (desc->channel[0].size == 10 &&
desc->channel[1].size == 10 &&
desc->channel[2].size == 10 &&
desc->channel[3].size == 2) {
result |= V_0280A0_COLOR_10_10_10_2;
goto out_word4;
}
goto out_unknown;
}
goto out_unknown;
}
/* uniform formats */
switch (desc->channel[0].type) {
case UTIL_FORMAT_TYPE_UNSIGNED:
case UTIL_FORMAT_TYPE_SIGNED:
if (!desc->channel[0].normalized &&
desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
goto out_unknown;
}
switch (desc->channel[0].size) {
case 4:
switch (desc->nr_channels) {
case 2:
result |= V_0280A0_COLOR_4_4;
goto out_word4;
case 4:
result |= V_0280A0_COLOR_4_4_4_4;
goto out_word4;
}
goto out_unknown;
case 8:
switch (desc->nr_channels) {
case 1:
result |= V_0280A0_COLOR_8;
goto out_word4;
case 2:
result |= V_0280A0_COLOR_8_8;
goto out_word4;
case 4:
result |= V_0280A0_COLOR_8_8_8_8;
goto out_word4;
}
goto out_unknown;
case 16:
switch (desc->nr_channels) {
case 1:
result |= V_0280A0_COLOR_16;
goto out_word4;
case 2:
result |= V_0280A0_COLOR_16_16;
goto out_word4;
case 4:
result |= V_0280A0_COLOR_16_16_16_16;
goto out_word4;
}
}
goto out_unknown;
case UTIL_FORMAT_TYPE_FLOAT:
switch (desc->channel[0].size) {
case 16:
switch (desc->nr_channels) {
case 1:
result |= V_0280A0_COLOR_16_FLOAT;
goto out_word4;
case 2:
result |= V_0280A0_COLOR_16_16_FLOAT;
goto out_word4;
case 4:
result |= V_0280A0_COLOR_16_16_16_16_FLOAT;
goto out_word4;
}
goto out_unknown;
case 32:
switch (desc->nr_channels) {
case 1:
result |= V_0280A0_COLOR_32_FLOAT;
goto out_word4;
case 2:
result |= V_0280A0_COLOR_32_32_FLOAT;
goto out_word4;
case 4:
result |= V_0280A0_COLOR_32_32_32_32_FLOAT;
goto out_word4;
}
}
}
out_word4:
if (word4_p)
*word4_p = word4;
if (yuv_format_p)
*yuv_format_p = yuv_format;
return result;
out_unknown:
R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format));
return ~0;
}
int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
int r;
if (!rtexture->depth) {
/* This shouldn't happen maybe print a warning */
return 0;
}
if (rtexture->uncompressed && !rtexture->dirty) {
/* Uncompressed bo already in good state */
return 0;
}
/* allocate uncompressed texture */
if (rtexture->uncompressed == NULL) {
rtexture->uncompressed = radeon_bo(rscreen->rw, 0, rtexture->size, 4096, NULL);
if (rtexture->uncompressed == NULL) {
return -ENOMEM;
}
}
/* render a rectangle covering whole buffer to uncompress depth */
r = r600_blit_uncompress_depth(ctx, rtexture, level);
if (r) {
return r;
}
rtexture->dirty = 0;
return 0;
}
static struct radeon_state *r600_texture_state_scissor(struct r600_screen *rscreen,
struct r600_resource_texture *rtexture,
unsigned level)
{
struct radeon_state *rstate;
rstate = radeon_state(rscreen->rw, R600_STATE_SCISSOR, 0);
if (rstate == NULL)
return NULL;
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF;
rstate->states[R600_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA;
rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = 0x80000000;
rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000;
if (radeon_state_pm4(rstate)) {
radeon_state_decref(rstate);
return NULL;
}
return rstate;
}
static struct radeon_state *r600_texture_state_cb0(struct r600_screen *rscreen,
struct r600_resource_texture *rtexture,
unsigned level)
{
struct radeon_state *rstate;
struct r600_resource *rbuffer;
unsigned pitch, slice;
unsigned color_info;
unsigned format, swap, ntype;
const struct util_format_description *desc;
rstate = radeon_state(rscreen->rw, R600_STATE_CB0, 0);
if (rstate == NULL)
return NULL;
rbuffer = &rtexture->resource;
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1;
slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1;
ntype = 0;
desc = util_format_description(rbuffer->base.b.format);
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
ntype = V_0280A0_NUMBER_SRGB;
format = r600_translate_colorformat(rtexture->resource.base.b.format);
swap = r600_translate_colorswap(rtexture->resource.base.b.format);
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
rstate->bo[0] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
rstate->bo[1] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
rstate->bo[2] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[4] = RADEON_GEM_DOMAIN_GTT;
