From 28dc899a0cc63eafdbb1408b082621085e5248ca Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 17 Nov 2009 16:05:12 -0800 Subject: Revert "Move vertex shader results above the 32-bit boundry" This reverts commit 32fda8fe4c5b245a1c6778f6eeca9d418ae63eb8. This was a temporary hack to help draw out bugs caused by extending OutputsWritten to 64-bit. Since several arrays are sized based on VERT_RESULT_MAX, reveting this commit reduces the size of those arrays and saves memory. --- src/mesa/main/mtypes.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 30aa3df3fb..9d7457fd9d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -233,7 +233,7 @@ typedef enum VERT_RESULT_BFC0 = 13, VERT_RESULT_BFC1 = 14, VERT_RESULT_EDGE = 15, - VERT_RESULT_VAR0 = 32, /**< shader varying */ + VERT_RESULT_VAR0 = 16, /**< shader varying */ VERT_RESULT_MAX = (VERT_RESULT_VAR0 + MAX_VARYING) } gl_vert_result; -- cgit v1.2.3