The following are required for DRI-based hardware acceleration with Mesa:
Mesa may be built using autoconf.
This should work well on most GNU-based systems.
If that fails the traditional Mesa build system is available.
The traditional Mesa build system is based on a collection of pre-defined
system configurations.
To see the list of configurations, just type
Mesa may be built in several different ways using the predefined configurations:
To compile stand-alone Mesa type This will produce libGL.so and several other libraries
Build Mesa and the DRI hardware drivers by running
There are also
Make sure you have the prerequisite versions of DRM and Xserver mentioned
above.
Later, if you want to rebuild for a different configuration run
When compilation has finished, look in the top-level
libGL is the main OpenGL library (i.e. Mesa).
If you built the DRI hardware drivers, you'll also see the DRI drivers:
If you built with Gallium support, look in lib/gallium/ for Gallium-based
versions of libGL and device drivers.
The standard location for the OpenGL header files on Unix-type systems is
in
If you'd like Mesa to co-exist with another implementation of OpenGL that's
already installed, you'll have to choose different directories, like
To install Mesa's headers and libraries, run
The variable
DESTDIR may also be used to install the contents to a temporary
staging directory.
This can be useful for package management.
For example:
Note: at runtime you can use the LD_LIBRARY_PATH environment variable
(on Linux at least) to switch
between the Mesa libraries and other vendor's libraries whenever you want.
This is a handy way to compare multiple OpenGL implementations.
Running
When compiling your OpenGL application you can use pkg-config to determine
the proper compiler and linker flags.
For example, compiling and linking a GLUT application can be done with:
Please see the instructions on building with SCons.
To build Mesa with SCons on Linux or Windows do
The build output will be placed in
build/platform-machine-debug/..., where platform is for
example linux or windows, machine is x86 or x86_64, optionally followed
by -debug for debug builds.
To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do
This will create:
Put them all in the same directory to test them.
Documentation for other environments (some may be very out of date):
1.4 Building with traditional Makefiles
make
.
Then choose a configuration from the list and type make
configname.
make
in the top-level directory.
You'll see a list of supported system configurations.
Choose one from the list (such as linux-x86), and type:
make linux-x86
make linux-dri
linux-dri-x86
, linux-dri-x86-64
,
and linux-ppc
configurations which are optimized for those
architectures.
make realclean
before rebuilding.
1.5 The libraries
lib/
(or lib64/
) directory.
You'll see a set of library files similar to this:
lrwxrwxrwx 1 brian users 10 Mar 26 07:53 libGL.so -> libGL.so.1*
lrwxrwxrwx 1 brian users 19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100*
-rwxr-xr-x 1 brian users 3375861 Mar 26 07:53 libGL.so.1.5.060100*
lrwxrwxrwx 1 brian users 11 Mar 26 07:53 libGLU.so -> libGLU.so.1*
lrwxrwxrwx 1 brian users 20 Mar 26 07:53 libGLU.so.1 -> libGLU.so.1.3.060100*
-rwxr-xr-x 1 brian users 549269 Mar 26 07:53 libGLU.so.1.3.060100*
lrwxrwxrwx 1 brian users 12 Mar 26 07:53 libglut.so -> libglut.so.3*
lrwxrwxrwx 1 brian users 16 Mar 26 07:53 libglut.so.3 -> libglut.so.3.7.1*
-rwxr-xr-x 1 brian users 597754 Mar 26 07:53 libglut.so.3.7.1*
lrwxrwxrwx 1 brian users 14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6*
lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100*
-rwxr-xr-x 1 brian users 23871 Mar 26 07:53 libOSMesa.so.6.1.060100*
libGLU is the OpenGL Utility library.
libglut is the GLUT library.
libOSMesa is the OSMesa (Off-Screen) interface library.
-rwxr-xr-x 1 brian users 15607851 Jul 21 12:11 ffb_dri.so
-rwxr-xr-x 1 brian users 15148747 Jul 21 12:11 i810_dri.so
-rwxr-xr-x 1 brian users 14497814 Jul 21 12:11 i830_dri.so
-rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so
-rwxr-xr-x 1 brian users 11320803 Jul 21 12:11 mach64_dri.so
-rwxr-xr-x 1 brian users 11418014 Jul 21 12:12 mga_dri.so
-rwxr-xr-x 1 brian users 11064426 Jul 21 12:12 r128_dri.so
-rwxr-xr-x 1 brian users 11849858 Jul 21 12:12 r200_dri.so
-rwxr-xr-x 1 brian users 16050488 Jul 21 12:11 r300_dri.so
-rwxr-xr-x 1 brian users 11757388 Jul 21 12:12 radeon_dri.so
-rwxr-xr-x 1 brian users 11232304 Jul 21 12:13 s3v_dri.so
-rwxr-xr-x 1 brian users 11062970 Jul 21 12:13 savage_dri.so
-rwxr-xr-x 1 brian users 11214212 Jul 21 12:13 sis_dri.so
-rwxr-xr-x 1 brian users 11368736 Jul 21 12:13 tdfx_dri.so
-rwxr-xr-x 1 brian users 10598868 Jul 21 12:13 trident_dri.so
-rwxr-xr-x 1 brian users 10997120 Jul 21 12:13 unichrome_dri.so
1.6 Installing the header and library files
/usr/include/GL/
.
The standard location for the libraries is /usr/lib/
.
For more information see, the
Linux/OpenGL ABI specification.
/usr/local/include/GL/
and /usr/local/lib/
.
make install
.
But first, check the Mesa/configs/default file and examine the values
of the INSTALL_DIR and DRI_DRIVER_INSTALL_DIR variables.
Change them if needed, then run make install
.
make install DESTDIR=/somepath/
1.7 Building OpenGL programs with pkg-config
make install
will install package configuration files
for the pkg-config utility.
gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo
2. Windows Compilation and Installation
3. Building with SCons
scons
scons platform=windows toolchain=crossmingw machine=x86 statetrackers=mesa drivers=softpipe,trace winsys=gdi
4. Other systems