rstate->nbo = 3;
color_info = 0;
} else {
rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->bo[2] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[4] = RADEON_GEM_DOMAIN_GTT;
rstate->nbo = 3;
color_info = S_0280A0_SOURCE_FORMAT(1);
}
color_info |= S_0280A0_FORMAT(format) |
S_0280A0_COMP_SWAP(swap) |
S_0280A0_BLEND_CLAMP(1) |
S_0280A0_NUMBER_TYPE(ntype);
rstate->states[R600_CB0__CB_COLOR0_BASE] = rtexture->offset[level] >> 8;
rstate->states[R600_CB0__CB_COLOR0_INFO] = color_info;
rstate->states[R600_CB0__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) |
S_028060_SLICE_TILE_MAX(slice);
if (radeon_state_pm4(rstate)) {
radeon_state_decref(rstate);
return NULL;
}
return rstate;
}
static struct radeon_state *r600_texture_state_db(struct r600_screen *rscreen,
struct r600_resource_texture *rtexture,
unsigned level)
{
struct radeon_state *rstate;
struct r600_resource *rbuffer;
unsigned pitch, slice, format;
rstate = radeon_state(rscreen->rw, R600_STATE_DB, 0);
if (rstate == NULL)
return NULL;
rbuffer = &rtexture->resource;
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1;
slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1;
format = r600_translate_dbformat(rbuffer->base.b.format);
rstate->states[R600_DB__DB_DEPTH_BASE] = rtexture->offset[level] >> 8;
rstate->states[R600_DB__DB_DEPTH_INFO] = S_028010_ARRAY_MODE(rtexture->array_mode) |
S_028010_FORMAT(format);
rstate->states[R600_DB__DB_DEPTH_VIEW] = 0x00000000;
rstate->states[R600_DB__DB_PREFETCH_LIMIT] = (rtexture->height[level] / 8) -1;
rstate->states[R600_DB__DB_DEPTH_SIZE] = S_028000_PITCH_TILE_MAX(pitch) |
S_028000_SLICE_TILE_MAX(slice);
rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
rstate->nbo = 1;
if (radeon_state_pm4(rstate)) {
radeon_state_decref(rstate);
return NULL;
}
return rstate;
}
int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
if (rtexture->scissor[level] == NULL) {
rtexture->scissor[level] = r600_texture_state_scissor(rscreen, rtexture, level);
if (rtexture->scissor[level] == NULL) {
R600_ERR("failed to create scissor for uncompressing depth\n");
return -ENOMEM;
}
}
return 0;
}
static struct radeon_state *r600_texture_state_viewport(struct r600_screen *rscreen,
struct r600_resource_texture *rtexture,
unsigned level)
{
struct radeon_state *rstate;
rstate = radeon_state(rscreen->rw, R600_STATE_VIEWPORT, 0);
if (rstate == NULL)
return NULL;
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
rstate->states[R600_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = fui((float)rtexture->width[level]/2.0);
rstate->states[R600_VIEWPORT__PA_CL_VPORT_XSCALE_0] = fui((float)rtexture->width[level]/2.0);
rstate->states[R600_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = fui((float)rtexture->height[level]/2.0);
rstate->states[R600_VIEWPORT__PA_CL_VPORT_YSCALE_0] = fui((float)-rtexture->height[level]/2.0);
rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = 0x3F000000;
rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = 0x3F000000;
rstate->states[R600_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F;
rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000;
if (radeon_state_pm4(rstate)) {
radeon_state_decref(rstate);
return NULL;
}
return rstate;
}
int r600_texture_cb0(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
if (rtexture->cb0[level] == NULL) {
rtexture->cb0[level] = r600_texture_state_cb0(rscreen, rtexture, level);
if (rtexture->cb0[level] == NULL) {
R600_ERR("failed to create cb0 state for texture\n");
return -ENOMEM;
}
}
return 0;
}
int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
if (rtexture->db[level] == NULL) {
rtexture->db[level] = r600_texture_state_db(rscreen, rtexture, level);
if (rtexture->db[level] == NULL) {
R600_ERR("failed to create db state for texture\n");
return -ENOMEM;
}
}
return 0;
}
int r600_texture_viewport(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
if (rtexture->viewport[level] == NULL) {
rtexture->viewport[level] = r600_texture_state_viewport(rscreen, rtexture, level);
if (rtexture->viewport[level] == NULL) {
R600_ERR("failed to create viewport state for texture\n");
return -ENOMEM;
}
}
return 0;
}
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